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  1. Il sito di Simrace.pl ha pubblicato un interessante e completo articolo di confronto diretto fra la realtà della pista ed il simulatore Assetto Corsa della Kunos. La vettura protagonista del test è la divertente ed appassionante Mazda MX-5. Oltre ad una dettagliata spiegazione tecnica, l'articolo è accompagnato da spettacolari immagini ed un trailer di paragone diretto. Il circuito utilizzato per la prova è quello di Tor Poznan, scaricabile da questo link. Mazda MX-5 is a car, which is very easy to handle – in the real life and in the simulator. The vehicle dynamics is very similar, despite the differences between my real car, which is equipped with sport springs, low-profile semi-slicks and less powerful engine.I am aware that for most people this element which I did not mention is important, but for me it is only an extra. But no one can deny that it is quit relevant, especially when we compare the prsicion the workmanship of the virtual car, the track and physics with the real ones. Of course I have in mind the lap time. Long time before my arrival at the Track Day, I had assumed that if everything would be OK, I will get the lap time around 2:07 – with my knowledge about this track in real life, my car and its performance, my skills and that, what is modeled in the simulator...
  2. VELOCIPEDE

    Mazda MX-5: Assetto Corsa vs reality

    Il sito di Simrace.pl ha pubblicato un interessante e completo articolo di confronto diretto fra la realtà della pista ed il simulatore Assetto Corsa della Kunos. La vettura protagonista del test è la divertente ed appassionante Mazda MX-5. Oltre ad una dettagliata spiegazione tecnica, l'articolo è accompagnato da spettacolari immagini ed un trailer di paragone diretto. Il circuito utilizzato per la prova è quello di Tor Poznan, scaricabile da questo link. Commenti sul forum in questo topic. Mazda MX-5 is a car, which is very easy to handle – in the real life and in the simulator. The vehicle dynamics is very similar, despite the differences between my real car, which is equipped with sport springs, low-profile semi-slicks and less powerful engine.I am aware that for most people this element which I did not mention is important, but for me it is only an extra. But no one can deny that it is quit relevant, especially when we compare the prsicion the workmanship of the virtual car, the track and physics with the real ones. Of course I have in mind the lap time. Long time before my arrival at the Track Day, I had assumed that if everything would be OK, I will get the lap time around 2:07 – with my knowledge about this track in real life, my car and its performance, my skills and that, what is modeled in the simulator...
  3. Tutti gli appassionati ricorderanno Glenn McGee, il primo pilota virtuale che, grazie alle vittorie con iRacing, è riuscito a fare il grande salto nell'automobilismo reale nell'impegnativo campionato americano della Battery Tender Global Mazda MX-5 Cup. Anche quest'anno Glenn ha raggiunto con merito la finalissima, che si svolgerà il prossimo 15 Ottobre a Laguna Seca. In questo blog McGee ci racconta le ultime gare disputate e la preparazione per un evento che potrebbe cambiargli, ancora di più, la vita, visto che il primo premio è di ben $75,000... iRacing Sim-Driver turned Mazda Pro-Driver Racing for $75k 2017 Race Report: The Mazda iRacing ‘Virtual-2-Reality’ Driver™, Glenn McGee - Mazda Raceway Laguna Seca, Global Mazda MX-5 Cup, Rounds 11 & 12 Hard to believe it’s been a year since going from ‘Sim-to-Real’; from the digital-based, iRacing Mazda MX-5 Cup Championship; to the ‘real-world’, Battery Tender Global Mazda MX-5 Cup, presented by BFGoodrich Tires; and thanks to iRacing and my partner’s support, I continue my Pro-Racing career competing in the Mazda Global Challenge (Oct. 12-15) for a $110,000 prize purse [$75,000 to the winner] against some of the best up-n-coming drivers in the world!
