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  1. finalmente disponibile Virtua Simulazioni Toyota GT-One download
  2. So, as some may know, about 8 months ago I started working on converting the 1999 season into rFactor 2. This was my first ever attempt at rFactor modding so it was a massive learning curve for me. I stopped working on it for about 6 months because I had other projects and such, then I lost enthusiasm. I was still working on it every once in a while, about once a month I'd cross something off my checklist. Well, on Wednesday I thought "You know what, I'm going to keep my head down and finally finish this thing". So I got it to a point where I'm happy with it and can release the first (and possibly last) public BETA version of the mod, since a few people were asking for it. Here's a video: MediaFire v0.999 https://www.mediafire.com/?m75bk73l4uq5c84 MediaFire v1.0 https://www.mediafire.com/?484ijbhzii3d13u Steam: http://steamcommunity.com/sharedfiles/filedetails/?id=862441815 Now, it's version 0.999 because there's one thing I haven't done, basically because I couldn't be bothered. And that is recreating the race suits to fit in the template of the new animated driver. They're the right colour, and I didn't feel like it was important as you can't really see it anyway. Well now you have an amateur crappy late 90s mod to play around with until somebody with skills and enthusiasm actually makes a proper one. xD Let me know what you think! Credits to WCP for letting me convert and release their 1999 mod in rF2.
  3. Uff

    [rF2] F1 1999 by SL1DE

    Version v1.0

    463 downloads

    So, as some may know, about 8 months ago I started working on converting the 1999 season into rFactor 2. This was my first ever attempt at rFactor modding so it was a massive learning curve for me. I stopped working on it for about 6 months because I had other projects and such, then I lost enthusiasm. I was still working on it every once in a while, about once a month I'd cross something off my checklist. Well, on Wednesday I thought "You know what, I'm going to keep my head down and finally finish this thing". So I got it to a point where I'm happy with it and can release the first (and possibly last) public BETA version of the mod, since a few people were asking for it. Here's a video: Now, it's version 0.999 because there's one thing I haven't done, basically because I couldn't be bothered. And that is recreating the race suits to fit in the template of the new animated driver. They're the right colour, and I didn't feel like it was important as you can't really see it anyway. Well now you have an amateur crappy late 90s mod to play around with until somebody with skills and enthusiasm actually makes a proper one. xD Let me know what you think!
  4. [rF2] F1 1999 by SL1DE View File So, as some may know, about 8 months ago I started working on converting the 1999 season into rFactor 2. This was my first ever attempt at rFactor modding so it was a massive learning curve for me. I stopped working on it for about 6 months because I had other projects and such, then I lost enthusiasm. I was still working on it every once in a while, about once a month I'd cross something off my checklist. Well, on Wednesday I thought "You know what, I'm going to keep my head down and finally finish this thing". So I got it to a point where I'm happy with it and can release the first (and possibly last) public BETA version of the mod, since a few people were asking for it. Here's a video: Now, it's version 0.999 because there's one thing I haven't done, basically because I couldn't be bothered. And that is recreating the race suits to fit in the template of the new animated driver. They're the right colour, and I didn't feel like it was important as you can't really see it anyway. Well now you have an amateur crappy late 90s mod to play around with until somebody with skills and enthusiasm actually makes a proper one. xD Let me know what you think! Submitter Uff Submitted 02/12/2017 Category Open Wheel Mod  
  5. 1999 Rover Mini 1.3i Cooper (Sports Pack) Modelling Dinca Andrei Physics CCX Sounds KitrinosKat DOWNLOAD BETA v0.2 Includes Standard, S1 and S2 versions ​ fonte AC forum
  6. VELOCIPEDE

    Assetto Corsa: Nissan Primera BTCC v0.1

    Patrik Marek ha finalmente rilasciato per Assetto Corsa la prima versione beta 0.1a della sua bellissima Nissan Primera BTCC della stagione 1999. Per il download del file correte a questo link, mentre per commenti e discussioni fate riferimento a questo topic del forum.
  7. Perhaps known to many as ‘the car from Midtown Madness’, you can now download the Panoz AIV Roadster from our downloads page. As always, this is a free download. The AIV Roadster, designed around the time when most American production cars were not renowned for their handling characteristics, was a breath of fresh air to many. While the car shares many components with Ford (allowing the car to be serviced at any Ford dealership), the things most important to provide a good handling car were meticulously designed to provide a fun, stable car that was just about as quick around the bends as any other sports (or even super) cars of the time. It employs double wishbone suspension all-round, a near 50/50 weight distribution, light weight, at around 1170kg, and comes equipped with an LSD. The engine represents a near perfect balance between power and drive-ability, while not producing the insane figures of some modern sports cars, by no means is the car a slouch either. Straight from the Ford Mustang, the engine produces 305hp, 407Nm, enough to propel the car from 0-60mph (96km/h) in just 4.6 seconds. Aerodynamic drag does significantly inhibit the cars top speed, though, to around 135mph (217km/h). Driving techniques are not particularly difficult or unique to this car. It’s about as much of a fun car as you can have, control is relatively easy and drifting quite possible (though not the fastest way to get around the track). To get the best lap times, it’s all about braking late and deep, avoiding that inside lockup, and fighting that extremely tempting urge to floor it and drift your way around the corner. Instead, keep it cool, feel where the maximum grip is, the rear should be kept just in a very shallow slide, and use the normal ‘slow in fast out’ technique common to most forms of motor racing. The car has most of the common characteristics of street vehicles, some minor lift oversteer, and you can get power on oversteer with excessive throttle too, but in general the Roadster is a well balanced vehicle. Tyres: 245/40 R18 Optimum temperature around 80 degrees. 295/35 R18 Brakes: No ABS. They work well from low temperatures, but ideal after the first stop. Some fade sets in around 650°C. Corrected brake bias is about 62% forward, and there is no adjusting it. Gears: Keep in mind 5th gear is all but useless during competition in this car, designed to improve mileage during highway use. The other gears are also designed for specific speeds, more than to allow smooth shifting. There are noticable differences in redline in specific gears that will take some time to get used to. This post has been promoted to an article This post has been promoted to an article
  8. A meno di 24 ore dal rilascio dell'ultima build 590 di rFactor 2, il team ISI ha reso disponibile per il proprio simulatore, gratuitamente, anche una nuova vettura ufficiale: si tratta dell'affascinante Panoz AIV Roadster del 1999. Perhaps known to many as ‘the car from Midtown Madness’, you can now download the Panoz AIV Roadster from our downloads page. As always, this is a free download. The AIV Roadster, designed around the time when most American production cars were not renowned for their handling characteristics, was a breath of fresh air to many. While the car shares many components with Ford (allowing the car to be serviced at any Ford dealership), the things most important to provide a good handling car were meticulously designed to provide a fun, stable car that was just about as quick around the bends as any other sports (or even super) cars of the time...
  9. Proseguono senza sosta i lavori sul mod dedicato alla Mini Cooper in fase di lavorazione su Assetto Corsa. Il modello 3D è sempre più rifinito e la piccola vettura inglese appare sempre più dettagliata, per la gioia di tutti coloro che adorano questa icona.
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