Showing results for tags 'conversione'. - DrivingItalia.NET simulatori di guida Jump to content

Search the Community

Showing results for tags 'conversione'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Generale
    • Annunci Staff
    • OT - Di Tutto Di Piu'
    • Vendo Compro Scambio!
    • Hardware - Software
    • Multimedia
  • Real Racing
    • Real Motorsport Forum
    • Segnalazione Eventi - Raduni
  • Simulazioni Di Guida
    • Sezione DOWNLOAD
    • Setup Public Library
    • Generale
    • Simulatori by KUNOS SIMULAZIONI
    • Simulatori by ISI
    • Simulatori by Reiza Studios
    • Simulatori by Sector3 - Simbin
    • Simulatori by Slightly Mad Studios
    • Formula 1 by Codemasters - EA Sports
    • iRacing Motorsport Simulations
    • Simulatori Karting
    • Rally
    • Serie Papyrus: GPL, Nascar 2003...
    • Live for Speed
    • Serie GPX by Crammond
    • Due ruote: GP Bikes, SBK, GP500 e altri...
    • Console Corner
    • Simulazione Manageriale
  • Online & Live SimRacing
    • DrivingItalia Champs & Races
    • Gare
    • Driving Simulation Center

Categories

  • Assetto Corsa
    • APPS
    • Open Wheelers Mods
    • Cover Wheelers Mods
    • Cars Skins
    • Miscellaneous
    • Sound
    • Template
    • Track
  • Automobilista
    • Cars
    • Tracks
    • Patch & addon
  • GP Bikes
    • Skins
    • Tracks
  • GTR 2
    • Car Skin
    • Cover wheel Mods
    • Open wheel Mods
    • Patch & addons
    • Setups
    • Sound
    • Tracks
  • Kart Racing Pro
    • Tracks
    • Graphic Skins
    • Setups
  • netKar PRO
    • Tracks
    • Patch & addons
    • Setups
    • Track Update
    • Cars & Skin
  • rFactor2
    • Official ISI Files
    • CarSkin
    • Cover Wheel Mod
    • Open Wheel Mod
    • Patch & addons
    • Setup
    • Sound
    • Tracks

Categories

  • Software
  • Hardware
  • Simracing Academy
  • Guide - Tutorial
  • Recensioni
  • Modding
  • Addons
  • Web
  • Champs & Races
  • Sport
  • Live events

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

  1. :::::: with the arrival of physics 4X4 on te Assetto Corsa Game, we can use exotic and legend cars and have made racing history! Arrives free RallyLegends Mod, with the aim to include and insert in this magnificent Sim - Game the most important rally cars!! My friends Moku, Kazuma76, Garyson, Rodriguez, Maxximum, Farins i was allowed to convert their models created in recent years. To take advantage the performance of the AC game engine, each model will be revised with change specific 3D, and HD texture. In the future of AC probably it will come snow, dust and mud, at this time the cars that will be released will have asphalt setup.... FIRST CAR: Citroën DS3 WRC - Version 1.0 - ( No Damage - Tarmac/Asphalt Tyres and Setup) Citroën DS3 WRC - Credit and Men at Work: Garyson: Original 3D Model and basic template... Felipe Vaiano: physic engineer, geometry, tyre (V5 support), behavior car and more... peksis: preparation and conversion 3D model in game, KS Editor, animations, shaders, light, LCD panel and more... Neverkrash: sound designer, advice pre release, test in game, and more... TTM: maker some livery and help graphic, suits, gloves and helmets all driver and more... nikkk78: 3d improvements, new textures, some livery, changes and preparation of the 3D model, increased realism and aesthetic quality and more... recommended audio settings!!
  2. VELOCIPEDE

    Rally Legends: una WRC in video...

    Il progetto modding Rally Legends è uno dei più attesi su Assetto Corsa: il team di sviluppo ha annunciato il rilascio a breve della Citroen DS3 WRC, che oggi ci viene mostrata in azione in video, mentre la seconda vettura disponibile sarà la VW Polo R WRC.
  3. Formula One 1991-1994 MasterBlaster Modding is happy to announce that F1-S-R Team has granted permission for a conversion of this great mods to GTR2. Right now we are working on the 1985 F1 season which is nearly done, after that all hands will work on the 90's seasons. It will feature... - 1991 Historic Edition - 1992 LE V1.01 - 1993 LE V1.2 - 1994 LE V1.3 1991 MOD SUONI FIX SPECCHIETTI 1994 MOD SUONI Thanks to Acestumacher and the whole F1-S-R Team [fonte NoGrip]
  4. VELOCIPEDE

