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  1. Il team Sector3 lancia oggi il nuovo torneo ADAC GT Masters Esports Championship, che si disputa ovviamente con RaceRoom Racing Experience.
  2. Official 'ADAC GT Masters Experience' Game Announced ADAC GT Masters, RaceRoom Entertainment and SimBin Studios are proud to announce the production of an ADAC GT Masters Experience. To celeberate this cooperation, ADAC GT Masters competitions are now being featured in RaceRoom Racing Experience. SWEDEN, LIDKÖPING, May 09, 2014 - The license to make games based on the ADAC GT Masters was acquired already some time ago but SimBin and RaceRoom have waited to announce it until there was something more to share that could allow fans to take part in the project from day one. “We allow fans of racing games and of the ADAC GT Masters to join the free competitions via RaceRoom Racing Experience. This is one small taste of what is to come when we release ADAC GT Masters Experience at the end of this year.” Says Chris Speed, COO at SimBin Studios. Check out this new ADAC GT Masters video with in-game footage based on 2013 season cars. The competitions within RaceRoom Racing Experience (R3E) start this weekend, just in time for the ADAC GT Masters race at Zandvoort Race Track located in the Netherlands. The ADAC GT Masters races at Zandvoort can be followed via the offical ADAC GT Masters site as well as on live TV on the German TV station, kabel eins. Competitions will be hosted online during each race weekend for the full duration of the 2014 ADAC GT Masters season. At the majority of the events there will be a game park with racing simulators from RaceRoom Entertainment where fans can try out the ADAC GT Masters cars and tracks. SimBin Studios has announced the full competition calendar on their blog. It is free to participate in the competitions as the cars and tracks are loaned to the users for the duration of the competition weekend. The cars used in the competition are based on the 2013 season. Everyone who joins also has the chance to win tickets to real ADAC GT Masters events. To join the competition, simply download RaceRoom Racing Experience for free and engage in the ADAC GT Masters competitions! RaceRoom Racing Experience is for PC and available for free download on Valve’s digital game distribution platform, Steam. SCREENSHOTS About ADAC GT Masters The ADAC GT Masters was founded in 2007 by the ADAC and quickly established itself as one of the leading GT series in Europe. The ADAC GT Masters features a strong and varied grid of more then 25 supercars from Audi, BMW, Chevrolet, Corvette, Lamborghini, Mercedes-Benz, McLaren and Porsche. Drivers of the up to 650 HP strong cars are among the best in the business: Former Formula 1 and DTM drivers take on renowned sports car aces and young hot shoes. In the 2014 season, eight rounds with two one-hour sprint races are held in Germany, the Netherlands, Austria and Slovakia. Find more information about the ADAC GT Masters at www.adac-gt-masters.de/uk/ This post has been promoted to an article
  3. VELOCIPEDE

    R3E: update con ADAC GT Masters

    What’s New Experience - ADAC GT MASTERS 2014 Experience Cars - ADAC 2014 - BMW Z4 GT3 2014 - ADAC 2014 - Audi R8 LMS Ultra 2014 - ADAC 2014 - McLaren MP4-12C GT3 2014 - ADAC 2014 - Chevrolet Camaro GT3 2014 - ADAC 2014 - Mercedes-Benz SLS AMG GT3 2014 - ADAC 2014 - Chevrolet Corvette Z06.R GT3 2014 And various new liveries. New Tracks: - Sachsenring - Slovakiaring Game: - Fixed an issue where assigning a button wouldn’t override the other functionality that was using the same button. - Fixed: DTM 2014 – If player has no pit preset, tyre compound selection reverts to “prime” after pit menu overlay is closed - Fixed: Drive Through Penalty served is displayed after serving a Stop and go penalty. - Enabled Pit Stops in Multiplayer. - Enabled Pit Stops in all experiences. - Added car status toggle in options. - Fixed certain downloaded ghosts causing a crash when spawned. - Improved pit waypoint system. - Fixed an issue where the user landed on the main green orb menu with experience themed text, after changing the language. - Fixed an issue where split time between drivers would sometimes show bad data for opponent. - Fixed track texture quality being linked to the car texture quality in graphic settings. - Fixed an issue where the bangers were still deformed after repairing aero in pit stop. - Added a check in code that makes sure the physics are definitely loaded for the player car. - Made the following changes to the wrecker prevention system: Ghosted if: - Going in the wrong direction for more than 3 seconds. - Standing still for more than 5 seconds - When resetting the car Unghosted when: - Driving in the correct direction - Going faster than 20m/s (72km/h) - No car within 5 meters Offline (Car reset only): - Only ghosted when resetting the car - Unghosted when going faster than 2m/s (7.2km/h) and no car within 5 meters. - Reduced damage when not using clutch to help with manual clutch shifting. - Fixed Race session ignoring preferred grid position set in game menu if Practice is ON but Qualify is OFF. - Fixed an exploit in Qualifying where the player could get an extra qualifying lap if they enter the pits instead of crossing the finish line at session end. - Corner Markers are now OFF by default in settings. - Fixed Lap counter in pause menu not always matching the real lap counter. - Fixed an issue where tyre flex was visible and stretching across the screen when car is on two wheels. - Improved code flow for initializing controllers and handling ffb restarts. Multiplayer: - Limited the amount of server ping requests that can be active at the same time to 5. - We now freeze session times if there are no players connected in practice and Qualifying. - Increased MP server response timeout. Physics & AI & Camera & Audio: - McLaren MP4 - Improved external sounds. - McLaren MP4 – Lowered rear-view camera for better view. - Honda Civic WTCC 2013 – Fixed Stereo Panning Channel, adjusted cockpit sound. - Carlsson Judd – Fixed Stereo Panning Channel. - BMW 635 CSi: Improved overall sounds. - Made AI on main path not avoid cars in pit exit unless very slow. - Made AI in pit entry/exit not overtake other cars unless very slow. - Improved pit stop turn-in speed for low AI skill level. - Fixed an issue that could cause AI to pit too late. - Changed AI control timer when exiting pit from 3 to 0. - Improved general AI behavior on all tracks. Art: - Chevrolet Camaro GT3 – Fixed issues with rear view and side mirrors. - BMW M3 E30 – Various art fixes. - McLaren MP4-12C: Fixed some reflection issues. - Portimao - Updatedwith new road shader, road bumps and various tweaks and bug fixes. - Zolder – Various art fixes such as flickering white lines - RedBull Ring – Various art fixes for shadows. - Hockenheim – Various art fixes. - Indianapolis – Various art fixes. - Nurburgring: Fixed flickering issues on some time of day settings. - Lakeview Hillclimb: Various art fixes. - Global: Tweaked shadows. Increased draw distance and limited noise. - Global: Minor tweaks to car materials. Boost of reflections. Adjusted chrome, increased specular intensity on car and in cockpit. Portal - Added a discount functionality that pre-calculates the discounts before finalizing the order. - Added Newsfeed notification settings in profile. - Newsfeed now shows all FB updates from subscribed fan pages. - Various optimizations to the store page for better performance. - Fixed an issue where players could interact with menus outside of their visual representation. - Fixed not being able to test drive DTM 2014 cars in R3E portal. - Fixed Leaderboards related stats not updating in profile. - Fixed Packs not counting the liveries that comes with the cars under liveries. - Fixed Single Player practice menu showing Leaderboards header on top in all experiences. - Fixed “Add all to cart” option appearing under user’s profile page. - Fixed number of opponents not hiding properly in practice mode when selecting a hillclimb track. - Removed headline/close on all championship splashes. - Added class icons and link to Car renders in portal to better distinguish cars with same or similar names. - We now grey out Confirm purchase button until the transaction is actually done to avoid double transactions being sent to Steam.
  4. VELOCIPEDE

