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  1. VELOCIPEDE

    Nasce il Sector3 Studios

    Dalle ceneri del team Simbin, nasce ufficialmente oggi, come già preannunciato da tempo, il nuovo Sector3 Studios. La nuova software house ingloba praticamente in sè quasi l'intero defunto team svedese e continuerà ad occuparsi del già noto RaceRoom Racing Experience (che sarà aggiornato a breve) e dei suoi vari "cloni" a supporto, tipo ADAC GT Masters o DTM Experience. Verrebbe quasi da pensare che si tratti esclusivamente di una manovra di tipo "contabile", la speranza è comunque che il Sector3 sappia farsi apprezzare come ha saputo fare per tanti anni il gruppo Simbin. Commenti a questo link del forum.
  2. I SimBin hanno annunciato su Facebook che alle ore 17 di questo pomeriggio si terrà un live streaming del multiplayer di RaceRoom Racing Experience. Il team sarà presente nella chat e cercherà di rispondere alle domande che vorrete porre loro. Se avete un po' di tempo libero e volete vedere con i vostri occhi come procedono i lavori su questa richiesta feature del simulatore sintonizzatevi tra qualche ora a questo link!
  3. VELOCIPEDE

    The SimPit intervista Ekkel (Simbin)

    The SimPit ha pubblicato una interessante video intervista fatta a Jay Ekkel del team Simbin, che ci parla del presente e del futuro del team svedese, nonchè dei titoli ad esso connessi. Jay ha anche precisato che "questa è l'ultima intervista con i colori Simbin, perchè il nuovo studio sarà presentato a breve".
  4. La voce circolava da un pò di tempo, ma ora sembra essere una certezza, confermata anche da Annesofie Madsen, dipendente dei SimBin, che oggi su Facebook si è detta alla ricerca di lavoro in quanto "il gruppo SimBin Studios AB è andato in bancarotta" ! Titoli come RaceRoom Racing Experience e ADAC GT Masters dovrebbero però continuare la loro vita sotto altre forme, non ancora chiarite. Il Simbin Development Team ha iniziato la sua storia con F1 2001, passando poi a titoli ormai mitici come GTR e GT Legends. Il declino è iniziato probabilmente quando Ian Bell, fondatore del primo gruppo, si è staccato per formare il nuovo team Blimey Games, divenuto poi Slightly Mad Studios. Simbin ha continuato a lavorare alla serie Race, assumendo anche fra le sue fila noti modders come 6e66o, Com8 e feels3. This post has been promoted to an article
  5. VELOCIPEDE

    SimBin in bancarotta !?

    La voce circolava da un pò di tempo, ma ora sembra essere una certezza, confermata anche da Annesofie Madsen, dipendente dei SimBin, che oggi su Facebook si è detta alla ricerca di lavoro in quanto "il gruppo SimBin Studios AB è andato in bancarotta" ! Titoli come RaceRoom Racing Experience e ADAC GT Masters dovrebbero però continuare la loro vita sotto altre forme, non ancora chiarite. Il Simbin Development Team ha iniziato la sua storia con F1 2001, passando poi a titoli ormai mitici come GTR e GT Legends. Il declino è iniziato probabilmente quando Ian Bell, fondatore del primo gruppo, si è staccato per formare il nuovo team Blimey Games, divenuto poi Slightly Mad Studios. Simbin ha continuato a lavorare alla serie Race, assumendo anche fra le sue fila noti modders come 6e66o, Com8 e feels3.
  6. VELOCIPEDE

