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  1. Changelog history 0.5.3 - Removed penalty system in race special events - Fixed session over leaderboard - Fixed session result post session - Added more slipstream - AI acts less superhuman after collisions - Replay memory limit slider increased to 500mb - Added missing skins for BMW M3 grA - Modifications on collisions boxes of very low cars. 0.5.2 - fixed opponents engine volume typo Early Access 0.5.1 - opponents engine volume tuned - fixed Golden Glory achievements - fixed replay race loading Early Access 0.5 - End Race simulation - New Race special events - Session Ranking app fixes - Driver Names displayer - Proximity Indicator & damage displayer follow GUI - Small GUI fixes - Special events have pre-determinate parameters such as Temperature - Warning for high CPU occupancy - Real time position - Steam Achievement fixes - fixed suspension animator in replay - chase camera shake parameters exposed in launcher - Modifications on tyre model combined forces grip. Tyres more sensitive in combined forces, cars more sensitive under braking and acceleration. Resulting in use of traction control more interesting even on racing cars - Modifications on tyres heating modelling. - BMW Z4 35is drift upgrade - BMW M3 E30 group.A is now the early model with less power and no ABS plus chassis modifications and 5 speed gearbox - BMW M3 E30 DTM version is now an upgrade to the early model and retains only the 6 speed gearboxes. - BMW 1M series - Lotus Evora GTE - Modifications on Ferrari F40 suspension toe links - Modifications on Tatuus FA01 aerodynamic drag. - BMW Z4 35is toe fixes and tyre compound fixes - Pagani Zonda R ABS levels - Laptimes have now 1ms resolutions - Ferrari 599XX Evo default alignment setup modified to cure over-sensitive steering.
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