    AC: Ferrari 248 beta 2 by F1SR

    Il team F1SR ha rilasciato per Assetto Corsa la nuova versione beta 2 della bellissima Ferrari F1 248 della stagione 2006 di Formula 1. Come potete vedere dal video di anteprima, pur essendo ancora una versione beta, convertita dall'originale creato dai CTDP, la monoposto di Maranello è già splendida! Please find our second public beta demo RELEASE 2 of the Ferrari F248, remember it is still WIP !, we would love to receive all the feedback we can, regarding the car, sounds, physics, bugs, anything you can find!, if you find any problems please give a full description so to help us understand what we need to, and if you enjoy this first taste then please tell us also!
  5. Fonte Finally I'm going to call this update version 1.02. Damage has been added to all versions, LOD's have been made up, blurred wheels, along with so many other changes. Also introduces the DTM version of the car with reduced horsepower and more weight. CREDITS: -Original mesh: ChongMcBong -Skins and light textures: NWrap -Porting, extra fixes, physics: Me -Sounds: GTACE, Kunos -ECU: Alex72 -Testing: Lunae, Marlo0081, Avoletta, Patrik Marek, Jebus, Pankykapus, and anyone I'm forgetting BUGS: -The mesh is NOT perfect. I know it's not, but please consider I've spent months trying to fix up this mesh. I never intended for the mod to be this massive, it just sort of happened and took up way more time than I expected. -Anything else that is an ACTUAL BUG, let me know please. DOWNLOAD v1.2 http://www.drivingitalia.net/forum/index.php?app=downloads&showfile=7109
  6. Zakspeed Escort GR.5 DRM (Update v0.6) (Compatible with AC 1.2.2) Changelog: Alpha 0.6 Graphics: – Glowing brakes – Dynamic limiter arrow(like in lotus 49) – Revised various shaders/materials – New steering animation (sightly better, but still one little glitch) – Revised some skins/colors/details – New preview pictures (this never ends ) – New and more detailed hood locks (model/texture) – Some improvements in the BBS rims (model/texture) – 2 new Rothmans liveries (Wow, 30 skins now ) – New trunk locks/Bonnet Pins (model/texture)(or whatever is the name of this thing) – Revised the tail lights/brake lights to be combined. (model/texture) – Tweaked the lodB’s a bit more (model) – New emergency kill switch for fire extinguisher/electrical (model/texture) Physics: – live axle (no more toe/camber in the rear end, you need to watch your corner exit now ) This post has been promoted to an article
  7. Fonte. We got the CTDP's permission for 2005 mod and will start the project as soon as possible. We need some modders as below. If you would like to get in this project please contact me. Project Manager: topaloglu321 Conversion: DarkRaven, ????? Modeling: DarkRaven, ????? Physics: topaloglu321, ????? Sounds: NeverKrash, ????? Programming: ?????, ????? Textures/Materials: DarkRaven, Erhan Testers: topaloglu321, ?????
  8. conversione della versione originale creata da AdriánIzquierdo per rFactor (Fix for AC v1.2.2) - New AI file for stage. Stage should now work as before. Installation: Overwrite old ai folder. Located on ...content/tracks/montecarlostage3/ ----------------- Monte Carlo Stage 3 - v1.03 Download: (Please delete old Monte Carlo Stage 3 folder) http://www.mediafire.com/download/mavkp7msp4css8c/AC_Monte_Carlo-Stage3-V1_03-TTM.rar ----------------- Download link for BMW M3 e30 studded tires: (Copy all textures to example ...cars/bmw_m3_e30_dtm/skins/black folder.) http://www.mediafire.com/download/62abq3sl84uveac/AC_studded_tires-bmw_e30_m3-TTM.rar ----------------- Hi! It's time to release update for Monte Carlo Stage 3. This is final version and i will only update it if it doesn't work with newer versions of Assetto Corsa. Stage contains 4 different type of surfaces with different grip levels. I used for Monte Carlo Special Stage 3 - V1.03, rFactor version by AdriánIzquierdo as base for my versions and i have his permission to release stage.. Stage info: Pure fantasy 13,6 km stage 15 pitboxes - quick race with ai doesn't work anymore after AC V1.1 update and i don't know how to fix it or if it's possible to fix. Multiplayer should work, but not tested. I prefer to use ambient temp 10°c and not better track surface than green. Changelog v1.03: Fixed wooden barrier bug Small changes to surface file Some optimizations Changes to replay cameras
