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  1. DOWNLOAD car + skin pack -> http://www.drivingitalia.net/forum/index.php?app=downloads&showfile=7781 Formula 3 cars has been always very important for RSR Team. Already from our netKar PRO time, when we were constantly organizing championships, we always considered this car as one of the nicest car to race with. Fast, but not too much, easy to drive, difficult to master. For sure a great car that allows to have very close and exciting races. This is the reason why we started working on this specific car. @Mario Gilles and @Maurizio JR Gilles on 3d model of this car, and @Andrea Lojelo on the physics. We've been very lucky to get @Tristan Cliffe involved in our project. He is a Formula 3 driver in F3 Cup UK, and he helped us to push this project to a completely different level. I've been invited to their last two F3 Cup events at Spa Francorchamps, where I spent my time taking pictures, looking at data, speaking to drivers and engineers, learning more about their cars and how they tune them, and trying to get as much information as possible. Full days spent as a team member, living the experience, understanding how much time it takes to do a small change on the setup, being on the grid, feeling all the excitement and professionalism of a real life race. I've been cooperating with Tristan and his team extensively in the last year and an half (almost 350 emails), and we got our hands on plenty of technical data and full telemetry to use as a reference. Tristan also helped us with measurements and tons of tests to give us proper feedback. His help has been invaluable. A huge thank you from ours side to him and his team, Omicron Motorsport. We've been as meticulous as we possibly can on both 3d and physics, going deeper and deeper on any aspect of the car. This has been for me in particular, a very exciting journey, in which I learnt a lot, studying in more detail the intricate aspects of the different areas that are required to model a car correctly. This gave me also the possibility to have long conversations with other users, often very knowledgeable. Even here, a special thanks to @Avoletta, @David Dominguez, @pankykapus and anyone else that helped me on this project. I've been also very happy to have everyone in the RSR team excited about this project. Mario and Maurizio have done an excellent work on the car, with their usual competence and passion. Thanks also to @f.gek for his help with few features of the car. Great to see the team work together! This car will also feature a nice sound package created by Davide "@elMariachi90" Cervone. It was exciting to see how, in a very short time, he managed to produce our soundpack. I was very surprised to receive some very peculiar questions on some technical aspects of the car, so that he could model them in the proper way in his sounds as well. Thanks, Davide! One more huge thank you to @KLGreene with his ACTI telemetry tool an some support for our specific project. I spent the most of my time analyzing the car inside out with the telemetry, and I couldn't imagine any other way to check and refine the physics of this car. We've also created a nice skinpack thanks to @After_Midnight, @NWRAP-ESP, @F430_458_F12, @Gianmarco and the unstoppable @Mario Gilles. Thanks a lot for your help guys. Thank you also to Mattia Oselladore, PREMA Powerteam's Technical Director, for the detailed pictures provided for the interior of the car. Last but not the least, a big thank you to Kunos Simulazioni team, not only for creating Assetto Corsa, but also for helping and supporting the community. Here are the main features in the RSR Formula 3: - Realistic physics, based entirely on real life data, verified with telemetry and driver