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Found 2 results

  1. VELOCIPEDE

    rFactor 2 Build 910 - Update 29

    Il team ISI ha rilasciato in nottata un nuovo aggiornamento per il suo rFactor 2: la Build 910 - update 29 è in sostanza un tipico maintenance update, ovvero una versione che si preoccupa di sistemare i bug e problemi rilevati nella precedente build 906 natalizia. Da segnalare inoltre il rilascio della nuova release 1.51 della divertentissima Renault Clio Cup 197, update questo decisamente importante e ricco di novità e migliorie per la piccola peste della casa francese! Build 910 is largely a maintenance update for the Build 906 update released shortly before the Christmas break. With the developers putting it together, it has now been tested for public release as Build 910. As usual, our demo has been updated to use the latest build, as has the SDK. All other installers can be found on our downloads page. Update 29 (Build 910) Changelog: FEATURES: ————- Added option to screenshot directly to clipboard, PLR file entry now called “Screenshot format”. BUG FIXES / OPTIMIZATIONS: ————- Fixed multiplayer race rejoin. Fixed heat haze bug for non-HDR mode. Fixed Modmgr bug where a deleted package file would still appear in list. UI / HUD / OPTIONS: ————- No longer reset widescreen UI config parameter when applying graphics changes. ............... Tim Wheatley Image Space Incorporated This post has been promoted to an article
  2. VELOCIPEDE

    rFactor 2 Build 910 e Clio update

    Update 29 (Build 910) Changelog: FEATURES: ————- Added option to screenshot directly to clipboard, PLR file entry now called “Screenshot format”. BUG FIXES / OPTIMIZATIONS: ————- Fixed multiplayer race rejoin. Fixed heat haze bug for non-HDR mode. Fixed Modmgr bug where a deleted package file would still appear in list. UI / HUD / OPTIONS: ————- No longer reset widescreen UI config parameter when applying graphics changes Clio Cup v1.51 changelog (from v1.41): - Switched to ‘WheelsIncludeAllTireMass’ fix. - Moved to UltraChassis with flex, and slightly better geometry. - Better motion ratios on account of newer push-rod parameters and slightly soften front ARB to what should be a more realistic level. - Misc tyre tweaks, more detailed lookup table and extra nodes should make them more accurate over a wider range of conditions. Wear has also been reduced. - More realistic front and rear brake fade characteristics. - Auto ignition-cut on upshifts. - Maximized under tray collision points (up to 12 from 6). - New steering system. - Increased CG (on account of better data). - Auto-clutch more useful (more aggressively adjusted). - Damage tweaks (slightly stronger suspension against mild contacts). - Updated shaders. - Updated driver model. - Tweaked headlight parameters. - Liveries replaced/updated/added, all built against an improved template. - Updated icons. - Updated to use latest internal / external sound attenuation variables. - Updated to newest camera standard (centered bonnet cam, etc) and removed a couple excessive cams. - Minor AI tweaks to correlate slightly closer to player physics. - Removed some now obsolete lines. - Plus other miscellaneous tweaks.
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