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  1. [rF2] FVR V8 Supercars 2014 by FVR Factor View File FVR V8Supercars 2014 to 2016 simulates the 2014, 2015 and 2016 Australian V8 Supercars Championship. We have tried to get as much detail in these as we can imagine. We also have a User Interface for the mod to have a subtle blend colour. The mod has multiple options in it to suit various configurations of how you want to drive, you can change configurations of the cockpit. The diff ratios and tyres are set for the Australian tracks, with subtle annual changes. Please understand that if you find a fault we are only human let us know as we may be able to update. We do this for our own enjoyment and hopefully yours along the way. Uninstall all previous versions. Updated 18 February 2017 v6.5 Full Installer Submitter Uff Submitted 02/23/2017 Category Cover Wheel Mod
  2. File Name: FVR V8 Supercars 2014-2016 File Submitter: VELOCIPEDE File Submitted: 07 Jun 2014 File Category: Cover Wheel Mod Version 6.0 needs you to totally remove previous versions. If you fancy yourself as a skinner, please feel free to help us out on the 2013 skins and we can post the mod into the list. Version 6.0 has some all important physics tweaks and hopefully all cars are visible this time, Coulthard was missing. We are proud that this mod was built from the ground up at FVRFactor. 99% of the mod is scratch built, wretched thing the wipers and driver. We also have a User Interface on our website for the mod. The mod has multiple options in it to suit various configurations of how you want to drive. We have incorporated 5 years of trackconfigs so we have captured diff and tyres and depending on your track year should rubn the correct items. The 2015 season is included with test skins and Adelaide skins at present. There is the new 2016 and the old faithful 2014. There is our newly modelled VF as promised for the 2015 and 2016 series plus the inclusion of our FGX for 2015 and 2016. All 5 cars represented over these years were built in house from scratch by our FlashQld, painted by Ferret40. Sounds were done by Bebop01 who has since departed to do other things. dBens1 and Feralarri have combined on physics and tyres, with Feralarri assisting me to compile this latest version. We are but a small team of friends spread out on the East Coast of Australia to Tasmania. Please understand that if you find a fault we are only human, this is a hobby and we're not waging any wars over this. If you don't like FVR don't download because we've been there and we do this for our own enjoyment. If you don't like it then you don't like it but if you do that's great. We'd love to hear from you if you do. Please don't rip any parts from it (those that threatened they would) we worked a long time on this and please show some respect in the process. This mod is CPM enabled. Special thanks to the following: Ferret40 - Skins and templates dBens1 - Physics Feralarri - Physics and Tyres Bebop01 - All sounds FlashQld - All 3D models, scripting and stuff FVR Special Access Members for their testing and fault finding. A few of you guys went above and beyond, stay tuned for some more testing very soon. Aerobaticrug bigchook Blastermatt buzzhornet cgood124 chrisfry82 coops craigbowie feepit684 Feralarri highpriest holden1968 JimmyT K9VING mag1965 Nebehr noobsbane283 RockShark Sals1 Stoffel tixeon V8Skinner vancstar xtra-large FVR Members for just being there. Our dogs, cats, partners and kids Racing-Leagues.com for their support and testing. They have a 2016 series starting January all welcome. Click here to download this file
  3. Fonte. FVR Hidden Valley Rfactor 2 WIP 4. Our tracks are always a work in progress and constantly receive updates This one is no different and is only an early work. It is if the great track in Northern Territory of Australia. We have a full stable of tracks we have created in house, Symmons Plains, Hamilton, Gold Coast, Townsville, Sydney, Ipswich, Barbagello, Winton, Phillip Island and Hidden Valley to name a few. They are all at various stages of WIPs. This one is a WIP 4. Anyway hope you enjoy it. This track was majority scratch built for rFactor2. Some textures, and animations were used from ISI tracks. Thankyou ISI for the rF2 and rF1. I've tried to create everything from scratch but this track is getting to drive me round the twist and we have cars to do. Special thanks to OZspeedfreak for the AIW - great job especially at short notice. ;D We've been chatting and updating this last week or two constantly. Great effort that he put in and I am super impressed thanks. Thanks to Skip also for starting it but wondering what planet Skip has settled on since he disappeared. The cams were done by dBens1 ;D My good mate Ferret40 did most of the textures ISI didn't do ;D Modelling and some textures - FlashQld The texture of the stands was taken from an old ISI track and will be replaced. The stands are new although they look like crap but I ran out of patience. If you are that critical then delete the files. It's something. The track was completely redone in 3Dsmax but thanks to BTB for the previous attempts and some textures although I may have removed the majority of them. Thanks to Freew67 for his great tutorial site that spurred me to have another go. I think I covered everyone. ;D Please do not post without permission from FVRFactor - same rules as the FVR V82012 - just want to make sure it works first. Our two converter guys we do need to make it work in rF1, Race and GTR2 so if you are keen let me know. DOWNLOAD
  4. Nome file: Hidden Valley by FVR Autore del file: Uff File inserito: 09 Jan 2014 Categoria del file: Tracks FVR Hidden Valley Rfactor 2 WIP 4. Our tracks are always a work in progress and constantly receive updates This one is no different and is only an early work. It is if the great track in Northern Territory of Australia. We have a full stable of tracks we have created in house, Symmons Plains, Hamilton, Gold Coast, Townsville, Sydney, Ipswich, Barbagello, Winton, Phillip Island and Hidden Valley to name a few. They are all at various stages of WIPs. This one is a WIP 4. Anyway hope you enjoy it. This track was majority scratch built for rFactor2. Some textures, and animations were used from ISI tracks. Thankyou ISI for the rF2 and rF1. I've tried to create everything from scratch but this track is getting to drive me round the twist and we have cars to do. Special thanks to OZspeedfreak for the AIW - great job especially at short notice. ;D We've been chatting and updating this last week or two constantly. Great effort that he put in and I am super impressed thanks. Thanks to Skip also for starting it but wondering what planet Skip has settled on since he disappeared. The cams were done by dBens1 ;D My good mate Ferret40 did most of the textures ISI didn't do ;D Modelling and some textures - FlashQld The texture of the stands was taken from an old ISI track and will be replaced. The stands are new although they look like crap but I ran out of patience. If you are that critical then delete the files. It's something. The track was completely redone in 3Dsmax but thanks to BTB for the previous attempts and some textures although I may have removed the majority of them. Thanks to Freew67 for his great tutorial site that spurred me to have another go. I think I covered everyone. ;D Please do not post without permission from FVRFactor - same rules as the FVR V82012 - just want to make sure it works first. Our two converter guys we do need to make it work in rF1, Race and GTR2 so if you are keen let me know. Clicca qui per scaricare il file
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