feedback. Same laser scanned track, same car, same setup, same driver. - Suspension and dampers modelled in details, after measuring them on the real car. - full analysis on suspension geometry and dynamics (Roll Centers, Anti Squat, Anti Dive, KPI, Caster, Tyre Offset,Scrub Radius, Springs and Damper Rates, Critical Damping, Suspension Travel and so on) - Fully spec'd aerodynamics. Advanced mathematical model created to fit with minimal loss of information, the complex aero measurements into AC aerodynamics model. - the model is taking into account also wings interactions (disturbance of the front wing angle on the efficiency of the rear wing). Since it's not possible at the moment to model this in a dynamic way (hopefully in pipeline at KS), the mathematical model I've worked on, it is tuned to get realistic aero balance altering wings. Optimal results on commonly used wing angles. - Front Spitter, underbody and Diffuser stalling at realistic height - Tyres modelled in detail. Tire wear tuned with the help of the driver, tyre grip from official tyre manufacturer data. Dependency on pressure, temperature, real tyre rates and so on. - 3 different tyre compounds. The only real one is the AVON Medium tyre, the other tyres are created with plausible modification from the official one. - Engine tuned with realistic drive train loss. Fuel consumption tuned with real measurements. - Setup screen based purely on real values. Real gear ratios, wings modifications, suspension/damper settings, min/max values adjusted to real values. - Brakes calculations to match real values - Throttle position from measurements - Gearbox timing tuned with telemetry data - Scratch made 3d Model - Working Steering Wheel display with realtime information - Working rain light (enable it by turning on the lights) - Animated suspensions with detailed suspension geometry - Custom made driver animations - 3D Damage model This project is a work created with passion. We've spent countless hours to produce this car. We hope to receive honest feedback from users. There might be errors and things that we missed or misinterpreted, so if you find something that looks weird, feel free to contact us. We hope that our work will not be ripped off without without permission. We're open to discussions for any customization for specific purpose. It's strictly prohibited to use our mod in simulation centers or shows, or any paid event/championship without our permission. We created this mod for free, and, in case others wants to get profits with it (either directly or indirectly through advertisements), we would like at least to get informed first. We will be instead more than happy if people will have fun with our mod, creating free championships, just as we did in the past. We are all looking forward for your opinion on the car to improve it even more. If you've read this post fully, there's something wrong with you. What are you still doing here? Grab the mod, go on track and have fun! Cheers RSR Team Please check our website for the download, and more info about us and our projects
  2. Il team Radiator Springs Racing ha rilasciato per Assetto Corsa la nuova versione aggiornata 4.0 della sua imperdibile monoposto di Formula 3. Il pacchetto, scaricabile da questo link, contiene in realtà due vetture diverse: il vecchio modello, già disponibile da tempo e che non è stato modificato ed il nuovo modello di Formula 3 2017, completamente realizzato ex novo, con 3D, grafica e fisica totalmente rinnovati. Per commenti e discussioni in merito correte a questo link del forum. Se volete provare l'emozione di gareggiare online con questa vettura, non perdetevi il campionato Formula 3 DrivingItalia CUP appena partito ed al quale potete ancora iscrivervi gratuitamente!
  3. VELOCIPEDE

