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Found 8 results

  1. Rivijera v0.8 for Assetto Corsa location: Somewhere on Earth, fantasy track type: Temporary Point-to-Point Sprint (A2B) 2 layouts: Rivijera length: 4.3km pit boxes: 5 Rivijera Downhill length: 7.0km pit boxes: 5 Originally made for rFactor1 download
  2. Fonte. Mišeluk is street circuit near Novi Sad, Serbia. It was one of the most popular track in former Yugoslavia maybe because it is really dangerous track to drive, big road kerbs, unbreakable light poles near road edge, guardrails.... sounds scary hehe but racing fans (and drivers) in Serbia really love this track I created Mišeluk originally for rFactor and now for Assetto Corsa. This track isn't simple conversion, almost everything on this track is new compared to rF version, new terrain, improved road mesh, all trackside objects are new, new textures... Track lenght is 3,4 km
  3. Nome file: Miseluk by Lemax Autore del file: Uff File inserito: 10 Feb 2015 Categoria del file: Track Fonte. Mišeluk is street circuit near Novi Sad, Serbia. It was one of the most popular track in former Yugoslavia maybe because it is really dangerous track to drive, big road kerbs, unbreakable light poles near road edge, guardrails.... sounds scary hehe but racing fans (and drivers) in Serbia really love this track I created Mišeluk originally for rFactor and now for Assetto Corsa. This track isn't simple conversion, almost everything on this track is new compared to rF version, n
  4. I present you my track originally created for rFactor but I converted it to AC just to see how will be it behave in this "not-outdated" engine note: just a test conversion, nothing really works hehe Glava Zete is hillclimb track in Montenegro. This track is the bumpiest track I have ever created for rFactor and practically it is undriveable in AC. and there are some problems with normals and lighting. -length: 6.9km version 0.9.1: -fix for "hotlap" and "race mode" version 0.9 -new trackside and pit objects -3D spectators ( goodbye cardboard cutouts -new distant trees -road surface is sl
  5. Rivijera (fantasy) by Lemax View File -fantasy track that I originally created for rFactor now quick converted to AC just to test -no AI, no trackmap, timing doesn't work, etc. -fixed hotlap -shadow improvements -timing is working -small work on models and textures -added ambient sounds(birds, ocean waves) -and trees are ugly :/ -if someone doesn't have any sounds on track, go to ...\tracks\Rivijera\data , open with text editor file "audio_sources" and delete next lines: [AC_AUDIO_Boat] VOLUME_SCALE=10 VOLUME=0.75 FILENAME=content/tracks/Rivijera/sfx/Boat.wa
  6. Alessandro Pollini

    [rFactor] - Pikes Peak Dirt

    File Name: Pikes Peak Dirt File Submitter: Alessandro Pollini File Submitted: 13 Jan 2013 File Category: Tracks Author : Lemax Road and terrain are from cmr dirt, remapped most of objects are too high poly-count, so i had to remove them from the track and add some simpler objects. Added simple trees , one plane- billboard. Each original tree from cmr dirt is way too much high poly for rf, i mean it works but it is .... just too much Click here to download this file
  7. Alessandro Pollini

    [rFactor] - Iri

    File Name: Iri
  8. Alessandro Pollini

    [Race07] - Miseluk

    File Name: Miseluk File Submitter: Alessandro Pollini File Submitted: 22 Jan 2012 File Category: Tracks Author : lemax Track for race07/gtr evo This is the first track I ever made, so some random errors are possible to happen like flickering textures or shadows, some overlapping polygons... There are two layouts- Mišeluk GP and Mišeluk GP Long Click here to download this file
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