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  1. VELOCIPEDE

    [WIP] Formula 1 2014 by MFr

    MOD MFr F1 2014 First picture from 3dsmax
  2. Happy Easter from ISI! As we’ve had many requests for dirt vehicles and in particular help with dirt type tires by modders / mod teams. The ISI content team decided to have a little fun and experiment with what’s possible within the current tech. While rFactor 2 doesn’t have full support for loose dirt / soft terrain modelling at present, rF2 is more or less capable of what rF1 was, and provides somewhat reasonable correlation. The results of this experiment is yours to download and we hope you can see the entertainment value that these vehicles bring. For modders, the tyre was basically generated in the normal procedure, while the [realtime] section was altered to resemble something like dirt characteristics. You might note that this content was done in a relatively short space of time, and naturally this shows in a few areas, but it is our hope that this proves that ISI still remain committed to bringing dirt simulation to rF2 in the future. We’d like to wish everyone a happy Easter from ISI and we really hope you enjoy this little project. This post has been promoted to an article
  3. Lost Valley (Experimental).
  4. VELOCIPEDE

    rFactor 2 in video al Nordschleife

    Fra i tanti video dedicati al rFactor 2 degli ISI, sicuramente da non perdere è quello che vi proponiamo qui sotto, che ci mostra il confronto diretto fra la realtà ed il simulatore con la Porsche 997 GT3 del team United Racing Design impegnata sul tracciato del Nurburgring Nordschleife.
  5. Dopo molte settimane di silenzio, il bravissimo pleclair è ritornato per la gioia degli appassionati di rFactor 2: è infatti disponibile per il sim made in ISI la nuovissima versione aggiornata 1.5 beta dell'imperdibile circuito tedesco del Nurburgring Nordschleife Tourist ! Come potete notare dal video qui sotto, si tratta di un download imperdibile.
  6. VELOCIPEDE

    rFactor 2: video by Gamermuscle

    I ragazzi di Gamermuscle hanno realizzato due interessanti video dedicati all'ultimo rFactor 2: nel primo filmato, viene analizzata la comunità e la scena multiplayer del titolo ISI, che non può certamente definirsi florida, considerando anche che moltissimi appassionati sono ancora legati affettuosamente al primo rFactor, come avevamo già considerato anche noi nell'articolo "La guerra dei mondi"; il secondo trailer, visibile anche qui sotto, analizza quella che potrebbe considerarsi probabilmente come la vettura originale migliore presente in rFactor 2...
  7. Please find attached new version 1.15 including: OcioKart_1.15.rfcmp - Corrected the holes in the box - Corrected road sides where several textures were not correctly mapped. Road to gravel transition is almost perfect now everywhere. - Isolated tyres are moveable. They are too light for the moment and when displaced they disappear until next session. I don't know how to increase its weight and prevent disappearing. If someone could help here I would sincerely appreciate it. - Flag poles do not cross finish gate - Gravel and tyre properties adjusted for a better experience.
  8. DOWNLOAD xFactor With many thanks to the original developers of Touring Car Legends is proud to bring to Rfactor 2 Touring Car Revival Thank you to OllieC and T-man for giving us the oppurtunity to Bring their Awesome cars to RF2 thx also The entire crew from TCL Thx Obbzy for getting the Permission and Doing all sweet talking to do so. Thx to everyone from xFactor for all there input and help where applicable to get these cars feeling like they do, and for the tedius file editing Thx Papaosa for Creating our Promo vid, the music still gives me chills , top job m8 ,Also the input and help with car Cams.. Thx to ISR~Speedster for letting us edit his Tyre model for the nissan to suit these cars as much as possible theres also a fair few livery's from the rf1 community added in also from TTR There was many months testing and converting put into the cars and Im sure there will be many more to polish them up more DOH! TCL has many more models but these 9 or so where the only ones permission was gained for . So With Respect to TCL we haven't touched the others..and wont unless permission is given to do so. Models Include: BMW-M3 M3EVO BMW-635 Ford rs500 Sierra and Cosworth Holden VK/VL/TWR-VL Commodore Nissan r31 GTR Skyline Rover Vitesse Volvo 242 Turbo Hundreds of cars from multiple series include ATCC 85-91, BTCC 86-90, ETCC 86-88, WTCC 87, DTM 87-90, & BATHURST 1000, 84-90 Known Issues: 5 spoke reflection flicker on some colored wheels volvo and sierra steering wheel needs moving forward 6 speed gearbox upgrade for 5 speed M3's can cause drop outs online, earlier models are only 5 speed but for some reason can still select the 6 speed box in the upgrades some textures at night need refining Vl and TWR tacho's dont always work Automation HDR setting these cars DO NOT LIKE! if theres no profile turn it off as they are way to reflected No Icon SMicons as yet but are currently being made and will be part of an update Models where done in 3dsimed and 3dmax I wasnt happy with the results I got from 3dmax so it will be ventured into again current settings on models done in 3dsimed Downloads: Goto http://xfactorracing...cl-olliec-t-man Cheers from The XFACTOR RACING team
  9. Version 2.0 (The 1.0 was released a year ago to run a private race). DOWNLOAD To update de track we have donde this work: - New AIW. - New textures - Shadows. - Reflections. - Lights to night races. - New Cams. - New billboards. - New Trees. - Corner-Workers. - New kerbs. - New "baguetes" - New objets (wall, crane, vehicles, public, etc...). DESCRIPTION
  10. VELOCIPEDE