    Formula 3 by RSR

    Version v4.0

    3,377 downloads

    Two and an half years down the line from our initial release, over 100.000 download of our car, and a lot of fun racing with it. Time for something new! This new car isn't just an evolution of the previous, but a brand new car. New 3d model (once more created from scratch), and new physics: new suspensions, new engine, new aero package, new tyres, and so on. This car is faster and, just like the previous model, is a great car for close racing. I would like to thank all of your for the great support in those years. It's great for our team to see that our car is still used for championships, and that has always been so popular. We hope that this new car will be appreciated just as much, and we are looking forward to read your reviews. A special thank you goes to @bastoner97 for his help to create the most of the skins included in the initial skin pack for our car. In case any skinner wants to help us creating some more skins, we will be very happy to create a new skinpack, just as we did for the previous car. The skin template is included in the package (see the specific car folder). Thanks to @NeverKrash for the help for the sounds. The idea initially was to have a brand new sound for the new car, but due to lack of time, that wasn't possible, unfortunately. At the end he helped us to adjust the old sounds (created by Davide “elMariachi90” Cervone) to new engine specs. As usual, this car has been a great teamwork from the whole RSR team. Mario Gilles and Maurizio Gilles Jr on the 3D, Andrea Lojelo on the physics, and everyone else supporting, giving feedback, and helping tuning the car. The package contains both Formula 3 models. The older car has no modifications. We hope to see you on track with us! Make sure you download the skinpack as well. Two options available: 4k skinpack 2k skinpack
  4. Ormai il freddo e la neve li abbiamo superati e ci avviamo verso una bella primavera che sarà all'insegna del simracing online ! Sono già pronti infatti su DrivingItalia due diversi campionati online che si disputeranno con Assetto Corsa e che ci faranno compagnia fino alle porte dell'estate. Il campionato Formula 3 DrivingItalia Cup è dedicato agli appassionati delle monoposto, si svolgerà su sei appuntamenti al martedi con gare da 40 minuti ed ha già raccolto 10 piloti iscritti: ISCRIZIONI QUI Regole e calendario Il campionato GT3 Series Challenge è dedicato agli appassionati delle possenti GT3, si svolgerà su sei appuntamenti al martedi con gare da 50 minuti ed ha già raccolto addirittura 52 piloti iscritti: ISCRIZIONI QUI Regole e calendario
  5. Domani sera, 3 maggio, dal circuito di Silverstone, prenderà il via il nuovo F3 Challenge, un torneo amichevole organizzato da DrivingItalia per tutti gli appassionati della Formula 3 targata Radiator Springs per Assetto Corsa. Il campionato si articola su 6 appuntamenti, sulle piste europee più belle già presenti nel simulatore Kunos e si consluderà ad inizio luglio. La griglia di partenza per la prima gara non è piena, quindi, seguendo lo spirito di passione e divertimento che vogliamo sempre mantenere nei nostri eventi online, sarà data a tutti la possibilità di partecipare anche entrando nel server la sera della gara, rispettando ovviamente le nostre poche e semplici regole, che saranno monitorate dal direttore di gara. Per tutti i dettagli visitate l'apposito forum dedicato ed in particolare le regole ed il calendario, il round 1 di Silverstone e correte ad iscrivervi per essere certi di trovare posto!
  6. Si e' conclusa la prima settimana del campionato RSR Formula 3 su SRS. 120 piloti si sono affrontati a Donington National. 7 gare mozzafiato, 6 gare settimanali e ieri la gara principale. Un'unica gara secca, piu' lunga ed emozionante. Tanti piloti, server pieni ogni sera, e battaglie serrate, anche se non senza incidenti. La classifica vede Fulvio Genova e Jaap Wagenwoort con lo stesso punteggio in prima posizione. Tutte le gare sono state seguite in streaming. Prossimo appuntamento: Spa Francorchamps. Il campionato e' aperto a tutti, e si puo' entrare anche a campionato in corso. Tutti i dettagli a questo link del forum.
  7. VELOCIPEDE

    Official RSR Formula 3 championship

    Sim Racing System, in collaborazione con il Radiator Springs Racing, presentano il primo campionato ufficiale di Assetto Corsa con la RSR Formula 3! Questo campionato attrae piloti da tutto il mondo, proveninenti di differenti community (siete tutti invitati) in una competizione in cui fondamentale il rispetto per gli avversari, guidando in modo pulito. Il formato di gara e' una novita' per SRS, e cerca di utilizzare cio' che di meglio SRS puo' offrire. Il campionato iniziera' il 25/1/2017 e finira' il 25/2/2017, per una durata di 6 settimane. Tutti i dettagli a questo link del forum.
  8. VELOCIPEDE

    AC: Formula 3 by RSR v3.1

    I ragazzi terribili del team Radiator Springs Racing hanno appena pubblicato per Assetto Corsa la nuova versione aggiornata 3.1 dell'imperdibile monoposto di Formula 3, rilasciata appositamente per il campionato su SimRacing System che inizierà proprio Domenica 15 Gennaio, alle 22:00 ora Italiana. Per il download del file fate click qui, mentre per dettagli e commenti fate riferimento all'apposito topic sul forum. RSR Formula 3 v3.1 - improved force feedback - tyres tuned - fixed issue of excessive speed in certain conditions - reworked splitter and diffuser - bumper camera is now in line with other AC cars - fixed small issues on some skins
  9. Version Open Beta 0.9

