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Found 6 results

  1. bibibobobu

    2013 Melbourne

    Version 0.25

    750 downloads

    Author : Nibiru This track is based from Frank Alexandre's rF1 Melbourne GP4 but I have changed a lot of the trackside objects, and yes he gave me permission to do this. Thanks Frank. As the original road mesh was 1 poly wide I have made big changes to it so the realroad would work properly and I now keep finding little places were I need to fix the road joining the terrain, but wont effect your driving. I also want to add reflections and get the water looking better. I hope you guys like it and I welcome and look forward to the feedback and suggestions. basic change log v0.25 road remapp
  2. Alessandro Pollini

    Oran Park 2008

    Version 0.73

    1,527 downloads

    Author : nibiru Most of you interested in this track will know that I have done a conversion of this track already, and maybe thinking whats going on another one...why? Well I was trying to make the that track as accurate as I could but the track it self was in accurate. So I decided to make the track myself and really give a tribute to the track, particularly as I really have a soft spot for this track. I went there a handful of times as a kid and was there at the final race. (just wish I knew then I was going to end up building it when I visited the track) The track is loosely based on
  3. Alessandro Pollini

    Oran Park by Nibiru v1.3

    *Uninstall previous v1.0 before installing this one v1.1 change log fixed AI in South and North (Max 10 cars in North) changed a few things in TDF replaced some textures while at it V1.1 DOWNLOAD
  4. Con il mondiale di F1 alle porte, Nibiru ha pensato di rilasciare questa primissima versione della pista di Melbourne così da poterci correre assieme al mondiale. DOWNLOAD
  5. Alessandro Pollini

    [rFactor2] - Oran Park 2008

    File Name: Oran Park 2008 File Submitter: Alessandro Pollini File Submitted: 15 Jan 2013 File Category: Tracks Author : nibiru Most of you interested in this track will know that I have done a conversion of this track already, and maybe thinking whats going on another one...why? Well I was trying to make the that track as accurate as I could but the track it self was in accurate. So I decided to make the track myself and really give a tribute to the track, particularly as I really have a soft spot for this track. I went there a handful of times as a kid and was there at the fina
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