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  1. Alessandro Pollini

    [GTLegends] - Eggleston Club Circuit

    File Name: Eggleston Club Circuit File Submitter: Alessandro Pollini File Submitted: 07 Feb 2013 File Category: Tracks Author : derDumeklemmer GTR2 Version Version V1.10. Re-worked without any dynamic cams only statics to create a different feel for those who do not like moving cams. Eggleston Club Circuit was build from the scratch for GTR2 by Nige. He kindly gave me permission to convert this beautiful track to GTL. A very BIG "Thank you so much" for this kind offer! - My biggest respect for his fantastic work - We’re offering the result of all our working hours to all of you free of charge but we ask for one single fee from your side: Pls. give a little respect to all these working hours all of us spend for free for your entertainment! This project is a “take it as it is, or leave it”-release, pls. see EULA for more detailed information. FEATURES: ========= - Working PitIn-/Pitoutlight - Animated marshals - Full featured GTL AIW for 36 cars CREDITS: ======== - Nige for his GTR2 scratch build - CY-33 for his GB map SPECIAL THANKS: =============== - DutchDevil for getting me started in conversion issues - MotorfX and Greybrad for their kind AIW guidance - my loveley wife for all her patience and understanding. ..and all the guys I'm in contact due to conversion issues. Click here to download this file
  2. Alessandro Pollini

    [GTLegends] - Circuito de Navarra

    File Name: Circuito de Navarra File Submitter: Alessandro Pollini File Submitted: 06 Feb 2013 File Category: Tracks Author : derDumeklemmer GTR2 Version - GTREvo Version - rFactor Version Circuito Navarra was build from the scratch for rF byr Mário Morais. The rF version was converted to GT2 by Paulmarc who spend a lot of efforts to improve the original build. I've taken the GTR2 version as a basis for this GTL conversion. Both of them gave me their permission to convert this beautiful track to GTL. A very BIG "Thank you so much" for this kind offer! - My biggest respect for their fantastic work - We’re offering the result of all our working hours to all of you free of charge but we ask for one single fee from your side: Pls. give a little respect to all these working hours all of us spend for free for your entertainment! This project is a “take it as it is, or leave it”-release, pls. see EULA for more detailed informatio WHAT WIKIPEDIA MENTIONES ABOUT CIRCUITO NAVARRA ================================================ Circuito de Navarra is a motorsport race track that opened in June 2010 near Los Arcos in the Navarre region of Northern Spain. It is a 3.933 km (2.444 mi) permanent road course that hosts the Superleague Formula series and the FIA GT1 World Championship. FEATURES: ========= - Working Start-/PitIn-/Pitoutlight - Animated marshals - Full featured GTL AIW for 32 cars CREDITS: ======== - Mário Morais for his rF scratch build - Paulmarc for his GTR2 version - CY-33 for his Spain map SPECIAL THANKS: =============== - DutchDevil for getting me started in conversion issues - MotorfX and Greybrad for their kind AIW guidanc - my lovely wife for all her patience and understanding. ..and all the guys I'm in contact due to conversion issues. KNOWN ISSUES: ============= - none Click here to download this file
  3. Alessandro Pollini

    [rFactor2] - Spa Francorchamps

    View File Spa Francorchamps Author : ~IsR~Barabba Spa Francorchamps 0.86 for rFactor 2 Submitter Alessandro Pollini Submitted 02/01/2013 Category Tracks
  4. Alessandro Pollini

    [rFactor2] - Lienz

    File Name: Lienz File Submitter: Alessandro Pollini File Submitted: 01 Feb 2013 File Category: Tracks Author : Mario Morais - Homepage Changes: + Fix Startlights + Fix dust in cobblestones This is a full release remove the old version. Click here to download this file
  5. Alessandro Pollini