    R3E: patch disponibile

    We’re pleased to announce that the big update we promised has been rolled out. Owners of the DTM Experience 2014 Season Pass now have access to Multiplayer Alpha. The Big Patch Changelog Game: Added Multiplayer Alpha for DTM Experience 2014 Season Pass Holders. MP Alpha will be available to all DTM Experience 2013 owners with next patch in few weeks, and to all R3E users at a later date. Added new content for upcoming competitions. Added new content that will be available soon. Added keybinding options to increase/decrease head movement in cockpit. Fixed a memory leak in car setup screen. Various updates and fixes to localization. Fixed some issues that was occurring with the lap counter in Instant replay. Fixed an issue with the resource clean up when exiting to menus. Fixed an issue where the options menu would become broken in DTM, after playing a championship. Fixed an issue where the replay metadata could get the wrong game mode tag. (Menu instead of Race etc.) Fixed an issue where the raceline was under tarmac in RaceRoom Hillclimb reverse layout in Apex Hunt. Fixed the lap distance for RaceRoom Hillclimb. Fixed wrong layout/livery in R3E Menus after leaving DTM Experience. Fixed an issue where player could drive while in garage menu in HillClimb track test. Fixed a threading issue in screenshot sharing. Fixed an issue where competitions that had required content wasn’t communicating properly with online protocol to get users content list. Fixed a crash that could occur when clicking “yes” in “found device without profile” dialogue window. Fixed an issue where the steering would look choppy in replays on high rotation usage. Fixed a memory leak on startup of Leaderboard challenges. (Stats) Fixed steering linearity/ratio issues. Updated all the controller profiles for steering fix to take affect. (Analog sectors are now 0.0 by default on steering wheels). Fixed an issue where Championship replays were saved as Track Test. Fixed an issue with DTM Experience Q4 parameters. Fixed sector times appearing when disabling all HUD via options. Improved replay fidelity by improving wheel deflection calculation. Fixed an issue where HUD overlays could show during post race results. Fixed exhaust flames appearing while the car is stationary. Fixed so the reverse lights go off with ignition and when engine is starting. Fixed an issue where the AI names would appear for a frame at the lowest position on the position bar, whenever they completed a lap. Fixed a bug in media hub with screenshots and vault files. Added start lights to HUD. Fixed a crash that was occurring when completing a hillclimb session. Optimized HUD overlays for better performance. Various memory optimizations. Optimized Object physics (non-car objects). Fixed a crash that could occur when repeatedly racing in a HillClimb Leaderboard Challenge. Fixed a crash that was occurring when ending a race session through the pause menu in DTM Experience. Fixed an issue in DTM Experience where the player could get wrong starting position after qualification. Updated Shared Memory with more data. Documentation coming soon. Rendering: Adjusted the mipmap filters to reduce artifacts in mipmaps. (distorted textures with thin lines such as text, numbers etc.) Fixed an issue with the sun bloom blowing up at the edges of the screen. Fixed slow-mo motion blur for num-pad controls. Fixed an issue with shadow rendering. Added 4K resolution support. Fixed color issues on car windows. Fixed an issue with the preset shader quality on medium settings. Fixed LOD issues with rim types and trunk on cars. Improved particle culling of systems. Art: Fixed Hud rev not matching with the gear indicator on various cars. Fixed a texture intensity issue on BMW M1 Procar. Updated all DTM tracks for corner marker update. Various minor art fixes to all DTM tracks. Updated liveries on various cars. Various art fixes to BMW Alpina B6 Audio: Fixed an issue where engine sound was louder from front on some cars. AI & Physics & FFB Slight vibration tweaks to surface values of main road and secondary roads. Refactored AI code. Fixed an issue where loss of force feedback could occur when starting a new session. Portal & Online Protocol Added various improvements to the Leaderboard system in backend. Added ability to display Leaderboard entries for ANY difficulty level. Made minor changes to the transaction history. Added Multiplayer Browser. Added sorting by player numbers by default. Added show friends on the server, in the MP browser. Added additional information about the server, in the MP browser.
  7. VELOCIPEDE

    I Simbin in Turbo Bundle

    Semplicemente incredibile è il nuovo pacchetto offerta che ci propone il sito di Bundle Stars: con soli €2.59 possiamo portarci a casa ben 7 gloriosi titoli taragti Simbin, come Race ON, GTR2, Race 07, GT Legends... Se vi manca anche un solo sim, a questo prezzo, non lasciatevi scappare l'acquisto del Turbo Bundle !
  8. http://insider.simbin.com/simbin-dev-blog-5/ This post has been promoted to an article
  9. Se dirigete il vostro mouse all'indirizzo http://www.gtr3.com troverete un pulsante di accensione, al quale seguirà uno slideshow di immagini sfocate.....
  10. VELOCIPEDE

