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  1. Dopo anni di lavoro, il team Apex Modding ha finalmente rilasciato per rFactor 2 l'attesissima versione 1.0 del suo imperdibile GT3 2012 Mod ! Il progetto, che è possibile scaricare gratuitament dallo Steam Workshop, include tutte le vetture GT3 dell'epoca, ovvero quelle partecipanti all'ADAC GT Masters, Blancpain series, FIA GT3 series, PIRELLI WORLD CHALLENGE e Nordschleife VLN. Per commenti e discussioni fate riferimento a questo topic del forum. We at Apex Modding Team thank you for downloading our 2012 FIA GT3 mod for rFactor2. It took years of work to create, improve and fix content, as well as stay current with game and technology updates. If you enjoy our work and wish to support us for past content or for future incentive, you can donate any amount through this link.If you downloaded our mod outside of Steam, please do not forget to install “AM_FIAGT3_2012.rfcmp” as it is the file that contains the sounds. Below is a summarized changelog between our last public beta and our v1.0 release. Enjoy the reading and we hope you will enjoy racing a full grid of cars - Bentley, BMW, Chevrolet, Mercedes, and an Italian and another German manufacturer – both offline and online!Apex Modding FIA GT3 2012 version 1.0- New cpm 2.0 tyres based on Studio 397 tyre database, rebuilt and tweaked with Redapg online tools. IMPORTANT: You need to be careful on the first lap out of the pits as these tyres, like in real life, need to reach a proper temperature window. If you push too hard too soon, the long-term pace and tyre life will be jeopardized. This mod is an endurance mod, like in real life, strategy is important. S7 tires are the softest compound, S9 are the hardest compound.- S7 tyres can handle 30 laps at a circuit like Spa-Francorchamps. The S7 is the tyre to use in Sprint races (Lasting one hour or less).- S8 lets you run a double-fuel stint and can last roughly two hours.- S9 can last up to three hours so it is a great option for proper endurance races- Reworked default setups which now offer a great blend between drivability and stability.- Added latest rFactor2 tech such as:- ABS, Traction Control (default setting is Medium), rain drop shaders and behavior to body and windscreen (wipers are now necessary), tweaked chassis flex, fuel movement- Undocumented and not fully supported by the game, we added night lights in the cockpits of 997, 12C, SLS, and Z4 as per real life references. There are limitations to what was realistically achievable so we had to settle for an implementation that worked and was not buggy- Illuminated MOTEC Reworked car filters and categories, and added more filters:- AMGT3: All cars (each manufacturer has their own filter too)- AM_ADAC-GT: Cars that participated in the ADAC GT Masters- AM_BES: Cars from the Blancpain series- AM_FIAGT3: Cars from the FIA GT3 series- AM_PWC: Cars from the PIRELLI WORLD CHALLENGE- AM_VLN: Cars that participated in the Nordschleife VLN race- Some series have cars with only a couple of liveries. We were not able to paint all of the cars but believe the overall representation is very good. The mod is now organized in a way where new skins are more easily added and found, and more skins can be added in a future update if the community wishes to contributeDebugging- Reworked Z06 chassis flex to address bottoming issues in tracks like Nordschleife or Spa-Francorchamps- Removed heat haze from the SLS- 799 cockpit camera correctly centered- Removed fuel mixture settings- MP4-12C and Z06 now use the correct sidewall textures- Reworked class filter displayNot Included- Chassis scratches due to game limitations. Detachable parts remain.- Car LED position lights as the real cars we recreated did not feature suchCredits:- 3D, 2D art, sounds, physics: Apex Modding Team (https://www.apex-modding.com/)- Additional physics: Chris redapg (his online tools), Michael Borda, Marek Lesniak- Additional 2D and 3D: shadow works, olisoft, sfersystem, Tolik, Totorman, Stano, Cartman 78, Gui lite- Additional sounds: Destroem- Additional art, windshield wipers and rain effect: SlowMotion, Nibiru (XFactor Racing)- Studio 397 for the updated tyre database from where we could study new entries- Testing: Apex Modding, adakar, archi, and special thanks to wishmaster and P1-Gaming for extensive beta testing of updates and Balance of Performance
  2. Il team Sector3 ha appena annunciato per il suo RaceRoom Racing Experience l'arrivo della nuova Corvette C7R GT3. Tutti i dettagli, le specifiche della vettura ed alcune immagini sono disponibili qui di seguito. The Callaway Competition Corvette C7 GT3-R is coming to RaceRoom! Arguably one of the most spectacular cars in the ADAC GT Masters Series, the american classic is a welcome addition to our evergrowing GT3 lineup. Read more on our forum: http://bit.ly/Callaway_Corvette The GT3 grid in RaceRoom keeps growing as we are adding another new car to the line up!​ Callaway Corvette C7 GT3-R ​ The all new Callaway Corvette C7 GT3-R builds on the famous Corvette Z06.R GT3 and comes with once again more performance and aerodynamics. ​ This astonishing racing car was developed by the company Callaway Competition based in Leingarten (Heilbronn, Germany), 151 kilometers south of Frankfurt and 10 kilometers west of Heilbronn. Callaway Competition was established-one in 1985 under the name “Woehr & Ciccone” company that has specialized since its foundation on body manufacturing, vehicle repairs and racing modifications. In 1988, the company “Woehr & Ciccone” expanded to take over the distribution of Callaway in Europe. The racing department Callaway Competition got its name in 1994. ​ The car sets new standards in the league of GT3 race cars and should, as its predecessor C6-based model, become a worldwide sensation in GT3. Vehicle data Width: 2042 mm (80.4 in.) Wheelbase: 2713 mm (106.8 in.) Overall Length: 4592 mm (188.7 in.) Homologation Weight: 1240 kg (2734 lb.) Chassis: Aluminium Engine Type: 8 Cylinder V, 90° Bank Angle Power: 550 - 600 HP (depending on Air-Restrictor) Engine Displacement: 6245 cc (381 cid) This post has been promoted to an article
  3. Fonte. DOWNLOAD Corvette C6R BETA V1.2.1 by UnitedRacingDesign IMPORTANT-Delete previous version please before installing new one! Template http://www.mediafire.com/download/647q3g47dwze86n/Corvette_C6r_zr1.rar This template is for rf2 but its same as it should be for AC, you will just need to use right name and remove the alpha layer. C6R_ZR1_body C6r_ZR1_banner C6r_ZR1_rwing... Tire template http://www.mediafire.com/download/biomcbdbf3fb98m/URD_TWALL.rar Once saved as DDS, copy the URD_TWALL and rename to URD_TWALL_BLUR In photoshop you can make blur version with Filter/Blur/Radial Blur and amount of 10-20 should be enough.
  4. VELOCIPEDE

