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  1. Tramite il forum Bugbear ha annunciato il rilascio dell'update di Febbraio per Wreckfest. In questo nuovo update sono disponibili due nuovi tracciati in modo completamente gratuito: il primo tracciato è il Thunderbowl, dedicato agli amanti dei demolition derby. Questa arena, che ricorda la forma di una "ciotola" (da qui il nome Thunderbowl), vede i concorrenti partire da una posizione sopraelevata da parti opposte, con l'azione che si sviluppa nel centro dell'arena. Il secondo tracciato reso disponibile è il Tribend Speedway, un tracciato ad altissima velocità dove non mancheranno incidenti spettacolari anche grazie all'aggiunta di un layout con ostacoli e rampe. Con questo update inoltre vediamo anche dei bugfix che migliorano il gameplay e che vanno a correggere gli errori riportati dalla community, come ad esempio la chat vocale non funzionante e i caricamenti troppo lunghi su PS4. La versione PC ha già ricevuto molte di queste correzioni nell'hotfix precedente. Commenti nel topic dedicato
  2. E' tornato ad aggiornarsi Wreckfest, e lo fa con il rilascio di un nuovo DLC, il Rusty Rats Car Pack. Oltre al DLC, gli sviluppatori ne hanno approfittato per portare delle migliorie al gioco nel multiplayer (come la possibilità di configurare la difficoltà della IA o la risoluzione di un problema che portava al crash del server in caso di presenza del carattere "%") e nel gameplay in generale, oltre a vari fix audio e di sistema. Il DLC è disponibile gratuitamente per i possessori del Season Pass o può essere acquistato ad un prezzo di 3.99€ su Steam, Microsoft Store e PlayStation Store. Commenti nel topic dedicato
  3. Cosi' come altri titoli racing, anche gli sviluppatori Bugbear hanno rilasciato un nuovo aggiornamento sotto le festività natalizie per Wreckfest. In fondo alla pagina trovate tutte le informazioni sull'aggiornamento 1.21. Ricordiamo che Wreckfest è un gioco disponibile per PS4, PC e Xbox One. L'aggiornamento Holiday include nuovi contenuti, alcune correzioni di bug e miglioramenti. A questo link trovate il topic dedicato dove poter esprimere le vostre opinioni sull'aggiornamento.
  4. Wreckfest ha ricevuto oggi il suo nuovissimo pacchetto di contenuti aggiuntivi, il Steel & Wheels, che consente di trasformare le auto in pesanti corazzati. Il DLC Steel & Wheels consente di combattere con paraurti pesanti, protezioni laterali e roll-bar. Il pacchetto include anche scarichi, spoiler e ruote che dovrebbero trasformare letteralmente le tue macchine preferite in serbatoi su 4 ruote. Il pacchetto include oltre 30 elementi di armatura e personalizzazioni ed è disponibile in questo momento su tutte le piattaforme per 1,99 euro. Il pacchetto fa parte del Season Pass, che comprende 20 nuove auto, 20 decorazioni speciali sul tetto ed elementi aggiuntivi di personalizzazione delle auto come armature, cerchioni e altro ancora. Scopri la nuova follia di Wreckfest nel trailer seguente e non dimenticate di commentare sul forum dicendo cosa ne pensate.
  5. Walker™

    Wreckfest: disponibile un nuovo update

    Dopo il rilascio dei DLC Wreckfest è tornato ad aggiornarsi: è infatti disponibile l'update per tutte e tre le piattaforme. L'update porta una maggiore stabilità nel titolo e anche qualche fix al multiplayer. Non mancano inoltre miglioramenti al gameplay e qualche contenuto aggiuntivo, come la Harvester e la Sofa Car disponibili per il prestito Per i commenti fate riferimento al topic dedicato
  6. Wreckfest è tornato a farsi sentire con il rilascio di un nuovo update e del DLC "Backwood Bangers". Il DLC, acquistabile su Steam per 3,99€, contiene 3 auto: una classica Hot Rod americana anni 30 truccata, una Euro Coupè anni 80 e l'Honey Pot, letteralmente un water su un golf kart. Oltre al DLC Bugbear, tramite un post sul loro forum, ha rilasciato il changelog del nuovo update, di seguito riportato
  7. Wreckfest, divertente e pazzesco racing game di Bugbear Entertainment, dopo 1611 giorni dal lancio in versione preliminare su Steam, si appresta finalmente a uscire dall'Accesso Anticipato raggiungendo la sua forma completa il 14 giugno 2018 su PC. Per l'occasione, Bugbear annuncia anche il lancio su console, che arriverà su PlayStation 4 e Xbox One il 20 novembre 2018. La versione definitiva porterà con sé diverse novità, con molti veicoli in più, di cui alcuni alquanto bizzarri (si parla di trebbiatrici!), nuove modalità di gioco, ulteriori possibilità di personalizzazione delle auto e ampliamento del multiplayer. Get ready to race and to smash your opponents! Wreckfest, from renowned developer and racing game expert Bugbear Entertainment has entered the final lap and is closing in on the finishing line. On June 14th 2018, Wreckfest launches on PC and on November 20th, Wreckfest will be released on PlayStation®4 and Xbox One. With the release, players can expect a set of brand new features. The challenge mode with all new unusal vehicles – like a crop harvester – guarantees crazy races, you’ve never seen before. Also players can now customize their cars with quirky items. Why would anyone have a car without a shark fin?