    rFactor2: Williams FW26 by MAK-Corp

    Il team MAK-Corp ha rilasciato per rFactor 2 la seconda vettura del F1 Classics Mod: dopo le McLaren, abbiamo la possibilità di calarci nell'abitacolo della Williams FW26, guidata nella stagione di Formula 1 2004 dal duo Ralf Schumacher - Juan Pablo Montoya. Per tutti i dettagli, download e commenti fate riferimento a questo topic del forum.
  11. Contemporaneamente al rilascio dei go-kart gli ISI hanno pubblicato anche questo tracciato.
  12. Mostrati per la prima volta assieme alcuni giorni or sono, i go-kart e la pista Quebec SuperKarts per rFactor 2 sono ora ufficialmente disponibili. Assieme al mod e al tracciato è inoltre disponibile un nuovo showroom e una nuova interfaccia grafica, scaricabili dai link presenti sul nostro forum. I go-kart sono forniti in due versioni, Junior e Kart F1: la prima ha 20 cavalli e un peso di 150 Kg pilota incluso, la seconda invece 40 cavalli e un peso leggermente superiore, accoppiata anche ad un set di freni anteriori per gestire al meglio la maggiore potenza.
  13. Guest

    rF2 & AC: F1 2014 by F1 ASR

    La nuova stagione 2014 di Formula 1 è partita da qualche settimana, ma i modders non sono certamente rimasti davanti al televisore e si sono subito messi al lavoro: il team F1 ASR ha infatti già presentato con alcuni screenshots e renders di anteprima il suo F1 2014 Mod in fase di sviluppo per Assetto Corsa ed anche per rFactor 2.
  14. Guest

    rFactor 2: Kart by ISI in arrivo

    For those unfamiliar with karting, the first thing you will notice driving one of these is just how quick the steering is. With the steering ratio approximating 1:5 (depending on setup), three times quicker than most conventional road cars, you may fall into the trap of too much steering input. Small and precise movements are best. Karts are also forced to run a locked axle, which means the inside rear tire has to be unloaded to allow the vehicle to steer properly. Significant understeer results if you fail to do so. The primary mechanism for providing a means to overcome this issue is through the front end steering geometry. Cranking the steering is usually accompanied by oversteer. A common mistake of amateurs is both applying lock too early or using excessive steering lock which can result in sudden snap oversteer. Though sometimes that might be exactly what you want! The wide sticky tires used in karting provide huge amounts of grip, able to exceed 2G’s without any downforce to speak of. The chassis is finely tuned to deal with these G-forces. Braking can be rather difficult in either category, the Junior kart, having only rear brakes, requires a constant watch for snap oversteer on account of locking rear wheels. Trail braking is of limited use, as this can lead to excessive oversteer upon corner entry, which on account of only having a single speed gearbox, with grippy tires, can bog you down right out of the power band. The ideal corner is to brake in a straight line, very limited trail braking on turn in, and then keep the kart in a shallow and consistent slide with high percentages of throttle input to ensure the engine does not bog down. The engine in junior form, provides peak power just below 9000 RPM, however still sings on song until 12000 RPM before the power curve begins to fall away sharply. You will want to make sure the engine seldom sees RPM of below 6000. In Kart F1 form, the engine produces peak torque and power at much higher RPM, peak torque is around 12000 and peak power around 13500 RPM, the curve doesn’t fall off too much until about 15500. Gearing is very important to extract the maximum performance out of your karts. We would like to express our gratitude to Skip and Joey Essma of Ess Racing for their time and effort. (Hey, sponsors, sponsor Joey).
  15. VELOCIPEDE