  9. This is another one of my friend Mythbuster's absolutely stunning creations. He originally made the car for BeamNG as a school project. (He also modeled the Seat Ibiza) With his permission of course, I've converted it to AC. Features a whopping 160 hp V8 with (GASP) over-head valves, and a hydromatic 4 speed auto. Few things to keep in mind: -No damage -Might be a top down version later -I tried my best with the tires. Without Kunos tire tool, It's damn near impossible to get realistic tires. HUGE thanks goes out to the_meco for getting the driver set up right, and of course, Mythbuster for slaving away at this thing for months. Also a big thanks to Stereo for helping me finally figure out the collision boxes using Blender. All the people I had test it, thank you so much for taking the time to do so. DO NOT MODIFY THIS CAR IN ANY WAY SHAPE OR FORM. DOWNLOAD fonte AC forum
  10. Fonte. DOWNLOAD v3.4 Aosta V3.4 - Change log -Improved all cameras. -Remade all the luminosity track. -Add new shaders. -Improved the brightness on the mountain for custom weather users. -Remade some textures. -Added time attack mode. -Added ideal line. -Added "animated" peoples. -fixed time for Semi Oval Sport and Semi Oval Sport chicane. -Fixed white curbs surface friction.
  11. ​ Hi Assetto Corsa community! You may know my conversions for rFactor and GTR2. Now I want to start converting the most beautiful tracks from gMotor2 universe to the next level, to Assetto Corsa. Infos about the track: The Solituderennen, Solitudering or (in French circuit of Solitude) is a 11.4 km road circuit near Stuttgart, and named after the nearby Castle Solitude. Motor sports events were held from 1903 to 1965. Because of the narrow pathways, only motorcycle events were held until 1956. The track and stands were expanded in early 1957 and racing sports cars and racing have been organized by the Automobile Club ADAC. Motorcycle Grand Prix took place on this circuit from 1952 to 1964, with the German motorcycle Grand Prix which takes place here in even years: 1952, 1954, 1956, 1958, 1960, 1962 and 1964. From 1961 to 1964, Grand Prix Formula 1 non-championship were held, in addition to tests of Formula 2 and Formula Junior. In 2003, a memorial was held, with many former members and vehicles. Full track with jumps and fishing! Facts: 15 pit boxes 11.408 meters long Features: -AI (pit and fast lane) -Cameras -Trackmap -Shadows for all objects -AC road shader -AC "water" shader (high ksSpecularEXP value) -working pit lane -a skybox -changed values for the lighting.ini -hot lapping function -release permission of the author I´m very detailed here because I´m missing some of these features in other conversions. Knows issues: -material transparency issues -some dark tree-textures news and changes in v1.0: -new cams -new track map -new map in tracks browser -re-textured and now moving flags -new gras and asphalt shader -treewalls are now collision walls -many changes of tree shader -many, many changes of shader values overall DOWNLOAD fonte AC forum
  12. Fonte. Updated to .57 May 16 2015 Graphic updates. Fixed some things, broke some things Download Track
  13. DOWNLOAD Following the wish of the author here is the French track Albi in his historic configuration. I recommend the Lotus T49 for this track and a racetime at 3:30 PM. Please note that this track and others are in development which takes so much time, that it is impossible to watch every question in every thread and forum. WIP screens of the track: ​ Facts: 22 pit boxes (maxed out) 3.636meters long Features: -AI (pit and fast lane) -Cameras -Trackmap -Shadows for all objects -AC road shader -AC grass shader -working pit lane -a skybox -changed values for the lighting.ini -hot lapping function
  14. Zolder '67 was build from scratch for GPL by Ginetto. He kindly gave me permission for a conversion. Pls. notice original GPL readme included in this archive. FEATURES: ========= - Racegroove - Collision objects (brake signs) - Corner skids download
  15. Pukekohe Park Raceway 2013 made by R1CHO conversion by Rainmaker ​ The second track of the R1cho trilogy This 3D-track was made by RR1CHO~XR~ and the xFactor Team with Bobs Trackbuilder. It was converted and enhanced to Assetto Corsa by Rainmaker. The track represents a good quality corresponding with the international importance of the track. Pukekohe Park Raceway is part of the V8 Supercars Championship. Please note that this track and others are in development which takes so much time, that it is impossible to watch every question in every thread and forum. WIP screens of the track: ​ Facts: (not set yet) pit boxes 2.920 meters long Features: -AI (pit and fast lane) -Cameras -Trackmap -Shadows for all objects -working pit lane -a skybox -newest values for the lighting.ini -hot lapping function DOWNLOAD fonte AC forum
  16. Fonte. Hello, after Salzburgring, another great track from Com8 will come to life in Assetto Corsa, Norisring! (video from rFactor) DOWNLOAD