    [GTR2] - Surfers 2004

    File Name: Surfers 2004 File Submitter: Alessandro Pollini File Submitted: 30 Jan 2013 File Category: Tracks Author : NeelJ rFactor Version - GTR2 P&G 3.0 - GT Legends New Update : This file corrects the (problem) of the invisible wall (click download) Original author C-Mod for F1 Champ by Zero-g & IDT Conversion, modification and optimization by Neel Jani,Zero-g to thank you for permissions, Information on improvements, - I cut the entire circuit, as well as all major groups of objects in order to correctly assign the shadows - Reviewed-all textures, adding many more objects, - Modelling and adding missing infrastructure - Editing and correction of any portion of the garages, - Adding-lighting at night - Added TV screens, - Fixed-AIW by Thierry81 - Montage video files (BIK) by Boblebric, And many other things, but the list is too long, all such modifications are made ​​from photos and videos of 2004. For the update of the circuit and part of the new objects (3D) One or more textures were created with images of CGTEXTURES.COM. These images can not be redistributed by default, please visit www.cgtextures.com for more information. You will find a subdirectory (Alternative Video BIK) containing two separate files bik, bik is the first video ChampCar bik is the 2nd video of V8 Supercars. Thank Thierry81 for the correction of AIW and Boblebric for video editing. Thank you testers, Boblebric, Rico83s & Hughes. thank you; ISI for rFactor Zero-g & IDT Original author to F1-C, SimGarage 3DSIMED, Photoshop CS5. Thierry81 AIW 36 cars Click here to download this file
  6. Alessandro Pollini

    [rFactor2] - Carolina Motorsports Park

    File Name: Carolina Motorsports Park File Submitter: Alessandro Pollini File Submitted: 22 Jan 2013 File Category: Tracks Author : LCR I built the track for rF, using BTB, almost 2 years ago and tried to convert it for rF2, but with not satisfying results, so i am starting to redo the track for rF2. I am releasing a test v0.20 with working RealRoad, but with the most of the objects still taken from the rF version. I have to learn a lot about rF2 and my low english level doesnt help me, so i opened a thread in the italian subforum asking for feedback/help to the italian community ... sorry, an english thread would have been a big problem because my low knowledge of the language. Click here to download this file
  7. Alessandro Pollini

    [rFactor2] - Oran Park 2008

    File Name: Oran Park 2008 File Submitter: Alessandro Pollini File Submitted: 15 Jan 2013 File Category: Tracks Author : nibiru Most of you interested in this track will know that I have done a conversion of this track already, and maybe thinking whats going on another one...why? Well I was trying to make the that track as accurate as I could but the track it self was in accurate. So I decided to make the track myself and really give a tribute to the track, particularly as I really have a soft spot for this track. I went there a handful of times as a kid and was there at the final race. (just wish I knew then I was going to end up building it when I visited the track) The track is loosely based on the final V8 supercar race in December 2008. It was difficult to find most of the sponsors images used back then so I have made majority of the textures. I have used a few ISI objects otherwise I have remade all objects except for a couple which I'm working on. Cams are done and AIW isn't that bad. I set the AI fast lap and I can't catch them at 120% (so I guess thats how it should be) I'm now at a stage where the track is nearly finished and need the feedback from you guys. rF2 Features included so far: Car reflections RealRoad BillBoard Trees Billboard Bushes New Terrain Shader Animated Cornerworkers, PitWorker, CameraMen, Flags 3d Trees Night Lighting v 0.73 change log Fixed missing object Click here to download this file
  8. Alessandro Pollini

    [rFactor2] - Zolder by wgeuze

    Nome file: Zolder by wgeuze Autore del file: Alessandro Pollini File inserito: 13 Jan 2013 Categoria del file: Tracks Forum. I'm away for the weekend so this is quite a rushjob to get this alpha online today as promised. It's definitely very rough around the edges and please, don't mind the visuals. This is the first singleplayer version so now everyone who wants to can have a go at it and feel how it drives. I made the road textures a bit smaller in size (they were 4k) to keep the filesize down. The next one won't be as rough as this one though For the news posters, please add the known issues list to your post so people know what they are in for when downloading this track and hopefully won't be disappointed going in with the wrong expectations. -- Known Issues -- - Don't mind the visuals! - Main Pitbuilding will be re-textured - Performance, nothing has been done to optimize the track yet - No proper HDR profile, no priority - Saturation/color balance between textures, very low priority - AIW Paths not final - Startlight broken - Ugly temporary buildings for reference - Messy white line turn 2 (outside will fix for next version) Clicca qui per scaricare il file
  9. Alessandro Pollini