  8. Bugbear Entertainment ha rilasciato tramite Steam l'atteso update di Dicembre per il suo Wreckfest, titolo al momento ancora in accesso anticipato. L'aggiornamento rappresenta un significativo passo in avanti verso il rilascio della release definitiva del gioco e ci offre numerose migliorie e novità, come ad esempio 8 nuove vetture, ottimizzazioni alle performance, danni meccanici, tuning dei veicoli, migliorie agli incidenti ed altro ancora. Dear Wreckers, We’re excited to let you know that the highly-anticipated December Update for Wreckfest is available on Steam! This update represents a significant step towards the final release of the game, and what that means in practice is that this update contains a plenty of new as well as polished content and features in addition to a host of other improvements, the highlights being: EIGHT NEW CARS That’s right – eight completely new cars, including our first ever front-wheel-drive cars, classic bangers, demolition derby heavy-hitters as well as something pretty unique! In addition to the new cars, many old cars have been refreshed. PREVIEW OF THE CAREER Two championships with many themed series – battle for championship points and earn experience, increase your rank and unlock new parts and cars! This preview is just a taste of things to come, with more varied series and challenges being introduced later on. PERFORMANCE OPTIMIZATIONS Better performance thanks to the new LOD (Level of Detail) models for all vehicles, optimized grass performance and collisions with dynamic objects, improved V-Sync for smoother framerate. POLISHED TRACKS Say goodbye to the old work-in-progress tracks. PAINT CUSTOMIZATION Customize your car with a variety of paints and liveries, also supported over multiplayer. MECHANICAL DAMAGE Engine, gearbox, suspension, brakes and wheels can get damaged in crashes, resulting in performance degradation. And yes, wheels now get torn off too! VEHICLE TUNING Adjust suspension stiffness, differential type, brake bias and gear ratio to suit your style or the track, even between every race – also in multiplayer lobby. GAME MUSIC Songs from the Audiodraft game music contest that you voted for are in! AUDIO IMPROVEMENTS Unique engine sounds for all cars, most completely new, as well as better situational audio, new spatial effects and improved countdown behaviour. NEW, ENHANCED HUD AND USER INTERFACE IMPROVEMENTS All-new, more modern HUD. New main menu and some cool neat functionality such as car icons that update automatically. BETTER AI WITH ADJUSTABLE DIFFICULTY Increased awareness and more variation in the driver profiles with some racing cleaner and some being more prone to making mistakes, as well as a difficulty setting that can be adjusted to your preference – try beating it on hard difficulty! RIVALS New work-in-progress feature: someone can become your rival by crashing into you, and you can earn bonus score by showing them who’s the boss. IMPROVED CRASHES Crashes feel more vigorous than ever, and visual damage is improved. ENHANCED VEHICLE PHYSICS AND CONTROLLER Improved tire model as well as suspension physics and updated controller implementation for better handling and easier playing with a gamepad or a keyboard. Don’t forget to test different assist combinations to find something you like – with no assists the game is meant to be more authentic experience especially with a steering wheel, while with full helpers you can simply pick up the pad and let it rip! MANUAL CLUTCH For the ultimate immersion – you asked for it, and here it is! And those are only the highlights: the update contains plenty of other goodies, some more significant and some more minor, but we invite you to take a look yourself. These couple of last months have been hectic for us, and we hope you’ll enjoy the update. There are still many little bits and pieces missing as you’ll no doubt notice, but we were hell-bent on getting this update out so that you can already have a chance to check out what we’ve been working on and give us feedback that we can then use to fine-tune whatever you feel is wrong or off. In other words, don’t forget to let us know what you think!