    R3E: patch e multiplayer

    Con un nuovo post sul blog, il team Simbin torna ad aggiornarci sui lavori in corso riguardanti RaceRoom Racing Experience: per il fine settimana sarà disponibile una nuova patch, dedicata soprattutto all'eliminazione degli indicatori di curva su vari tracciati; il team svedese ha anche pubblicato una serie di interessanti FAQ riguardanti il futuro multiplayer... When will MP Alpha be available? Sometime in May or June. Hopefully May. What about R3E players who do not own the DTM Experience? We are working on a temporary menu system that will be similar to the Web based DTM Experience Menus. With that we will be able to have MP browser and all the other components to share both Single Player Race and Multiplayer Race with all R3E users. Please note the menu system we are developing is just a temporary one for the purpose of sharing MP and SP as soon as possible. It is not going to be the finalized, fully revamped UI/Menu system we are working on.
  11. VELOCIPEDE

    R3E: cosa ci attende nel 2014?

    CURRENTLY IN PLAN FOR 2014 Multiplayer We are currently working on preparing Multiplayer Alpha. We aim to start stress testing the infrastructure with a limited amount of users before this summer. Initially Multiplayer Alpha will be made available to DTM Experience Season Pass holders only. In other words, it will be available for players who have purchased a redeem code for DTM Experience 2013 + Season Pass via dtm-experience.com. Depending on our tests, we will then enable the alpha mode to more of our players. WEB Technology based User Interface and Menu System We are currently working on making a switch to WEB technology based UI and Menu system. We are working on revamping the entire presentation of the game with a dynamic and more user friendly WEB technology based approach. Controller Wizard & Physics We are revisiting our controller profile system and will revise our default controller profiles. We are also working on the physics side of things to bring more realism to car handling. Single Player We are working on completing the Single Player experience for the R3E base. Adaptive AI and Single Race is being implemented for R3E alongside Multiplayer. Shared Memory Data We are working on improving our Shared Memory Data system and we are creating a technical documentation to provide better support to 3rdparty developers who develop applications that can be used with R3E. Telemetry app and motion plugin developers will be able get more usable data from the R3E and thereby improve their compatibility with our game. AI Improvements We are currently refactoring the AI and the Adaptive AI system to improve the performance and accuracy of computer controller cars. Multiple Experience System We are implementing a more dynamic system to support multiple experiences under the R3E umbrella. Different Race series will have their own style and theme within their own unique experiences. INTRODUCED SINCE APRIL 2013 Extended Controller Support We have added extended controller support for players to be able to user their controllers (D-pads and analogue sticks on gamepads and steering wheels) on every section of the game. This implementation allows controllers to control the mouse cursor to make menu and option browsing more accessible. Instant Replay in Game We have added the ability to watch replays instantly during gameplay sessions by pressing the key “I”. This implementation allows players to instantly access the replay to re-watch an event or take screenshots. Banner-Pack System We implemented a dynamic banner-pack system where we can dynamically change the visuals on