    rF2: FIA GT3 by Apex Modding v0.940

    0.940 Update DEBUGGING - debugging alt tab problem discover by Euskotracks, offset=7 now - reworked animated driver on all cars . - reworked z4 cockpit , problem discover by Luc devin - reworked Motec rendering - debugging ground impact on z06 on the Nord - name changed on steam workshop GRAPHICS - new tyres sidewall for all the cars except Camaro isi( thanks James hazen for HD michelin textures ) - new cockpit default view with new F.O.V except Camaro - reworked some parts of the z06 cockpit SOUNDS - Complete new internal sounds on the corvette - added missing scrub sound PHYSICS - added fuel mixture feature on all cars 15 steps are present 0 is Safety Car step and represent 60 % of the full power engine 1 is the low step of the eco mod , named Eco_3 and represent 97 % of the full power engine 2 is a low step of the eco mod , named Eco_2 and represent 98 % of the full power engine 3 is a another low step of eco mod , named Eco_1 and represent 99 % of the full power engine 4 is a basic step , named lean_1 and represent 100 % of the full power engine 5 to 11 represent the others step ,they increase one by one the fuel mixture 12,13 and 14 are not usuable for the moment default setup is 5 , represent 101 % of the engine power . you need to map a key in the rf2 controls for use those feature. - added last chassis flex feature on all cars (Fuel Tank Transfer , pushrod new feature , new control section ) - added steering wheel ratios feature on all cars - complete new cpm rain tyres on every cars, less wear , better grip in heavy condition SPECIFICS CHANGES - reworked z06 suspension for avoid the ground impact on the Nord . - complete new suspension on the 458 ,reworked ffb rendering - complete new aero and suspension on z4
  5. VELOCIPEDE