  4. We're pleased to announce that Update v1.13 is available to download on Steam NOW, featuring the Mazda MX5 NA and the Mazda 787B as FREE bonus content. But that's not all! Update v1.13 also natively brings the long-awaited OpenVR / VIVE support (beta) and some fixes for Oculus users, as well as many new multiplayer features, including reversed grid races and mandatory pits with pit stops strategy presets! Check out the following changelog for all the improvement and fixes!Update v1.13 - New Porsche 911 RSR 2017 for Porsche Pack 3 - New Mazda MX-5 Miata NA - New Mazda 787B: mod skins made for the original 787B mod will need to be updated using the new template - Added OpenVR/Vive support (beta) - Fixed Mazda MX-5 ND setup ride height false indication - Fixed Alfa Romeo Giulietta QV gearbox damage - Adjusted Lotus 72D and Ferrari 312T tyre compound wear and heat ranges - Fixed Flag rendering for VR - Fixed colour balance for emissive items (lights+digital) when Post Processing is turned off - Added downshift protection alert (can be disabled through the launcher options) - All GT2/GTE cars default to Medium tyres now (also for AI) - Fixed broken rendering when OCULUS mode is selected but no Oculus is actually connected - Added Pitstop arrows to DirectInput Dpad: bind to the wheel dPad: can be overidden by controls.ini [ADVANCED]DPAD_INDEX_OVERRIDE=0 - Added Pitstop quickmenu + Setup pitstop strategy: this can be custumized and disabled by system/cfg/pitstop.ini [SETTINGS]USE_MOUSE_PITSTOP=0 - Updated Fanatec library to support new wheel bases. - Fixed possible CPU warning when player gets retired.Multiplayer Features - Added reversed grid races: The race session will be restarted in reversed grid order based on the standings of the previous race. Players disqualified in the first race will start from the back of the grid in the second race, regardless of their position being within the reversed grid range. - Added locked entry list in pickup mode: same as in booking mode, only players already included in the entry list can join the server (password not needed). - Added car Steam ID sharing in entry list: each car in the entry list can feature multiple GUIDs. Players can share that car (one at once). The name inserted in the entry list is used as driver name. - Fixed server result log not displaying invalid laps. - Fixed end-of-race session status for lapped players in lap races. - Added Mandatory Pit: A pit window can be added to the race session. As a design choice, players need to stop at their pit box within the pit window to have a valid pit stop. Players with pit boxes further down the pitlane need to take this into account before deciding on their strategy. Players may make additional pit stops before and after the pit window, but only making a mandatory stop in the indicated pit window will validate their race. Server admins must decide on a pit window that allows all players, regardless of their pit box position, to comfortably make a pit stop under normal racing conditions. - Updated Shared Memory
  5. Il team Kunos Simulazioni ha appena rilasciato tramite Steam il nuovo aggiornamento v1.13 per il suo Assetto Corsa. L'update, oltre al consueto bug fixing, porta con sè numerose migliorie e novità, a cominciare da tre vetture completamente gratuite: la Mazda MX-5, Mazda 787B e Porsche 911 RSR 2017 (quest'ultima per chi possiede il Porsche Pack vol. 3). La release 1.13 ci offre però anche il supporto ad Open VR e Vive, migliorie per Oculus Rift, features inedite per il multiplayer ed altro ancora. Per commenti e discussioni fate riferimento al forum dedicato. We're pleased to announce that Update v1.13 is available to download on Steam NOW, featuring the Mazda MX5 NA and the Mazda 787B as FREE bonus content. But that's not all! Update v1.13 also natively brings the long-awaited OpenVR / VIVE support (beta) and some fixes