    1,620 downloads

    v0.9 *Ui/Menu pictures added. *Basic Suits and IFS3 series helmet added to drivers. *A final material run through revealed a couple of items missed, all material clashes are now removed at last. *Fixed flickering/blacked out Rainlight. *New Livery added - Phoenix Racing #09, bringing the mod to 20 vehicles. *All skins updated and final logos and decals added. *Re-balance of materials, toning them down as necessary and corrected over-shiny carbon. *Steering Wheel mesh and texture updated. *Body and Wing mesh density increased in some places to smooth out stepping. *various tweaks. We did want to do a new physics update but until the tyre tool is working properly for us, there is no point. We are looking to include that in our next update subject to the tyre tool behaving. Author : MAK-Corp
  10. DOWNLOAD -> http://www.drivingitalia.net/forum/index.php?app=downloads&showfile=7781 RSR Formula 3 v3.0 3D Model Improved 3D and shaders Added chromo, opaque and metallic effect (thanks to Marco Calesella for his help) Several parts completely remodeled: rear wing rear diffuser tyre profile (the thread is now much more visible) steering wheel is now fully modeled in 3D. Small bolts, display screen and so on. rear light is now also remodeled in 3D. The rear light is now blinking in the pitlane new tiny details on the interior 3D optimization to improve performances New LODs Added seat belts (created by Marco Calesella) Driver helmet is now appearing in the showroom New delta function added to the steering wheel display New internal/external cameras Added dashcam Tuned driver head movements specific VR modifications: Oculus KN5. The package includes also a specific KN5 optimized for the Oculus. The only difference are the RPM lights that are more visible also in case you are not using post processing effects. Just use the kn5 included in the f312_oculus.zip During our tests we've noticed that in some systems the driving position is a roughly meter higher that is should be. The driver eyes position seems to be ignored for some reasons. A similar issue has been reported for official cars as well. Hopefully we will be able to fix this issue in a near future. As a workaround use the official app to save the correct position. You just need to do this once. Open the app Onboard settings Press: Auto Pos Save Exit from the AC session. Enter once more. skins added new skin Scuderia MRT (created by Marco Calesella) as an example of the new chromo effects introduced in the new version. added seatbelts_textures_package. Those are created as skins for easy preview in the showroom. You can use those seatbelts of different brands in your own skins simply copying textures in your skin folder. Sound Sound upgraded to the new fmod project structure (updated by Davide “elMariachi90” Cervone). Physics Tyres upgraded to the newest tyre model v10 and fine tuned. Tyre radius dependent on speed, calculated based on tyre manufacturer specs Tyre falloff tuned to have a realistic feeling when losing grip Improved tyres behaviour in fast changes of direction. The car has a now more direct response. Improved overall force feedback feeling. The car is now more communicative. You will feel more even smaller bumps on the track. The wheel feels also a bit stronger. Improved car behaviour on corners where there is a fast change of track camber, like the last chicane at Spa Brakes pads efficiency based on real data Thermal model for brakes. Driving feeling with cold brakes has been verified with Omicron Motorsport’s drivers Added aero dependency between wings in the aerodynamic model. For example, increasing the angle of the front wing does change the efficiency of the rear wing. The new aero model is much more complex than the previous model to achieve better correlation to the experimental data. There are still few limitations that we hope we could address in the future. Tuned damage model for the aerodynamics. Refinement on dampers model based on new document provided by a user on RD. In the setup screens dampers options are now shown in steps for easier selection of the 8 settings available on the damper knob. Steer assist set to 100% by default instead of 50. It’s still possible to change it anyway in the car setup screens. Best results with FF postprocessing configured correctly. Fixed downshift profile causing the car to slightly lock the rear during downshifting Changed step for ARBs to be make the selection easier Added fuel consumption for accurate fuel estimation for AI (no changes for driver fuel consumption that was already tuned to the same number) IMPORTANT NOTE: Setups of the previous version are NOT COMPATIBLE with the new version due to changes on the aero model.
  11. VELOCIPEDE