    RaceRoom: Corvette C7R GT3 in arrivo

    The GT3 grid in RaceRoom keeps growing as we are adding another new car to the line up!​ Callaway Corvette C7 GT3-R ​ The all new Callaway Corvette C7 GT3-R builds on the famous Corvette Z06.R GT3 and comes with once again more performance and aerodynamics. ​ This astonishing racing car was developed by the company Callaway Competition based in Leingarten (Heilbronn, Germany), 151 kilometers south of Frankfurt and 10 kilometers west of Heilbronn. Callaway Competition was established-one in 1985 under the name “Woehr & Ciccone” company that has specialized since its foundation on body manufacturing, vehicle repairs and racing modifications. In 1988, the company “Woehr & Ciccone” expanded to take over the distribution of Callaway in Europe. The racing department Callaway Competition got its name in 1994. ​ The car sets new standards in the league of GT3 race cars and should, as its predecessor C6-based model, become a worldwide sensation in GT3. Vehicle data Width: 2042 mm (80.4 in.) Wheelbase: 2713 mm (106.8 in.) Overall Length: 4592 mm (188.7 in.) Homologation Weight: 1240 kg (2734 lb.) Chassis: Aluminium Engine Type: 8 Cylinder V, 90° Bank Angle Power: 550 - 600 HP (depending on Air-Restrictor) Engine Displacement: 6245 cc (381 cid)
  6. VELOCIPEDE

    AMS: Corvette C7R by UnitedRacingDesign

    Il team UnitedRacingDesign ha rilasciato quella che di fatto è la prima vettura modding di un certo livello disponibile per l'ottimo Automobilista targato Reiza Studios: la spettacolare Corvette C7R. Oltre alla ben nota cura che da sempre contraddistingue il team URD, c'è da segnalare anche la collaborazione dello stesso Renato Simioni dei Reiza, per quanto riguarda la fisica del veicolo. Download e commenti a questo link.
  7. Corvette C7.R by UnitedRacingDesign Special thanks to Renato Semioni for help with physics download http://www.drivingitalia.net/forum/index.php?app=downloads&showfile=8032 This post has been promoted to an article
  8. VELOCIPEDE

    rF2: FIA GT3 by Apex Modding v0.930

    Physics changes by Lgel 1 The revised physics while retaining the unique features of each car and offer now similar tuning ranges for every car. 2 AI speed has been balanced too. 3 Each car needs a specific setup, those of previous version 0.92 may not work as intended. 4 The default setups are meant to be drivable out of the box, they are on the safe side (mild understeer). 5 They are not optimal for braking strength and balance, gearing, cooling of motor and brakes, and may be tire pressures. Tires reach their pressure balance after 5 to 6 laps, they don't like to be abused. 6 Cars should have similar level of performance, depending on tracks some cars may be faster than others, for leagues the recommended mean of leveraging performance is to impose weight penalties as FIA does in real life for these cars. 7 pits time for every car are now the same Graphical changes by Tosch 1 Rendering of every car, body, windows and rims. 2 New flare lights on every car, only one plane object for each light needed now. 3 Optimized lods on every car to improve FPS hickups and avoid ghost objects. 4 New collision 3d model, less than 100 polys, to avoid some strange collision bug. 5 Added moving mirrors (thanks redapg for the help). 6 Windshield and windshield banner problem fixed. 7 2015 spa 24h Z4 skin added.
  9. VELOCIPEDE