  9. La Bugbear ha rilasciato un nuovo corposo aggiornamento per il suo divertente Next Car Game: Wreckfest. Oltre alle varie migliorie e bugfix, l'update porta con sè anche alcuni contenuti inediti, come il nuovo tracciato Crash Canyon (già il nome è tutto un programma...), una pista in fase di sviluppo denominata Mixed 7 ed anche nuove parti meccaniche per potenziare il veicolo. Considerando che il gioco è in offerta scontata su Steam a -50%, un pò di sana distruzione estiva si potrebbe anche provare! June Update Dear Wreckers, The next major update for Wreckfest is out! Please check below for the full changelist: CONTENT: Added a new track designed for rough racing and epic crashes: Crash Canyon - fans of our earlier games will surely recognize the inspiration. Added a new work-in-progress track, Mixed 7. Replaced the garage with a new, more spacious garage, still work-in-progress though. Implemented vehicle visual customization with parts such as wheels, bumpers, grilles and many more. Please note that for now visual parts do not have a gameplay effect, but in future, parts will affect the weight of the car and increase or decrease the strength of the car as well as the damage it causes to the opposing party in collisions. For now, parts are only available for American 5 and to some extent, American 3, but all cars will eventually receive them. If you have any suggestions for parts you'd like to be added please let us know! Added more performance parts: engines, pistons, valves, camshafts and so on, to allow for more in-depth performance upgrading in the upcoming career. Note that engines are basically per class now, however, installing the best available parts will allow the engine jump to the beginning of the next class. In case the car has a separate banger variant, not all engines are available for all variants. Improved American 3, European 2, European 3 (II), Asian 1 models and gave them a demolition racer makeover. Added new skins for many vehicles and removed some older ones. ART: Replaced the user interface with a completely new, more modern one that's actually usable with a gamepad as well. Please note that the new user interface is still heavy being worked on, and for example animations are missing, the art is not final and there are temporary placeholders screens that will be replaced completely. Feedback is still very much appreciated already. Replaced the old broken Sandpit 1 with a new, completely overhauled version. Overhauled Tarmac 1 to open up the environment, add proper runoff areas and generally make it look more like a real race track. Improved the environment art of Tarmac 3. Speedway 1 Figure 8 layout now has ramps in the inner areas to allow for getting back on track even when reset is disabled by the host. Improved low frequency ambient occlusion. Added animated track officials. Updated tire effects. Updated weathers. DESIGN/PHYSICS: Increased the performance range of the cars and adjusted the class cutoff points. For now, the classes and class ranges are as follows: Class C = < PP180 Class B = PP180 - PP260 Class A = PP260 > Removed part wear and repair mechanic. Removed crew mechanic. Improved AI vehicle setups so that they make a better use of brakes now, making AI more challenging. Crash landings (where the car would be rocketed in the air when touching ground after a jump) no longer occur. Adjusted gearboxes and improved shifting logic to allow for more natural automatic shifting. Improved stability control assist. Improved force feedback for steering wheels. In Elimination Race, maximum elimination interval is now 120 seconds. It's now possible to select assists in the pre-race screen without going back to the garage. TECHNICAL: Optimized tire physics, reducing CPU load. Improved acceleration estimation in the garage front-end. Ragdoll now works properly. Added clutter fade for grass. KNOWN ISSUES: Clutter shadows are not working. Leaderboards are disabled for now. The backfire effect of the exhaust remains in the original location even when the exhaust is changed. Location and track preview images are placeholders and descriptions are mostly missing. AI sometimes rams other cars right after the green light when trying to navigate to the proper racing line. In extremely rough landings (like after a crash) one or more wheels of the car may clip below the ground. NOTES FOR CONTENT CREATORS: Some basic vehicle model visualization is now available for custom vehicles in the developer menu (opened by using the tilde key). Custom tracks using textures from our official tracks will have textures missing due to asset restructuring. To make a custom track compatible with the dedicated server it will need to have the new event db files created (check the updated example track) Custom vehicles will need to have new tire files as well dummy parts for the new performance and visual parts assigned (check the updated example car). For more information about updating custom content please check out this guide on our community forum: LINK[community.bugbeargames.com]
  10. VELOCIPEDE

    Stuntfest by BugBear Entertainment