    R3E: ADAC GT Masters video

    Il team Sector3 annuncia con il nuovo video di anteprima che vedete qui sotto il prossimo arrivo per il suo RaceRoom Racing Experience dell'addon dedicato al campionato tedesco ADAC GT Masters 2014. Il trailer ci presenta la McLaren MP4-12C GT3 sul circuito del Slovakia Ring.
  5. VELOCIPEDE

    R3E: ADAC GT Masters in arrivo

    Con il promo video che potete ammirare qui sotto, il team SimBin annuncia il prossimo arrivo del nuovo pacchetto ADAC GT Masters 2013 per il suo RaceRoom Racing Experience. Oltre al pack che ci permetterà di simularoe l'omonima ed appassionante serie tedesca, l'update conterrà anche la nuova modalità single player, la versione alpha del multiplayer, migliorie al force feedback dei volanti ed altro ancora. Preview of the upcoming Single Player Mode and the ADAC GT Masters 2013 Pack that will be available soon. Next update will also include: Multiplayer (Alpha) New Steering Wheel Force Feedback Updated track surfaces for better Feedback and more
  6. VELOCIPEDE

    ADAC GT Masters Experience Game

    Official 'ADAC GT Masters Experience' Game Announced ADAC GT Masters, RaceRoom Entertainment and SimBin Studios are proud to announce the production of an ADAC GT Masters Experience. To celeberate this cooperation, ADAC GT Masters competitions are now being featured in RaceRoom Racing Experience. SWEDEN, LIDKÖPING, May 09, 2014 - The license to make games based on the ADAC GT Masters was acquired already some time ago but SimBin and RaceRoom have waited to announce it until there was something more to share that could allow fans to take part in the project from day one. “We allow fans of racing games and of the ADAC GT Masters to join the free competitions via RaceRoom Racing Experience. This is one small taste of what is to come when we release ADAC GT Masters Experience at the end of this year.” Says Chris Speed, COO at SimBin Studios. The competitions within RaceRoom Racing Experience (R3E) start this weekend, just in time for the ADAC GT Masters race at Zandvoort Race Track located in the Netherlands. The ADAC GT Masters races at Zandvoort can be followed via the offical ADAC GT Masters site as well as on live TV on the German TV station, kabel eins. Competitions will be hosted online during each race weekend for the full duration of the 2014 ADAC GT Masters season. At the majority of the events there will be a game park with racing simulators from RaceRoom Entertainment where fans can try out the ADAC GT Masters cars and tracks. SimBin Studios has announced the full competition calendar on their blog. It is free to participate in the competitions as the cars and tracks are loaned to the users for the duration of the competition weekend. The cars used in the competition are based on the 2013 season. Everyone who joins also has the chance to win tickets to real ADAC GT Masters events. To join the competition, simply download RaceRoom Racing Experience for free and engage in the ADAC GT Masters competitions! RaceRoom Racing Experience is for PC and available for free download on Valve’s digital game distribution platform, Steam. About ADAC GT Masters The ADAC GT Masters was founded in 2007 by the ADAC and quickly established itself as one of the leading GT series in Europe. The ADAC GT Masters features a strong and varied grid of more then 25 supercars from Audi, BMW, Chevrolet, Corvette, Lamborghini, Mercedes-Benz, McLaren and Porsche. Drivers of the up to 650 HP strong cars are among the best in the business: Former Formula 1 and DTM drivers take on renowned sports car aces and young hot shoes. In the 2014 season, eight rounds with two one-hour sprint races are held in Germany, the Netherlands, Austria and Slovakia. Find more information about the ADAC GT Masters at www.adac-gt-masters.de/uk/
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