    rF2: FIA GT3 by Apex v0.928

    Mentre prosegue senza sosta il lavoro di sviluppo (ecco alcuni screens dell'Audi), il team Apex Modding ha anche rilasciato per rFactor 2 la nuova versione aggiornata 0.928 del suo ottimo FIA GT3 Mod. Anche questa volta le migliorie e correzioni sono varie, vi consigliamo quindi di provare il lavoro, anche se non ancora definitivo. 0.928 Update - last cpm tyres on all the cars ,tyre wear adjusted - last b.o.p on all cars based on the results of the 2 first race on racingfr online champ - pit time are the same now for all the cars - corrected mp4 rbump who dissapear in high settings - corrected mp4 engine who explode sometime in draft situation - corrected chassis flex on the 458 and 997 , less slide effect less wear ,grip feeling enhanced , less understeer - camaro veh filter reworked for avoid the problem with the isi camaro
  10. Il team ISI ha rilasciato per rFactor 2 la nuova versione aggiornata 1.62 della sua Chevrolet Corvette C6R GT2. La nuova release porta con sè varie migliorie, soprattutto per adeguare la vettura all'ultima versione del software. Il pacchetto contiene anche una skin grafica dedicata al compianto Max Angelo. Tutti quelli che stanno invece aspettando la nuovissima Stock Car Gen6 degli ISI, possono dare uno sguardo all'articolo pubblicato da SimHQ con screens inediti allegati. La vettura sarà rilasciata gratuitamente con la prossima build di rFactor 2. Gli ISI stanno inoltre lavorando ad un update per il circuito di Monza, che sarà ribattezzato "Autodromo Massimo Angiolucci" (Max Angelo). This update is mostly about bringing in the technology missing from the older version (released at around this time last year), along with a few more minor tweaks. You may now upgrade to our CPM (contact patch model) version of the Chevrolet Corvette C6.R GT2 with version 1.62 (below). You’ll also notice updates to wet cooling (which should make slicks more difficult in damp and wets stay alive longer).
  11. Chevrolet Corvette C6.R GT2 v 1.62 This update is mostly about bringing in the technology missing from the older version (released at around this time last year), along with a few more minor tweaks. You may now upgrade to our CPM (contact patch model) version of the Chevrolet Corvette C6.R GT2 with version 1.62 (below). You’ll also notice updates to wet cooling (which should make slicks more difficult in damp and wets stay alive longer). Download: http://www.mediafire.com/download/449kpyb738eureh/ISI_Corvette_C6RGT2_2009-162.rfcmp – 94.1MB Source: http://rfactor.net/web/2015/09/02/chevrolet-corvette-c6-r-gt2-v1-62-now-available/
  12. VELOCIPEDE

    rF2: FIA GT3 by Apex v0.925

    Il team Apex Modding ha rilasciato per rFactor 2 la nuova versione aggiornata 0.925 del suo già noto ed apprezzato FIA GT3 Mod, progetto che ci permette di simulare l'omonima serie GT3 ufficiale della FIA della passata stagione, con tutte le vetture. Qui di seguito i dettagli delle novità e migliorie apportate, mentre per download e commenti fate riferimento a questo topic del forum. Changelog 0.925 Update - reworked 997 : new gear box , new final ratio, correcting the rear of the car who slide on fast turn - reworked the two broken cars : sls and z06 - rework some lods - third try for kill the invisible wall problems on 458 , z06 , sls , z4 . we race everywhere except on the track in silversone , Estoril and nordcheiffe - add missing Template
  13. The world’s fastest Corvette is coming to iRacing.com. The renowned online motorsports service announced today that a digital version of the Corvette C7 Daytona Prototype will be available to its more than 60,000 members come mid-September when it will be featured in the official IMSA iRacing.com Online SportsCar Championship. Developed in partnership with Chevrolet, Pratt & Miller, Coyote and Whelen Motorsports’ Action Express Racing Team, iRacing’s Corvette C7 is a precise digital replica of the car that has so far scored seven wins in IMSA’s 2015 Tudor United Sportscar Championship including victories by Action Express at Sebring, Detroit and, most recently, Road America. “It’s been a bit of fun and educational working with the iRacing people to develop the C7,” says Eric Curran, who co-drove the Action Express Corvette to victory with Dane Cameron at Detroit and Road America. “Their attention to detail is amazing. We’ve also had a blast working on the digital car’s setups and performance to make sure they accurately reflect those of the ‘real’ Whelen Corvette. I can’t wait to take it for a spin with the members.” “We’re really excited to bring the Corvette C7 to iRacing,” says Steve Myers, iRacing.com Executive Vice President and Producer. “The Corvette is as fast as it is beautiful and I’m sure our members will be chomping at the bit to get behind the virtual wheel of the car and compete in IMSA’s official online sportscar series.” The Corvette C7 joins a growing catalogue of world class sports cars available on iRacing, along with digital versions of every car/truck in the top tier NASCAR series as well as Formula One, Indy, short track and showroom stock cars raced by iRacers on laser-scanned version of more than 75 of the world’s most legendary ovals and road courses. This post has been promoted to an article
  14. “It’s been a bit of fun and educational working with the iRacing people to develop the C7,” says Eric Curran, who co-drove the Action Express Corvette to victory with Dane Cameron at Detroit and Road America. “Their attention to detail is amazing. We’ve also had a blast working on the digital car’s setups and performance to make sure they accurately reflect those of the ‘real’ Whelen Corvette. I can’t wait to take it for a spin with the members.” “We’re really excited to bring the Corvette C7 to iRacing,” says Steve Myers, iRacing.com Executive Vice President and Producer. “The Corvette is as fast as it is beautiful and I’m sure our members will be chomping at the bit to get behind the virtual wheel of the car and compete in IMSA’s official online sportscar series.” The Corvette C7 joins a growing catalogue of world class sports cars available on iRacing, along with digital versions of every car/truck in the top tier NASCAR series as well as Formula One, Indy, short track and showroom stock cars raced by iRacers on laser-scanned version of more than 75 of the world’s most legendary ovals and road courses.
  15. Andrea Brunini