the environment objects such as banners and billboards around a track layout. This allows us to add endorsements and sponsor banners on special events such as competitions. IBL (Image Based Lighting) We implemented a lighting/rendering system that improves the look and feel of the visuals in the gameplay environment. The IBL system improves the illumination on the entire environment including the cars. Account Removal An account can now be deleted by the user through the account settings link in the portal menu. Newsletter Subscription Manage newsletter settings through the account settings link in the portal menu. Novice Mode We added novice difficulty for the players that are new to simracing and racing in general. The novice mode includes various automatic assists and in-game HUD (Head-Up Display) markers. The novice mode introduces players to racing and lets them get familiar with the game before they are ready for the more advanced driving models, Amateur and Get Real. TrackIR Support We added TrackIR support, a motion tracking hardware that is widely used by gamers, especially simulation players. Graphical Improvements and Options We made various improvements to the rendering and the overall graphics of R3E. We also implemented various new graphical options to allow players to customize their visual settings as it suits them. Some of the added options are; Car & Track Texture Quality Shader Quality Rearview Mirror Quality Reflection Types (Cubemap reflections on car surfaces) Advanced Stats We implemented Advanced Statistics to the portal to let players get more detailed statistics on all cars and tracks the player has driven with. Adaptive AI We implemented an Adaptive Artificial Intelligence (AI) system that adapts to players performance on individual cars and tracks in race sessions. The AI adapts and adjusts its difficulty based on the performance of the player on the driven car and the track. Class Based Leaderboards We added class based leaderboards to allow players to compare their performances across an entire car class. Before this implementation, the players were limited to compare their laptimes in the leaderboard of the individual car only. Brand Pages We added Brand Pages for players to subscribe to and get more information about various brands that sponsor our events and competitions. News Feed We added Newsfeed section to the portal where players get real-time updates. Via Newsfeed, players get instant updates on their friend’s activity and their favourite brands they have subscribed to. Photo Feed We added Photo feed widget to the portal that shows latest uploaded screenshots to the portal. The player can set photo feed to show screenshots from friends only, or let it show all the screenshot updates globally. Corner Marker Toggle We have added a corner marker toggle to allow players to turn ON/OFF the corner marker assists. With the introduction of Novice Mode, the purpose of these arrows have diminished and we are now working on updating all the tracks to let players turn off these marker assists. Overlays We have implemented an overlay system which can be seen on DTM Experience 2013. The overlays simulate the experience of watching a race series on TV. In DTM Experience 2013, the overlays are designed after the real life overlays used in DTM races seen on TV. As an alternative, we have also included an option to turn off the overlays for players who want the fully realistic driver experience instead of the TV experience. Steam DLC Integration We implemented Downloadable Content (DLC) system to make our content packages and add-ons available in Steam Store.
  12. VELOCIPEDE

