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Showing results for tags 'track'.
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Fonte. DOWNLOAD
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Fonte.
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Texas World Speedway by PlickBadger v1.1
Alessandro Pollini posted a topic in Circuiti extra (extra tracks)
DOWNLOAD V1.1- 1 reply
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- Texas World Speedway
- Texas
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Fonte.
- 8 replies
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- Assetto Corsa
- track
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Fonte. DOWNLOAD
- 2 replies
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- Euskotracks
- Circuit
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Pista storica di Monza realizzata dagli ISI. Nessuna novità rispetto a quella già rilasciata, il topic serve solo come riferimento da linkare in quello riassuntivo. DOWNLOAD
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Fonte.
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- rFactor 2
- Euskotracks
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- conversione
- track
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Nuovo tracciato per Formula Truck. Here you can find a conversion of my Game Stock Car addon track Autodromo Floripa, updated for Formula Truck Autodromo Floripa is the result of the ‘buildatrackquick‘ project that I worked on for a week. The aim was to build a fantasy race track really quick. A ‘long’ weekend was the initial time frame, in the end it took pretty much a full week to complete. In order to complete it in the time frame TSOs were reused from the existing standard Game Stock Car tracks with a few tweaks to make them suit the set. For those that don’t know Florianopolis is a beautiful island off the south coast of Brazil, and should you ever goto Brazil it’s well worth the visit. Definitely worth longer than the half a day I got to spend there a few years ago. Anyway please find some screenshots below. Thanks to the people credited, it wouldn’t have been possible to do this in such a short time frame with out the work they did for GSC.
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- Formula Truck
- Autodromo Floripa
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Fonte.
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Fonte. DOWNLOAD
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- conversione
- track
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(and 3 more)
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Fonte.
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convertita da rFactor by rottweiler download http://www.drivingitalia.net/forum/index.php?app=downloads&showfile=5146
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- Laguna Seca
- ALMS
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(and 4 more)
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Con il mondiale di F1 alle porte, Nibiru ha pensato di rilasciare questa primissima versione della pista di Melbourne così da poterci correre assieme al mondiale. DOWNLOAD
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- Nibiru
- Melbourne GP 2013
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DOWNLOAD
- 2 replies
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- track
- conversione
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Nella giornata di ieri Aris ha lasciato qualche utile informazione su come sarà gestita la creazione dei tracciati da parte dei modder in Assetto Corsa. È importante sottolineare (come fa lui stesso) che queste notizie sono giusto un'infarinatura iniziale, in quanto non è Aris ad occuparsi dei tracciati. Come tale, non prendetele come la "guida definitiva alla creazione dei tracciati", quanto piuttosto come un'idea generale di cosa aspettarsi. Qui invece un piccolo dettaglio su come viene attualmente creata l'AI. This post has been promoted to an article
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- 2 replies
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- Nazareth Speedway
- Nazareth
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12 - feb - 2013 v. 1.0 - added a new starting light to help pole lights visibility incar with extreme visual settings - changed name from MWC to MisanoWorldCircuit - added grip variations to artificial grass and runoff areas (thanks to Toni Rubiejo for tests and sggestions) - added poligons to smooth some turns a bit - retextured pitlane exit - retextured artificial grass and green concrete to visually differentiate surfaces (they have different grip and different colors in real version too) - fixed car shadow disappearing on braking prints DOWNLOAD
- 25 replies
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- Misano World Circuit
- MWC
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(and 5 more)
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- 13 replies