    Dopo il successo di Next Car Game: Wreckfest, BugBear Entertainment torna alla carica con tutto il suo divertimento da "destruction derby": da oggi è infatti possibile effettuare il pre-ordine (con relativi sconti e bouns vari) del nuovo Stuntfest, racing game che già dal titolo ci fa intuire con cosa avremo a che fare... Particolarità interessante del gioco sarà la presenza di un potente editor per la creazione dei propri scenari distruttivi preferiti. Dirigetevi a questo link per il pre-ordine, per ricevere la relativa Steam Key per l'accesso anticipato. Stunt Playground Did you have fun with ragdoll mini-games in our classic Flatout games? Or did you enjoy crushing your car in the technology sneak peek of Wreckfest? Would you like to create the most wackiest stunt levels yourself and share them with your friends? You are gonna love Stuntfest! Stuntfest is a wacky vehicle-based physics playground that will enable you to create your own mischievous levels using the easy-to-use in-game editor and then trying to accomplish all sorts of crazy ragdoll and vehicle stunt events. Stuntfest brings back the silly glee of childish experimentation and trying out stupid things. Thanks to our advanced physics engine everything in Stuntfest is governed by the laws of physics – that you can of course twist by your will! Only your creativity is the limit! We give you the tools – you create, play and share! The Power of Editor Use Stuntfest’s ingenious built-in editor to create your own levels using the supplied gameplay rules and a huge amount of building blocks – track pieces, ramps, loops and all sorts of crazy contraptions ranging from giant toilets to crushing hammers, all designed for building an outlandish stunt challenges for you and your friends. How about a challenge, where you need to throw your driver into a giant blender? Sounds great! It’s up to you. Vehicle Variety In Stuntfest you will be driving, but not just your typical cars. It’s a no-brainer that a stunt game needs a stunt car, but in addition to that you hop on all sorts of crazy wheeled devices like a shopping trolley or a mobility scooter. If it’s got wheels and can be driven, there’s a good chance it will make its way into Stuntfest! Ragdoll Fun Ragdoll fun never gets old, and Stuntfest features a range of different characters ranging from slightly wacky to downright stupid, all waiting for you to try out games like ragdoll basketball or simply watch them getting a good old-fashioned beating. It’s a good thing too that ragdolls don’t feel pain because in Stuntfest you will witness them fly through the air to hit targets, painfully smash into all sorts of obstacles, run over and even be put through a blender. Sharing is Caring Once your masterful creation is ready to be unleashed for the whole world, thanks to Steam Workshop support sharing it online is almost as easy as clicking a button. And if you’re not great at building things, don’t worry, downloading the wacky community creations is even easier. About Pre-Orders The very first playable of Stuntfests is available now. All our pre-order supporters will get a Steam key right away. We’ve also giving a PC Steam version of PLAYABLE technology Sneak Peek 2.0 to all pre-order supporters and it’s available now! All pre-order items will be distributed digitally only. Exclusive “Stuntman” car and driver will be available once the full game is released. Stuntfest forum and “Stuntman” badges will be available soon! Be sure to check out all the tiers of pre-order options! This post has been promoted to an article
  11. VELOCIPEDE

    Stuntfest by BugBear in pre-ordine

    The Power of Editor Use Stuntfest’s ingenious built-in editor to create your own levels using the supplied gameplay rules and a huge amount of building blocks – track pieces, ramps, loops and all sorts of crazy contraptions ranging from giant toilets to crushing hammers, all designed for building an outlandish stunt challenges for you and your friends. How about a challenge, where you need to throw your driver into a giant blender? Sounds great! It’s up to you. Vehicle Variety In Stuntfest you will be driving, but not just your typical cars. It’s a no-brainer that a stunt game needs a stunt car, but in addition to that you hop on all sorts of crazy wheeled devices like a shopping trolley or a mobility scooter. If it’s got wheels and can be driven, there’s a good chance it will make its way into Stuntfest! Ragdoll Fun Ragdoll fun never gets old, and Stuntfest features a range of different characters ranging from slightly wacky to downright stupid, all waiting for you to try out games like ragdoll basketball or simply watch them getting a good old-fashioned beating. It’s a good thing too that ragdolls don’t feel pain because in Stuntfest you will witness them fly through the air to hit targets, painfully smash into all sorts of obstacles, run over and even be put through a blender. Sharing is Caring Once your masterful creation is ready to be unleashed for the whole world, thanks to Steam Workshop support sharing it online is almost as easy as clicking a button. And if you’re not great at building things, don’t worry, downloading the wacky community creations is even easier. About Pre-Orders The very first playable of Stuntfests is available now. All our pre-order supporters will get a Steam key right away. We’ve also giving a PC Steam version of PLAYABLE technology Sneak Peek 2.0 to all pre-order supporters and it’s available now! All pre-order items will be distributed digitally only. Exclusive “Stuntman” car and driver will be available once the full game is released. Stuntfest forum and “Stuntman” badges will be available soon! Be sure to check out all the tiers of pre-order options!
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