    [rFactor] - Pikes Peak Dirt

    File Name: Pikes Peak Dirt File Submitter: Alessandro Pollini File Submitted: 13 Jan 2013 File Category: Tracks Author : Lemax Road and terrain are from cmr dirt, remapped most of objects are too high poly-count, so i had to remove them from the track and add some simpler objects. Added simple trees , one plane- billboard. Each original tree from cmr dirt is way too much high poly for rf, i mean it works but it is .... just too much Click here to download this file
  10. Conversion of the beautiful circuit of Orchard Lake. DOWNLOAD ================================================== === Update 1.02 ================================================== === BUG FIXES / OPTIMIZATIONS: ————————— Fixed problem with pop up object. Fixed lighting system Update for Track Map Plugin Orchard Lake
  11. L'autore non ha più tempo per lavorarci, quindi la rilascia così com'è nella speranza che qualcuno possa subentrare e completare la pista. DOWNLOAD
  12. File Name: Highspeed Testtrack File Submitter: Alessandro Pollini File Submitted: 11 Jan 2013 File Category: Tracks Author : frasie GT Legends Version Here is the reworked Version of my old Highspeed Teststrecke uploadet for GTR2 in the jear 2009. Now also for GTL drivers! This track is good for very fast cars like Muscle cars... Here you can test the maximum HP of a long distance, also can do races with maximum 30 cars in the new version. Pitstops, startlights are working now. Also the safety car in GTR2. I hope you like the track, and wish you mutch fun by driving! Cheers Franky. In version 2.0 new textures new objects better AI fixed paece car fixed startlight reworked Pits add. Skidmarks For GTR2 Track has not rain reflections! Sorry Im not abile to do it. Installation: Copy and Paste the Highspeedtest trackfolder in to your (GTR2) or (GTL)/Gamedata/Location folder. If you have the old version, Highspeed Teststrecke. Maybe better you delete it first Click here to download this file
  13. Dopo aver corretto alcune imprecisioni che portavano al crash della precedente versione della pista, banger l'ha rilasciata nuovamente. DOWNLOAD
  14. Nome file: Essington Park by InternationalSimRacing Autore del file: Alessandro Pollini File inserito: 24 Dec 2012 Categoria del file: Tracks Forum. Clicca qui per scaricare il file
  15. Alessandro Pollini

    [rFactor2] - Pocoyo Park by Spaskis

    File Name: Pocoyo Park by Spaskis File Submitter: Alessandro Pollini File Submitted: 10 Dec 2012 File Category: Tracks Pocoyo Park is an imaginary circuit made for the kids but where most of the times adults have fun at. The layout is very technical and wide and suits any type of car. From Euskotracks we hope you enjoy the track. Have fun out there!!! Click here to download this file
  16. Alessandro Pollini

    [Race07] - Circuito Monteblanco

    File Name: Circuito Monteblanco File Submitter: Alessandro Pollini File Submitted: 08 Dec 2012 File Category: Tracks Author : paulmarc rFactor Version Track made from scratch. The real track allows 26 different layouts and it includes 3 independent pit-lanes. In this version 1 you will be able to drive 9 different layouts using the main pit-lane. In the future I will include more layouts using the other 2 pitlanes (already represented in the virtual track). Features: -9 layouts. -Rain reflections. -Animated Marshals. -Time Attack enabled. -Wet path enabled. OFFLINE RACING: If you want to make AI faster you can increase "opponent skill" to 110% in Race07. If you need AI even faster than this, you can change some data in the .aiw files. Go to the main CircuitoMonteblanco folder and find the layout you want to modify, then with notepad open the aiw file and look for this: WorstAdjust=(0.8000) MidAdjust=(1.1100) BestAdjust=(1.2000) Then you can increase numbers to make AI faster, just in case you need it to adjust ai level to your current skills, for example: WorstAdjust=(0.8000) MidAdjust=(1.1500) BestAdjust=(1.2500) Click here to download this file
  17. http://www.racerfactor.com/foros/post21874.html#p21874'>DOWNLOAD http://youtu.be/adv-g_cCwF4
  18. http://www.racerfact...823.html#p21823 DOWNLOAD Ps:Grazie a Mauro che per primo aveva trovato il video poi Io mi sono messo a cercarlo!
  19. DOWNLOAD Non ho ben dove l'autore voglia andare a parare, ma visto che è un tester ISI riporto comunque il nuovo lavoro di mianiak: è un test sulle animazioni? Una base per un altro circuito? Nel dubbio, seguiamone lo sviluppo.
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