    AC: Formula 3 by Radiator v2.0

    Per la gioia degli appassionati di Assetto Corsa, il team Radiator Springs Racing ha rilasciato la versione aggiornata 2.0 della sua attesissima monoposto di Formula 3 ! Il mod, che include anche un doppio pacchetto di skin grafiche, è scaricabile anche da DrivingItalia e ci mette a disposizione una vettura curata in ogni dettaglio, con la fisica sviluppata in collaborazione con i piloti reali.
  12. VELOCIPEDE

    [AC] Formula 3 by RSR

    Formula 3 by RSR View File Two and an half years down the line from our initial release, over 100.000 download of our car, and a lot of fun racing with it. Time for something new! This new car isn't just an evolution of the previous, but a brand new car. New 3d model (once more created from scratch), and new physics: new suspensions, new engine, new aero package, new tyres, and so on. This car is faster and, just like the previous model, is a great car for close racing. I would like to thank all of your for the great support in those years. It's great for our team to see that our car is still used for championships, and that has always been so popular. We hope that this new car will be appreciated just as much, and we are looking forward to read your reviews. A special thank you goes to @bastoner97 for his help to create the most of the skins included in the initial skin pack for our car. In case any skinner wants to help us creating some more skins, we will be very happy to create a new skinpack, just as we did for the previous car. The skin template is included in the package (see the specific car folder). Thanks to @NeverKrash for the help for the sounds. The idea initially was to have a brand new sound for the new car, but due to lack of time, that wasn't possible, unfortunately. At the end he helped us to adjust the old sounds (created by Davide “elMariachi90” Cervone) to new engine specs. As usual, this car has been a great teamwork from the whole RSR team. Mario Gilles and Maurizio Gilles Jr on the 3D, Andrea Lojelo on the physics, and everyone else supporting, giving feedback, and helping tuning the car. The package contains both Formula 3 models. The older car has no modifications. We hope to see you on track with us! Make sure you download the skinpack as well. Two options available: 4k skinpack 2k skinpack Submitter VELOCIPEDE Submitted 11/22/2015 Category Open Wheelers Mods  
  13. Fonte. Description Originally released on rFactor 2 in 2013, the IFS3 mod is a fantasy open wheel series inspired by the real life Formula 3 series style of racing. It features fast pace single seater action with a number of engine types and a full grid of vehicles to pit your skills against. v0.95 Changelog Fixed issues with fbx exporter export, on Body. Fixed corruption in persistance file. Final Fix to Rear Rim Blur. New skin by formulaHEINE added. Body maps moved into skins folder for more skinning flexibility. v0.94 Changelog Drivetrain correction. v0.93 Changelog Fixed Rear Wing graphical bug. v0.92 Changelog Visual camber added to front wheels and animations. Material Adjustments. Texture Changes. Rim blur issue fixed. Physics updated. Sounds re-instated. New driver animation. Fixed RPM Bar background on Steering Wheel. Dirt levels adjusted download v0.95
  14. Uff

    AC: Formula 3 by MAK-Corp v0.94

    v0.94 Changelog Drivetrain correction v0.93 Changelog Fixed Rear Wing graphical bug. v0.92 Changelog Visual camber added to front wheels and animations. Material Adjustments. Texture Changes. Rim blur issue fixed. Physics updated. Sounds re-instated. New driver animation. Fixed RPM Bar background on Steering Wheel. Dirt levels adjusted
  15. VELOCIPEDE