    rFactor 2: Williams FW26 in arrivo

    Il team MAK-Corp ci mostra tramite Facebook i primi screens in game non editati della gloriosa Williams FW26 della stagione 2004 di Formula 1, in fase di completamento per rFactor 2. Today we are happy to show off the 2004 Williams FW26 in-game unedited screenshots within rFactor 2. The 2004 Williams FW26 was piloted by Ralf Schumacher and Juan Pablo Montoya and will be available to be piloted by sim-racers of rFactor 2 very very soon. Stay tuned!
  16. Fonte. Hello, I'm converting Dijon79 made by MotorFX... I 'm releasing it for testing and optimisation... Still have to FIX AIW and Wet Reflection... Bush and TREEs have to be rework (colour and maybe Density) DOWNLOAD
  17. Fonte. DOWNLOAD Hi I want to show my project. I'm doing it for two months and here is my progress. The track was destroyed in 2007 because building a new stadium. At that time it was the best track in Russia. Now of course built new racetracks, but the memory of Neva ring still alive.
  18. Perhaps known to many as ‘the car from Midtown Madness’, you can now download the Panoz AIV Roadster from our downloads page. As always, this is a free download. The AIV Roadster, designed around the time when most American production cars were not renowned for their handling characteristics, was a breath of fresh air to many. While the car shares many components with Ford (allowing the car to be serviced at any Ford dealership), the things most important to provide a good handling car were meticulously designed to provide a fun, stable car that was just about as quick around the bends as any other sports (or even super) cars of the time. It employs double wishbone suspension all-round, a near 50/50 weight distribution, light weight, at around 1170kg, and comes equipped with an LSD. The engine represents a near perfect balance between power and drive-ability, while not producing the insane figures of some modern sports cars, by no means is the car a slouch either. Straight from the Ford Mustang, the engine produces 305hp, 407Nm, enough to propel the car from 0-60mph (96km/h) in just 4.6 seconds. Aerodynamic drag does significantly inhibit the cars top speed, though, to around 135mph (217km/h). Driving techniques are not particularly difficult or unique to this car. It’s about as much of a fun car as you can have, control is relatively easy and drifting quite possible (though not the fastest way to get around the track). To get the best lap times, it’s all about braking late and deep, avoiding that inside lockup, and fighting that extremely tempting urge to floor it and drift your way around the corner. Instead, keep it cool, feel where the maximum grip is, the rear should be kept just in a very shallow slide, and use the normal ‘slow in fast out’ technique common to most forms of motor racing. The car has most of the common characteristics of street vehicles, some minor lift oversteer, and you can get power on oversteer with excessive throttle too, but in general the Roadster is a well balanced vehicle. Tyres: 245/40 R18 Optimum temperature around 80 degrees. 295/35 R18 Brakes: No ABS. They work well from low temperatures, but ideal after the first stop. Some fade sets in around 650°C. Corrected brake bias is about 62% forward, and there is no adjusting it. Gears: Keep in mind 5th gear is all but useless during competition in this car, designed to improve mileage during highway use. The other gears are also designed for specific speeds, more than to allow smooth shifting. There are noticable differences in redline in specific gears that will take some time to get used to. This post has been promoted to an article This post has been promoted to an article
  19. VELOCIPEDE

    rFactor 2: F1RFT 2013 Total disponibile

    Il team ungherese RFT ha finalmente rilasciato in via ufficiale per rFactor 2 il suo nuovo F1RFT 2013 Total: il progetto completo, da quasi 3GB di download, include tutti i piloti e teams della stagione 2013 di Formula 1, i 19 circuiti, grafica, menu e display in stile F1. Per il download correte in area files, mentre per commenti e discussioni fate riferimento a questo topic del forum.
  20. A meno di 24 ore dal rilascio dell'ultima build 590 di rFactor 2, il team ISI ha reso disponibile per il proprio simulatore, gratuitamente, anche una nuova vettura ufficiale: si tratta dell'affascinante Panoz AIV Roadster del 1999. Perhaps known to many as ‘the car from Midtown Madness’, you can now download the Panoz AIV Roadster from our downloads page. As always, this is a free download. The AIV Roadster, designed around the time when most American production cars were not renowned for their handling characteristics, was a breath of fresh air to many. While the car shares many components with Ford (allowing the car to be serviced at any Ford dealership), the things most important to provide a good handling car were meticulously designed to provide a fun, stable car that was just about as quick around the bends as any other sports (or even super) cars of the time...
  21. Fonte. Autobahn Original build By: James Mabe Origin: Scratch | Real World Category: Permanent Circuits Initial release: 03-Jul-06 Autobahn Country Club is a circuit designed to provide its members with an enjoyable and challenging course in which to test their skills against one another as well as push their cars to its limits. The course was designed by Alan Wilson who is also responsible for designing courses such as Barber Motorsports Park, Arizona Motorsports Park, Gingerman Raceway and South Carolina Motorsports Park. The course broke ground in early 2004 and the first laps were taken later that fall. The track has since been under constant construction with new facilities and updates to the safety of the course. Autobahn holds many sessions and races for its members. There are also race weekends for WERA, CCS Motorcycles, Midwestern Council and the SCCA. Conversion and Optimization: Negb Updates to track: Blended grass infield updated Real Road Increased poly count of track Billboard crowd and trees DOWNLOAD
  22. Mono series for novice in 1998. DOWNLOAD
  23. File Name: Dijion 1979 by Arnao File Submitter: Uff File Submitted: 17 Mar 2014 File Category: Tracks I'm converting Dijon79 made by MotorFX... I 'm releasing it for testing and optimisation... Still have to FIX AIW and Wet Reflection... Bush and TREEs have to be rework (colour and maybe Density) Click here to download this file
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