    rF2: FIA GT3 by Apex v0.92

    Changelog cpm patch on every tyres ,slick and rain on every car tyres temp and wear are now better ,but you need to stay clean on road and have a good setup.. mp412c gt3 added to the mod 3d,2d,and sounds = yoss Turbo engine physics and rounds thing : Michael Borda ISI Reworked thing - as requested ,new filter system for select only the car of the mod , more easy : one general filter named AMGT3 and one specific filter if you want choose one one car of the mod for challenge cup : AMGT3_BMWZ4_GT3 AMGT3_799R_GT3 AMGT3_854GT3 AMGT3_Camaro AMGT3_MP412C AMGT3_SLSAMG AMGT3_Z06RGT3 - updated z4 physics for correct the aleatory game ctd with this car – new gear box on the 854 – less oversteer on the 799 – every car receveid new from scratch chassis flex file made with the ISI tool – every car have a new damage file , based on camaro gt3 isi file – updated cockpit rendering ,external and internal window with the new tone mapper isi Debug - zbuffler problem on the sls and z4 on nordcheiffe and silverstone resolved (thanks tosch for the help) – continious work on stop problem some car suffer because ISI put invisble easter egg everywhere (i m joking) thanks Freddy3792 and Gijs van Elderen for the help – banner problem on the 799 resolved Let to do – a lot of thing and we correct in the next update the remaining bug you find ,as usuual.yes we know IA are not good but it s a online mod on a multiplayer game . it s the 0.92 version of the mod , we are far away the end …rf2 game evolve time to time ….and it’s FREE modding …
  16. Il ben noto modding team UnitedRacingDesign ha rilasciato per rFactor 2 un nuovo pacchetto mod (versione 1.9) che ci mette a disposizione le stupende Corvette C6R e Corvette C7R. Corvette C7.r 2014/15 (Car was originaly done by URD for Kunos Simulazioni-Assetto Corsa and we have full permission to reuse it and big thanks to Kunos team for that) -Implented everything as on C6.r(see bellow) -Included are 4 skins in total-2 Tudor skins from Corvette Racing 2014(Livery done by Livery), WEC Corvette racing 2014(Livery done by Magdas Catalin) and WEC Labre 2015(Livery done by Rob James) Corvette C6.r ZR1 2013: Changelog 1.9(16.5.2015): -new shaders applyed to the exterior -new light flares and front lights updated-Thank you some1 for the flare shaders! -chassis flex added( Thank you Miroslav Davidovic) -new tires added (4 dry+1 int+1 wet) Thank you Michael Borda -mirrors adjusted
  17. Fonte. After the NSX is finalized, I'm going to port my Corvette C6 models to AC as well. David will provide the physics, and I think we need sounds (sound guy?). There will be 4 variants: Coupe, Grand Sport, Z06 and ZR1. I'm not quite sure yet about the model years of each variant. All cars have 2009 year interior. The Coupe has 2005 wheels though.
  18. VELOCIPEDE

    rF2: FIA GT3 Apex v0.90

    Il team Apex Modding ha rilasciato per rFactor 2 la nuova versione 0.90 del suo FIA GT3 Mod, un progetto che ci permette di simulare l'omonimo e combattuto campionato FIA. La nuova release, che include anche le nuove BMW Z4 GT3, Chevrolet Camaro GT3 e Ferrari 458 GT3 (denominata però 854), è scaricabile adesso anche dalla nostra area files.
  19. Uff