    R3E: Audi Quattro 90 in arrivo...

    Il team Simbin lo aveva già preannunciato in un recente dev blog, ma oggi si è portato un pò più avanti, mostrandoci un gustosissimo video di anteprima della nuova Audi Quattro 90 in arrivo per RaceRoom Racing Experience!
  13. VELOCIPEDE

    R3E: SimBin Dev Blog

    Il team Simbin ha pubblicato un nuovo development blog dedicato al suo RaceRoom Racing Experience: questa volta i ragazzi svedesi ci parlano dei cartelli indicatori di curva (che è già possibile rimuovere dall'ultima patch), del multiplayer ormai imminente e ci mostrano anche alcuni screens della vettura che stanno creando in questi giorni...
  14. VELOCIPEDE

    DTM Experience su Steam

    DTM EXPERIENCE NOW AVAILABLE ON STEAM DTM Experience, the official PC DTM Racing Game, is now available on Steam at an attractive price. Sold as DLC on Steam’s global online gaming platform, DTM Experience can now be purchased in the Steam and RaceRoom Racing Experience stores for 24.99 €. Gamers of the world who have eagerly awaited the DTM Experience release on Steam can now finally enjoy the prestigious 2013 DTM Championship in the comfort of their homes. Today DTM Experience has been made available for purchase on Steam where it is sold as a DLC product for 24.99 € as well as within RaceRoom Racing Experience for 2900 vRP (Virtual Race Point’s). DTM Experience is also available in the official game store sold together with the “Season Pass 2014“. “Season Pass 2014” grants buyers cost free access to the upcoming DTM Experience Season 2014 including Online Multiplayer Mode once the product is released within 2014. This offer is available at 39.95 € until the 31st of March 2014. Responsible for the development of DTM Experience on behalf of DTM rights holder and promoter ITR e.V. are SimBin Studios AB and RaceRoom Entertainment AG. Get the game on Steam Get the game via RaceRoom Racing Experience The whole world of DTM Experience in detail: DTM 2013 Championship All 10 rounds of DTM season 2013 DTM Single Races Unlimited choice of track and car for free races DTM Tracktest Free Time attack and training on any track with any car of the DTM season 2013 DTM Leaderboard Competition Online Time Attack against all players of worldwide DTM Experience DTM Experience Screenshots CARS AUDI RS 5 DTM An Audi V8 engine powers this low slung aerodynamic masterpiece of a machine. Updates to the body means this successor of the Audi A5 DTM is now less sensitive to contact and better suited to slipstream battles, allowing you to race hard and bid for the win. BMW M3 DTM Improving on the title winning package from 2012, this upgraded BMW M3 DTM is even more robust than before, allowing it to withstand the rough duels and close racing of DTM undamaged. This car is a new interpretation of the well-known M3 brand and is built to take you to the finish line. DTM Mercedes AMG C-Coupé This model is a successor of the AMG Mercedes C-Class which, with 85 victories in 159 races, is the most successful vehicle in the DTM’s 30-year history. The racing car is based on the C-Class Coupé that celebrated its world debut in 2011. TRACKS Hockenheim Redesigned in 2001, the new Hockenheimring Baden-Württemberg traditionally stages the DTM season kick-off as well as the final round of the season. The track demands precision driving, especially through the corner combinations in the Motodrom stadium complex. Brands Hatch With dramatic corners, hills, dips and cambers, the Brands Hatch circuit is a serious test of driver skill. The blind entry to Paddock Hill Bend in particular remain one of the great tests of world racing, and never fails to offer drama and excitement. Red Bull Ring A modern update on the legendary Österreichring, Red Bull Ring reviving the well-known corners and adding a few new twists to the set of challenges a complete laps offers. Tight corners and heavy braking means good overtaking opportunities. Lausitzring Flat and with high levels of grip, the Lausitzring dares you to go too fast too soon. But to set a good lap, you need to be smooth and avoid errors in the infield section. Go easy on the high curbs in the first hairpin or your lap will suffer. Norisring Compact, uncompromising and deceptively tricky to master despite the simple layout. As the only street circuit in DTM calendar the Norisring is not for the faint of heart, the walls are close and the frantic breaking for the first hairpin turn can make or break your race. Moscow Raceway Moscow Raceway is the first Russian circuit built to hold international motorsport events and a new entry to the DTM calendar. The track layout used for DTM is short and technical, but the long back straight is built for slipstreaming and late brake maneuvers. Nürburgring DTM A first class racing track, located right next to the famous Nordschleife but offering a very different challenge. A hairpin first corner gets you started and then the challenges never stop until you hit the back straight. A good track for multiple overtaking chances during a lap. Oschersleben Oschersleben is tricky and selective track without much in elevation changes, but high on drama. The first corner is a left angle twisting directly into a long 180 degree turn, a certain recipe for close calls and traded paint. The tight chicane needs to be attacked aggressively. Zandvoort Circuit Park Zandvoort is an old school race track located in the Netherlands, directly in the dunes near the coast line. The 4.3 km long track offers fast and sweeping corners as well as tight hairpins that provide excellent overtaking opportunities. It’s a real challenge and the drivers love it. TEAMS Audi Sport Team Abt Audi Sport Team Abt Sportsline Audi Sport Team Phoenix Audi Sport Team Rosberg BMW Team RBM BMW Team RMG BMW Team MTEK BMW Team Schnitzer Mercedes-Benz Team Euronics / Thomas Sabo Mercedes AMG Mercedes-Benz Team Stihl / AMG Mercedes Mercedes-Benz Team stern / AMG Mercedes
  15. VELOCIPEDE

    SimBin Dev-Blog: nel 2014....

