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  1. sderenno

    rF2: F1 1992, la Williams!

    I lavori sulla conversione del Formula 1 1992 Mod per rFactor 2 proseguono ininterrottamente (vedi screens sotto), dopo il rilascio in beta della Venturi - Larousse, il team F1ASR ha risolto un paio di problemi ed ottimizzato altri aspetti, così per avere ulteriori feedback dagli utenti ha deciso di rilasciare un'altra vettura, la Williams FW14 vincitrice del mondiale di 1992. Queste l'elenco delle differenze rispetto alla Larousse: - Nuova fisica sperimentale basata su fisiche di rF2 - Sistemate textures delle gomme, adesso si nota l'usura - risolto bug crollo FPS con AI Il consiglio è quello di rimuovere i componenti della Larousse per evitare eventuali bug e/o conflitti. Non dimenticate la vostra donazione per dare un aiuto concreto al team F1ASR!
  2. Buongiorno volevo presentarvi un nuovo circuito per ac convertito da RFactor da parte di Slider916/Cammel. Spero di non aver fatto qualcosa di sbagliato, buona guida DOWNLOAD
  3. Alessandro Pollini

    [AC - Track]Blackwood RELOADED

    File Name: Blackwood RELOADED File Submitter: Alessandro Pollini File Submitted: 06 Jul 2014 File Category: Track This Conversion is permited by Live For Speed Dev Team: http://www.lfs.net/ Live for Speed (LFS) is a racing simulator developed by a three person team comprising Scawen Roberts, Eric Bailey, and Victor van Vlaardingen. The main focus is to provide a realistic racing experience for the online multiplayer game and to allow single player races against AI cars. Users can set personal bests which can then be uploaded to LFSWorld in hotlap mode, and take driving lessons in 'training' mode. I release the BETA 0.8 in the UHD Version (some 4K textures) and the HD Version. Tell me what do you think about the performance of this BETA versions and reported errors. 0.8 Track specifications: - 18 pitboxes (i'm building another new pit area for more pitboxes) - working pitlane - fully working AI - trackmap Extract to Assetto Corsa tracks folder and race it. Click here to download this file
  4. GPLea Crystal Palace for Assetto Corsa V1.0 Converted by Tonto from RFactor1 with kind permission from Ken (MotorFX) using 3DSimEd, 3Ds Max and Kunos Simulazione Editor 20 pitboxes and AI all working. Not sure about the pit lane though Timing seems to work NO working Map No Cameras Tested for for bugs, for some reason it will only load 6 Lotus 49's. Other Cars seem fine, I may have missed a few other bugs DOWNLOAD
  5. Full Track Conversion by F1ASR Team Modding ,​ Original Creator Nuno Ferraz http://www.rfactorcentral.com/detail.cfm?ID=Autodromo Internacional Algarve Cameras , AI kindly made for us by Flashcrow , he did a stella job! My first go at converting a track over , The trees still need more attention , And two materials need changing but can not find them in 3DS Max or the SDK , So will make new UV,s when we have the time to finish it , 41 Pitboxes , 41 Startboxes , Hotlap / Challenge ect all Added , Sector 0,1,2 Added , Some more tweeks and adjustments will be made ect after community feedback to get it to the 1.0 Final Version , On the 2 downslopes I have watched many videos and noticed that there was some bumps I have added them to the track intentional , the car now makes the exact same noises as you drive over the bumps as the reference video I used , Also someone mentioned after beta testing that they thought there where more bumps around the track but will look further into to it later on , One of the best tracks I have drove on AC really challenging to master a great track and a must have ! Download Alpha0.9 http://www.mediafire.com/download/proy6cvsyai88ov/Portimao.zip This video is out of date now more changes have been made tarmac ect , But you can see the work and the layout https://www.youtube.com/watch?feature=player_embedded&v=8dgwWuZysK4
  6. Nome file: Fuji International Speedway by Tiago Lima Autore del file: Uff File inserito: 25 Jun 2014 Categoria del file: Track Fonte. So i recived the ok by the original creator of the track Fuji International Speedway Special thanks to Katsuo For giving me the permition Original Creators Katsuo So here it is my conversion. Converted to Assetto Corsa By Tiago Lima Special thanks to : @Changincar to teach me everything i know @Modek by the help and support All my friends at Sim Racing Portugal that helped me with the testing v0.9.5 -Updated tarmac texture -new grass texture settings -tweked some objects shadows -tweaked shaders -tweked orizon Clicca qui per scaricare il file
  7. This is a conversion of the rFactor circuit by Madcowie and Lasercutter. Autumn Ring is a fictional circuit from the Gran Turismo series. The normal variant is 2.9km long, while the mini circuit is only 1.3km. Due to the short length It is more suited for slower cars, but there can be some good GT3 racing on the longer circuit. This version has full working AI, track cameras and track map. DOWNLOAD
  8. Nome file: Prato by DarkShinryu Autore del file: Uff File inserito: 20 Jun 2014 Categoria del file: Track Forum. v1.20 - Better ui preview image for prato long - 21 pit boxes - Added tracks lenght in the ui info - Ai for both tracks, new ai for short layout (provided by Stepy) - A bunch of new textures - Adjusted a few shaders settings that i missed last time - Fixed bumpy white lines - Corrected start spawn positions - Working traffic lights - Fixed some invisible walls - Removed windows on the pit wall Clicca qui per scaricare il file
  9. Guest