    Corvette C7R 2014

    Chevrolet kicked off the 2014 season with the debut of the all-new Corvette C7.R at the North American International Auto Show in Detroit. The new Corvette race car, wearing an updated “Jake” mascot, has made its competition debut at the Rolex 24 At Daytona, Jan. 25-26, 2014. C7.R is the racing version of its new C7 Corvette Stingray . The news falls with the unveiling of the new Corvette Z06 , the car the C7.R shares many design and performance attributes with. The two beasts were co-developed to take full advantage of the engineering expertise and technology both versions of the Vette use to succeed. The C7.R features the same fuel-saving/power-making direct injection technology as the production C7 Z06, though used on a 5.5-liter V-8 instead of the supercharged 6.2-liter V-8 - all mounted to a highly-ridged aluminum frame. Vents, scoops, extractors, wings, and underbody panels all act together in reducing drag and creating down force. This car has been officially licensed for ASSETTO CORSA racing videogame: we are glad to share the first work-in-progress pictures related to the current state of development. This post has been promoted to an article
  20. Il team ISI ha pubblicato numerosi screenshots di anteprima di varie Chevrolet Corvette che arriveranno in via ufficiale per rFactor 2: si tratta di tutte vetture stradali, ovvero la Chevrolet Corvette Z06 2012, la ZR1 2012, la Grand Sport 2012 e la Coupè 2012. This post has been promoted to an article
  21. VELOCIPEDE

    Nuove Chevrolet Corvette by ISI

    Il team ISI, dopo gli screenshots di anteprima, ha rilasciato immediatamente a sorpresa le sue varie Chevrolet Corvette, disponibili in via ufficiale per rFactor 2: si tratta di tutte vetture stradali, ovvero la Chevrolet Corvette Z06 2012, la ZR1 2012, la Grand Sport 2012 e la Coupè 2012. Per tutte le informazioni correte qui, mentre per il download dei 4 diversi pacchetti dirigetevi a questo link. Commenti e discussioni sul forum dedicato. Our C6 cars come in four different packages, each with upgrades affecting visuals or physics. C6 Coupe / Grand Sport – no physics tuning options available, only visuals. Z06 – additional Z07 physics package. ZR1 – additional PDE physics package, as well as slight weight/aero tweaks for the cars with lights on the roof.
  22. Tripla vettura addon da non perdere oggi per tutti gli appassionati di Assetto Corsa: il team UnitedRacingDesign ha rilasciato la nuova versione beta 0.9 (che include danni e sonoro) della sua bellissima Corvette C6R, mentre OpAnaconda ha rilasciato la nuova e cattivissima Shelby GT500 Supersnake, infine è disponibile la prima release 0.1 della spettacolare Koenigsegg One:1 2014.
  23. Il team UnitedRacingDesign ha pubblicato su Facebook alcune spettacolari immagini della nuova Corvette C7R 2014, che il modding team sta sviluppando come contenuto ufficiale di Assetto Corsa! Corvette C7.R 2014 - Development diary by UnitedRacingDesign - Assetto Corsa officially licensed content - work in progress
  24. Il team Kunos Simulazioni ci mostra oggi i primi renders di anteprima della nuova Chevrolet Corvette C7R, una delle vetture con licenza ufficiale della casa americana di prossimo arrivo sul simulatore Assetto Corsa. Chevrolet kicked off the 2014 season with the debut of the all-new Corvette C7.R at the North American International Auto Show in Detroit. The new Corvette race car, wearing an updated “Jake” mascot, has made its competition debut at the Rolex 24 At Daytona, Jan. 25-26, 2014. C7.R is the racing version of its new C7 Corvette Stingray . The news falls with the unveiling of the new Corvette Z06 , the car the C7.R shares many design and performance attributes with. The two beasts were co-developed to take full advantage of the engineering expertise and technology both versions of the Vette use to succeed. The C7.R features the same fuel-saving/power-making direct injection technology as the production C7 Z06, though used on a 5.5-liter V-8 instead of the supercharged 6.2-liter V-8 - all mounted to a highly-ridged aluminum frame. Vents, scoops, extractors, wings, and underbody panels all act together in reducing drag and creating down force. This car has been officially licensed for ASSETTO CORSA racing videogame: we are glad to share the first work-in-progress pictures related to the current state of development.
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