    Tramite il proprio blog ufficiale, il team Simbin ci aggiorna riguardo gli sviluppi che dobbiamo aspettarci dal team svedese in questa annata 2014. Sul fronte dei nuovi contenuti, sono attese novità per RaceRoom Racing Experience (aggiornato oggi con una piccola patch), che ci vengono anticipate con alcuni screenshots, inoltre è da segnalare l'ingresso nel team di Wojciech Kedzierski, meglio noto come Feels3, bravissimo modder esperto di tracciati.
  16. Tramite il proprio blog ufficiale, il team Simbin ci aggiorna riguardo gli sviluppi che dobbiamo aspettarci dal team svedese in questa annata 2014. Sul fronte dei nuovi contenuti, sono attese novità per RaceRoom Racing Experience, che ci vengono anticipate con alcuni screenshots, inoltre è da segnalare l'ingresso nel team di Wojciech Kedzierski, meglio noto come Feels3, bravissimo modder esperto di tracciati. This post has been promoted to an article
  17. Se ancora state cercando GTR Evolution e non vi siete mai decisi ad acquistarlo, ora è il momento buono: qui lo trovate a 75 centesimi.
  18. VELOCIPEDE

    DTM Experience disponibile

    Il team SimBin, con il classico trailer di lancio visibile qui sotto, annuncia il rilascio del suo nuovo DTM Experience, simulatore ufficiale dedicato al campionato turismo tedesco del DTM, con tutti i piloti, teams, vetture e circuiti della stagione 2013 appena conclusa. Tutti coloro che acquisteranno il gioco entro il 31 Marzo, avranno accesso gratuito al prossimo DTM Experience 2014, che conterrà anche la modalità multiplayer per il gioco in rete. DTM Experience si può comprare e scaricare per PC da questo link a €39.95. DTM Experience available now Experience authentic DTM racing and battle for your first DTM championship alongside the world’s fastest touring cars. Fans and racers will not only get the DTM season 2013 upon purchase, but as a bonus all buyers of DTM Experience between now and 31 March 2014 will be granted free access to the coming DTM Experience 2014 which will include online multiplayer. It’s all here. Every driver, team, track and rush of adrenalin. Get DTM Experience now at dtm-experience.com.
  19. VELOCIPEDE

    SimBin Mega Bundle

    Assolutamente da segnalare è l'ultima offerta apparsa su Steam: acquistando il nuovo SimBin Mega Bundle, al prezzo stracciato di 8,98€, con uno sconto di ben il 70%, potete portarvi a casa praticamente tutti i titoli del team svedese, da GTR2 a GT Legends fino all'ultimo Race On. Affrettatevi però perchè l'offerta scade fra 27 ore!
  20. Con una mossa quanto mai apprezzabile, i SimBin hanno ora reso possibile riscattare su Steam sia GTR e GTR 2, dando così la possibilità a tutti di poter riprovare questi titoli senza i fastidiosi problemi di incompatibilità che potrebbero avere con i sistemi operativi più recenti. Sarà sufficiente avviare Steam ed inserire la propria licenza senza trattini. In GTR 2 mancano alcuni contenuti della versione standard, però: non sono specificati quali.
  21. In questo caldo Ferragosto il team Simbin ci propone un nuovo video di anteprima dedicato al suo RaceRoom Racing Experience: il trailer ci mostra per la prima volta in pista, sul tracciato di Mid Ohio, la nuovissima Chevrolet Camaro GT3, annunciata come prossima vettura extra in arrivo. The Trans-Am Series is racing this weekend at Mid-Ohio, to celebrate the occasion we thought a sneak peek at upcoming content in R3E would be nice! This video is showing work in progress content, final content may differ.
  22. The Trans-Am Series is racing this weekend at Mid-Ohio, to celebrate the occasion we thought a sneak peek at upcoming content in R3E would be nice! This video is showing work in progress content, final content may differ. This post has been promoted to an article
  23. La galleria ufficiale di RaceRoom Racing Experience è stata pubblicata su Flickr.
  24. Ottime notizie per tutti coloro che non vedono l'ora di mettere le mani sull'Oculus Rift, il visore di cui tanto si sta parlando ultimamente. Look what arrived today
  25. Con una mossa quanto mai apprezzabile, i SimBin hanno ora reso possibile riscattare su Steam GT Legends, dando così la possibilità a tutti di poter riprovare questo titolo senza i fastidiosi problemi di incompatibilità che potrebbero avere con i sistemi operativi più recenti. Sarà sufficiente avviare Steam ed inserire la propria licenza senza trattini.
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