for Oculus users, as well as many new multiplayer features, including reversed grid races and mandatory pits with pit stops strategy presets! Check out the following changelog for all the improvement and fixes!Update v1.13 - New Porsche 911 RSR 2017 for Porsche Pack 3 - New Mazda MX-5 Miata NA - New Mazda 787B: mod skins made for the original 787B mod will need to be updated using the new template - Added OpenVR/Vive support (beta) - Fixed Mazda MX-5 ND setup ride height false indication - Fixed Alfa Romeo Giulietta QV gearbox damage - Adjusted Lotus 72D and Ferrari 312T tyre compound wear and heat ranges - Fixed Flag rendering for VR - Fixed colour balance for emissive items (lights+digital) when Post Processing is turned off - Added downshift protection alert (can be disabled through the launcher options) - All GT2/GTE cars default to Medium tyres now (also for AI) - Fixed broken rendering when OCULUS mode is selected but no Oculus is actually connected - Added Pitstop arrows to DirectInput Dpad: bind to the wheel dPad: can be overidden by controls.ini [ADVANCED]DPAD_INDEX_OVERRIDE=0 - Added Pitstop quickmenu + Setup pitstop strategy: this can be custumized and disabled by system/cfg/pitstop.ini [SETTINGS]USE_MOUSE_PITSTOP=0 - Updated Fanatec library to support new wheel bases. - Fixed possible CPU warning when player gets retired.Multiplayer Features - Added reversed grid races: The race session will be restarted in reversed grid order based on the standings of the previous race. Players disqualified in the first race will start from the back of the grid in the second race, regardless of their position being within the reversed grid range. - Added locked entry list in pickup mode: same as in booking mode, only players already included in the entry list can join the server (password not needed). - Added car Steam ID sharing in entry list: each car in the entry list can feature multiple GUIDs. Players can share that car (one at once). The name inserted in the entry list is used as driver name. - Fixed server result log not displaying invalid laps. - Fixed end-of-race session status for lapped players in lap races. - Added Mandatory Pit: A pit window can be added to the race session. As a design choice, players need to stop at their pit box within the pit window to have a valid pit stop. Players with pit boxes further down the pitlane need to take this into account before deciding on their strategy. Players may make additional pit stops before and after the pit window, but only making a mandatory stop in the indicated pit window will validate their race. Server admins must decide on a pit window that allows all players, regardless of their pit box position, to comfortably make a pit stop under normal racing conditions. - Updated Shared Memory
  6. Marco Massarutto della Kunos Simulazioni ha appena annunciato su Facebook il prossimo arrivo di tre gustose novità gratuite per Assetto Corsa: a breve saranno infatti disponibili la Porsche RSR 2017, come contenuto bonus del Porsche Pack volume 3 e la mitica Mazda 787B e la Miata come vetture gratuite per tutti gli utenti del gioco. We’re proud to announce 2 pieces of FREE bonus content, coming soon to Assetto Corsa on Steam as part of our next major update. Mazda 787B Back in 1991, Mazda became the first Japanese manufacturer to win the 24 hours of Le Mans, with the Mazda 787B. This Group C sports prototype weighed in at just 845kg and was capable of reaching top speeds of over 340 km/h, as well as producing 690bhp at 8000rpm, thanks to its Wankel rotary engine. Mazda MX-5 N/A Introducing the Mazda MX-5 first generation, the car which revived the classic roadster in the 90’s. Produced with a 1.6 Litre and a 1.8 Litre engine, with the latter capable of 128bhp. The modest power was more than enough to push the lightweight body to over 200 km/h. Stay tuned for more info on what to expect in Update v 1.13 on PC.
  7. VELOCIPEDE