    AC: International Formula Series 3 v0.62

    Il team MAK Corp ha rilasciato per Assetto Corsa la nuova versione aggiornata 0.62 del suo apprezzato International Formula Series 3, un mod che ci permette di simulare l'omonimo campionato europeo della categoria Formula 3. v0.62 of the IFS3 mod for AC has just been released. This update fixes a problem with the rear tires that wasn't showing the right temperature data in the tyre app. It also fixed an issue with the display units
  16. A sorpresa, MAK-Corp annuncia il rilascio di questo nuovo mod. v0.9 *Ui/Menu pictures added. *Basic Suits and IFS3 series helmet added to drivers. *A final material run through revealed a couple of items missed, all material clashes are now removed at last. *Fixed flickering/blacked out Rainlight. *New Livery added - Phoenix Racing #09, bringing the mod to 20 vehicles. *All skins updated and final logos and decals added. *Re-balance of materials, toning them down as necessary and corrected over-shiny carbon. *Steering Wheel mesh and texture updated. *Body and Wing mesh density increased in some places to smooth out stepping. *various tweaks. We did want to do a new physics update but until the tyre tool is working properly for us, there is no point. We are looking to include that in our next update subject to the tyre tool behaving. DOWNLOAD Questo messaggio è stato promosso ad articolo
  17. Nome file: International Formula Series 3 by MAK-Corp Autore del file: VELOCIPEDE File inserito: 06 Oct 2013 Categoria del file: Open Wheel Mod v0.9 *Ui/Menu pictures added. *Basic Suits and IFS3 series helmet added to drivers. *A final material run through revealed a couple of items missed, all material clashes are now removed at last. *Fixed flickering/blacked out Rainlight. *New Livery added - Phoenix Racing #09, bringing the mod to 20 vehicles. *All skins updated and final logos and decals added. *Re-balance of materials, toning them down as necessary and corrected over-shiny carbon. *Steering Wheel mesh and texture updated. *Body and Wing mesh density increased in some places to smooth out stepping. *various tweaks. We did want to do a new physics update but until the tyre tool is working properly for us, there is no point. We are looking to include that in our next update subject to the tyre tool behaving. Author : MAK-Corp Clicca qui per scaricare il file
  18. Per festeggiare al meglio l'inaugurazione del suo nuovo sito web, il team MAK-Corp ha rilasciato una nuova versione aggiornata del suo ottimo International Formula Series 3 Mod, disponibile ora sia per rFactor 2 che per Assetto Corsa. Greetings fellow MAK-Corp supporters and welcome to our new website. We hope you will enjoy our new site, there are a few areas not open yet but each day more and more content will be added. Today we are happy to release some IFS3 news for all of you rFactor 2 and Asseto Corsa gamers. For rFactor 2 we have now released the new version of the IFS3 mod. v0.9 is now available in our downloads section and we recommend everyone updates to the new version. Please ensure you uninstall the old version from rF2 before you install the new version. For all you Assetto Corsa players, we are happy to announce our first Assetto Corsa mod release with the initial release of the IFS3-08 mod. v0.5 is now available in our downloads section and we hope to hear from you with your thoughts, feedback and suggestions on our forums.
  19. VELOCIPEDE

    Assetto Corsa per tutti i gusti...

    Assetto Corsa, pur non essendo ancora arrivato alla versione definitiva, è già in grado di accontentare con ampia soddisfazione tutti gli appassionati di motorsport: se infatti la stessa Kunos ha mostrato ieri i primi renders di una spettacolare Alfa Romeo 155 V6 in fase di sviluppo, i modders non sono rimasti a guardare... Ecco quindi un primo trailer e screens della Lotus, prossima F1 ad essere rilasciata da parte dei Formula Corsa, dopo Mercedes e Ferrari; nuove immagini anche per la Formula 3 alla quale sta lavorando il team Radiator; infine IER Modding ci presenta la prossima vettura ad andare in pista per il suo United SportsCar Championship.
  20. MAK-Corp ha rilasciato per rFactor 2 la nuova versione aggiornata 0.8 del suo International Formula Series 3, vettura prevista anche per il loro titolo World Racing Simulation. La nuova release si preoccupa principalmente di correggere i vari bugs riscontrati, senza apportare alcuna novità. Particolarmente adatto per le gare online grazie alla presenza di vetture molto simili nelle prestazioni, il mod può essere scaricato da qui.
  21. Tuttle, autore anche dell'eccellente pista di Top Gear, ha appena mostrato il suo nuovo lavoro, questa volta una vettura. Si tratta della Dallara F308/309.
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