    Piste extra per Assetto Corsa

    La sezione del nostro forum dedicata alle piste aggiuntive per Assetto Corsa è ormai particolarmente ricca, non solo a livello quantitativo, ma anche qualitativo, come dimostrano ad esempio i circuiti del vecchio Hockenheim (v0.6) e del cittadino di Melbourne (v0.4), che si stanno sviluppando in modo assolutamente notevole.
  10. Fonte. We are converting, with the authorization of Kunos Simulazioni, our customized version netKar PRO track Crema. Back in 2010 our team modified the original track adding a new scratch made box. So here is the first preview. We are still working on it and we will take our time to do a good conversion. Thanks to Maurizio Gilles Jr for his commitment for the conversion, to his father Mario Gilles for his great work on the track back in 2010, and to Kunos Simulazioni for giving us the permission to convert this wonderful track. For our team, after 5-6 years with nKPRO, it's a real pleasure to see those tracks also in AC.
  11. Fonte. https://www.youtube.com/watch?v=DzF3KXrvgEM v0.5 - Fixed Grip track - Fixed Grip off the track - Fixed colors of objects on the track - Fixed brightness objects - Fix shadows DOWNLOAD
  12. by thestrobe8 DOWNLOAD Based on the original Malaysia for rFactor by Cico76 Credits Original creators: *cico76/Kicker/Alain Fry * - modeling, texturing, scene Kicker/Alain Fry - former modeling, organisation Kicker/Alain Fry - textures https://www.youtube.com/watch?v=tAMmfw9tJWk
  13. This is not my track. This is LCR's great track, but he lost his hard drive. I've made some updates with full permission from LcR I've done the following: AIW, pit paths, left path and right path RealRoad texture fixes/wet fixes Reflections Animated corner/starter workers Added few spectators UI graphics I optimized most of the buildings - eliminating extra polys I replaced the close up high-poly trees with billboard, low-poly trees (like Lime Rock) I set shadows sparingly to help FPS It still needs at least the following: shadow group optimizations nightlighting AIW fast path and corridor tuning I will work on this track as time permits, but don't expect regular updates. DOWNLOAD
  14. Nordschleife The Ring 2007​ Download Version 0.9.1 : Changelog- 0.9.1: Added 30 Pit Boxes 0.9:Fixed tree transparency Fixed barrier physics Increased Performance Credits: *Com8* - modeling, texturing, scene Nor, G99 - former modeling, organisation 6e66o - textures Thorsten Rueter - Cam's Misan - AIW, Cam's Tobi - website, board Tmanning47- Conversion Stereo- Conversion fixes fonte
  15. VELOCIPEDE

    rF2: Nürburgring Nordschleife by Pleclair

    Hey guys, Well…. good news and bad news…. Good news is, I managed to finish up the long awaited update, and I’m currently almost finished uploading… will probably be done by the end of my post. A lot of things changed, you can find out all about it in the component description. I also reworked all the tatoos yesterday, since after redoing them and setting them to 0.001 as mentioned, I didnt noticed that most of them were still actually hidden. The large clip plane require more than 0.001 in most cases. I found out that splitting my objects that need to be set to decals, into smaller pieces, helped reduce/remove the flickers, and allow to use smaller values like 0.003-4… So all tatoos are now visible. The bad news is, things are stirring up a bit over here, and I dunno how long I’ll be able to work on Nord… not sure how things will end up over here, so I might have to take an unwanted break. The download is much larger because of the new road textures… each are 5mb in size, but not all are used… I will clean up after I’m totally done with adding variety to the road. I havent found much on the state of the tarmac in the guide, for the section after the karussel, it was mentioned in lots of corners the tarmac was rather in good condition at the time of the guide, so I let the light tarmac (medium age) there.. with the new patch that was already there. So right now, there is three variety of tarmac, old, medium, and new. You will easily find out which are which as each as visually distinct and feels distinct as well. Pleclair
  16. Fonte. Hello guys. Why Aida? My old favorite track. This WIP is my learn convert from rF1 to rF2 (it's very simple). I want walk all stages converts step by step: from easy to hard. Author: piro Convert: DA Aida version 0.1: Screenshots: YES: - Full original track with AIW, Cams. - Ready for tests or races. NO: - RealRoad (coming next version). - Loading and image graphic (coming next version). Plan: - RealRoad. - Correct AIW path in corner (AI drive outside track). - Update textures. - Add new objects, marshals. When: Although the work is not so much difficult for me to understand and translate from English into Russian. Much time is spent on translation of textbooks. DOWNLOAD
  17. https://www.youtube.com/watch?feature=player_embedded&v=mW6sAbA33f8 download v1.1
  18. by thestrobe8 download https://www.youtube.com/watch?v=1igexX1KKGg
  19. by thestrobe8 DOWNLOAD https://www.youtube.com/watch?feature=player_embedded&v=joiU_h-r-p4
  20. Fonte. Lets skip the dramatic speech and get right to it... Here it is DOWNLOAD
  21. Nordschleife by Snoopy View File Original makers: *Com8* - modeling, texturing, scene Nor, G99 - former modeling, organisation 6e66o - textures Thorsten Rueter - Cam's Misan - AIW, Cam's Tobi - website, board Many thanks to the guys on this forum: Tmanning47- Conversion Stereo- Conversion fixes Qwaribo-brute force json editing Flashcrow-AI fastlane never_eat_yellow_snow1-overlay map The_Doctor and-trackside cameras Installation copy the entire folder called "nord_snoopy_0.5.0" to: X:\Games\Steam\steamapps\common\assettocorsa\content\tracks and paste it Submitter VELOCIPEDE Submitted 05/15/2014 Category Track
  22. conversione realizzata da thestrobe8 DOWNLOAD
  23. Nome file: Phillip Island by Slider916/Cammel Autore del file: Uff File inserito: 02 May 2014 Categoria del file: Track Phillip Island Circuit By: Slider916/Cammel Converted from rFactor Australia’s premier permanent road course Clicca qui per scaricare il file
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