    AC: primi screens del Japanese Pack

    La Kunos Simulazioni ci mostra oggi i primi screens di anteprima del nuovo Japanese Car Pack per Assetto Corsa, che sarà disponibile dal 18 Maggio. Protagonista di queste prime immagini è la Mazda MX-5. They say "Good things come in small packages" right? Well, that's certainly the case with the Mazda MX-5, which won 2016's World Car of the Year and World Car Design of the Year awards. This small, compact and agile machine will be yours to own in the upcoming ‪Assetto Corsa‬ Japanese pack, available to download on May 18th. Excited? We certainly are...
  8. VELOCIPEDE

    [AC] Mazda MX-5 Cup 2016

    Con una piacevole sorpresa, è disponibile per Assetto Corsa la prima versione del divertentissimo Mazda MX-5 Cup 2016, un mod che ci permette di simulare nel titolo targato Kunos Simulazioni il monomarca di quest'anno dedicato alla nuova ed affascinante Mazda MX-5. Per commenti e discussioni utilizzate questo topic, mentre per il download del file correte qui. The original model was by TOMJ, but he said, due to it being to new, there was no physics data, or anything else for that matter. What I have learnt, working with Malagoli, I thought I would give this one a bash. Again data is limited, but there is more available now. So what are the changes u ask: Tyres now V5 Slicks BF Goodrich (g) FFB has been updated Skins have been re-done Textures re-done Sounds - re-done Camera's (F1 and F6) all re done Outstanding....... Power, Torque and Acceleration - awaiting response from Mazda as well as Suspension info. A few tweaks in the 3d model, waiting for TOMJ to come back to me. The previous version had 4k skins, which crippled some computers, including mine so I have reduced these, and I can now run a full 24 grid, just above 30fps, but I do have max settings in AC. Re-done all the skins, as well as in menu for AC This is far from perfect, but hopefully, as I found with the AI, it is a lot of fun, and online, it will provide very good close racing. 3 side by side @ Brands Hatch is really good fun. Anyway, hope you all enjoy DOWNLOAD http://www.drivingitalia.net/forum/index.php?app=downloads&showfile=7851 fonte AC forum This post has been promoted to an article
  9. VELOCIPEDE

    AC: Mazda MX-5 Cup 2016

    Con una piacevole sorpresa, è disponibile per Assetto Corsa la prima versione del divertentissimo Mazda MX-5 Cup 2016, un mod che ci permette di simulare nel titolo targato Kunos Simulazioni il monomarca di quest'anno dedicato alla nuova ed affascinante Mazda MX-5. Per commenti e discussioni utilizzate questo topic, mentre per il download del file correte qui.
  10. VELOCIPEDE

    iR: Mazda MX-5 2016 Cup in arrivo

  11. Con il video che potete ammirare qui sotto, il team di iRacing annuncia il prossimo arrivo nel simulatore americano della nuova Mazda MX-5 Cup 2016, vettura che sostituirà la precedente versione, ormai datata, in tutte le gare per i rookies. The 2016 Global Mazda MX-5 Cup car is coming to iRacing. Development has been underway throughout 2015 in partnership with Mazda Motorsports. Upon release, it will replace the current MX-5 in the iRacing Mazda MX-5 Cup series, available to Rookies and up. More details to come. This post has been promoted to an article
  12. VELOCIPEDE

    Mazda Spec Miata by Pure

    Il team Pure ha finalmente rilasciato per Assetto Corsa la splendida Mazda Miata 1.8i del 1995, vettura attesissima da migliaia di appassionati. Qui sotto potete ammirare anche un affascinante trailer di presentazione. The wait is over! Presenting The Mazda Miata 1.8i 1995 by Pure Team The long awaited Mazda Miata Mod is finally here. We hope you all enjoy as much as we have in testing and again thanks for all the support. Updates and more versions to follow in the coming months. Again from the whole team, apologies for the delay but no point retracing the reasons, the time has come to have some fun. Many thanks to all involved, no matter how small the effort, many have helped get this modwhere she is now. We all look forward to seeing you on track! Download v1.1 -> http://www.drivingitalia.net/forum/index.php?app=downloads&showfile=7616
  13. VELOCIPEDE

    [AC] Mazda Miata by Pure

    File Name: Mazda Miata by Pure File Submitter: VELOCIPEDE File Submitted: 01 Jul 2015 File Category: Cover Wheelers Mods Il team Pure ha finalmente rilasciato per Assetto Corsa la splendida Mazda Miata 1.8i del 1995, vettura attesissima da migliaia di appassionati. The wait is over! Presenting The Mazda Miata 1.8i 1995 by Pure Team The long awaited Mazda Miata Mod is finally here. We hope you all enjoy as much as we have in testing and again thanks for all the support. Updates and more versions to follow in the coming months. Again from the whole team, apologies for the delay but no point retracing the reasons, the time has come to have some fun. Many thanks to all involved, no matter how small the effort, many have helped get this modwhere she is now. We all look forward to seeing you on track! CHANGELOG V1.1 Physics: - Suspension geometry corrections - Fixed overall weight, unsprung weights - Shock travel, Spring rates, ride height, ARB corrected - Completely new tyres that match new version - Aero reworked, drag value fixed, lift added to both front and rear - FFB tweaked - Steering ratio and lock changed to quicker rack to help with non-linearity issues Click here to download this file
  14. File Name: Mazda 787B Pleasure Racing 230 File Submitter: Alessandro Pollini File Submitted: 17 Mar 2015 File Category: Track Author : Guimengo This is my recreation done as best as possible given the nearly nil reference photos I could find. It includes proper naming of driver and team as well as driver suit and helmet. If I one day can find the banner and outside wing logos, I will update this. Click here to download this file
  15. VELOCIPEDE

    [AC] Mazda 787B

    File Name: Mazda 787B File Submitter: VELOCIPEDE File Submitted: 22 Dec 2014 File Category: Cover Wheelers Mods Mazda 787B Version 1.4 Please replace the folder mazda_787b. Changelog: -improved blur rims -improved chrome effects -improved mirrors -added glowing brakediscs (thanks Vatter) -windscreen with wipereffect Click here to download this file
  16. Uff

    Mazda 787B in game

    Con i due nuovi screen che vi mostriamo di seguito, AssiPazz e i ragazzi che stanno collaborando con lui ci mostrano per la prima volta in game la stupenda Mazda 787B su cui sono al lavoro per Assetto Corsa. L'attenzione per i particolari è maniacale e già da ora il cockpit si appresta a diventare uno dei più belli "uffici virtuali" in cui abbiamo mai corso. Di particolare interesse è anche il fatto che per la fisica delle gomme verranno aiutati da Aris stesso, responsabile della fisica delle vetture ufficiali del simulatore di Kunos Simulazioni.
  17. Che il team RMT stesse valutando da tempo su quale piattaforma rilasciare il proprio WSGT 2 è cosa nota, ma tutto lasciava presagire che la piattaforma che avrebbe giovato di questo interessantissimo mod fosse rFactor 2 (come dimostrano anche i primi test in-game mostrati mesi or sono). Nell'ultimo intervento sul suo blog, tuttavia, il team riporta come la Mazda 3 20B Van Herck Racing sia stata realizzata con l'idea di essere inserita in Assetto Corsa. È quindi con piacere che rileviamo l'interesse degli RMT verso il nuovo simulatore di Kunos Simulazioni. Se questo sia il punto di partenza per il rilascio del mod completo è ancora troppo presto per dirlo. Lo stesso, inoltre, potrebbe essere tranquillamente pubblicato anche per il simulatore ISI, facendo così felice un pubblico più ampio possibile.
  18. Fonte. Greetings all! Here is what I was working on the last month, polishing and preparing for introducing in the game. This model original belongs to my friend, I just brought the case to the end. The model is 99% ready for both the exterior and interior, just needs some more adjustments... And here is why I'm posting this thing here; as I know only the 3d modeling I need help on teaching this car to drive and make it alive. So I will greatly appreciate any help on physics, sound, animation and etc. I'm even ready to give this project to a team of moders or a strong moder, who love this car and is a real fan of it like I am. In my plans was to make two version of this car, with and without the rear spoiler and more tuning style. But for now the work on this mod is suspended due to the reasons listed above. (What u see in the screenshots are the first attempt of introducing in the game, so there a some little bugs with the textures)
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