  17. Version 0.97 includes the following versions: -Stock, 1.4L 4 cylinder -Modified, VR6 from Golf GTI -Mid engine, Turbo Ibiza -Modified, Turbo 1.8 20v AWD version (Syncro Golf parts) All of them have the bodies uv-unwrapped, and AO baked so they look nicer and may be skinned. Physics have all been gone through yet again, I'm very happy with how they are now... YET AGAIN. Still no damage, doubt I will add it. DOWNLOAD VERSION 0.97: http://www.mediafire.com/download/wrvr5fvztwvqyq6/seatibiza_V0.97.7z
  18. Fonte. Here is the first public version 1.0 of the BMWE90 WTCC0608 for rFactor2. Let me explain some more: 1. I want to call this version an "update to rFactor2" of the "evergreen" great mod made by Raceskinning.de starting by the 3D made by Thome and under his permission 2. My intention in managing it, was to let the essence of the mod itself, without changing the feeling in driving these cars, but at the same time improving and enhancing the features in those areas where rFactor2 uses its new technology like the flexible chassis, the new deformable tire structure, the new integrated gear, new shaders, etc... 3. I toke the decision to change only the default setup to have a car easier to drive and more performing, localcams views, seat adjustment and tires!!!! 4. About tires I spent a lot of time (but without having the necessary skill to manage the TGM files and +ttool at a pro level...) to reach my goal: Qualify Tire with high performances but very very sensitive in degradation more than in the "pure" wear, great for a couple of laps only; Race Tire for a lasting performance where aggressiveness in driving can be allowed but without sliding too much or spinning; Wet Tires very closed to the original ISI coefficients. Also AIs performances with Talent file seems to be at a good level, also if AIs do not mount Qualify Tire (not my fault) Changelog v1.1 - changed some coefficients following the new available technology of rFactor2 - fixed a graphic issue into the dashboard using HDR - “cutted” a little slice at the bottom of the front bumper to avoid (partially) to touch the ground, off road - tuned max speed for AIs closed to the humans - new talent files for all classes following new ISI specifications - tuned braking system - added option to personalize suites of each driver – standard rF2 driver (DRIVER) - added option to personalize specific BMW E90 helmet of each driver (EXTRA1) - pay attention for window… you must use WINDOW and duplicate the content to EXTRA0 too Many thanks to the several persons that gave me help, technical suggestions and support during the development. I hope you will enjoy the mod! DOWNLOAD - TEMPLATE And, thanks to ISR, a server and GETMOD option are already available! Feel free to email me in case of needs: slowmotion@symracing.net This post has been promoted to an article
  19. Adelaide Clipsal 500 2011 Street Circuit Download v0.85 This is a conversion of a track that I previously converted to GTR Evo. Its my first go at an Assetto Corsa track and will attempt to produce more V8 Supercar / Australian locations in the future. Fixed in this update: v0.85 Rainmaker AI and Lighting fixes included Tyrebundle at first chicane relocated Pit crews fixed Track textures and shader updated Grass texture and shader updated Sand texture and shader updated Shadows turned off on track walls (was causing bad flickering) Info: Length - 3.219 km (2.012 mi) Turns - 15 Grid Positions - 28 PitBoxes - 16 Current Issues: No track cameras Number of Grid positions not equal to Pitboxes Start and pit lights don't work Credit for the original track goes to Redhawk and RacerM. https://www.youtube.com/watch?feature=player_embedded&v=nIRLa9wHd6A
  20. VELOCIPEDE

    rFactor 2: grandi novità da ASR Formula

    Grandi novità arrivano questa mattina per gli appassionati di rFactor 2: il noto modding team ASR Formula ha infatti rilasciato per il simulatore ISI ben 4 nuovi aggiornamenti, ovvero le nuove release di Ferrari 643 e McLaren MP4/6 (v1.6), Ferrari F310 (v0.7 Beta) e F1 1992 Mod (v1.81). Ferrari 643 and McLaren MP4/6 v1.6: total revision of physics, sound and skin, now in HD quality 4096x4096. Fixed small bugs. Ferrari F310 v0.7 Beta private: physical renovation, added nosecone late season, correct gearbox and texture. F1 1992 Mod v1.81: Update (full mod) that improves the physical LE and AI rcd talent.
  21. Fonte. Happy to announce the arrival of " ROC " Race of Champions in Wembley Stadium ​ "Race "super special " between two drivers on two parallel tracks, which form a continuous circuit. Both drivers and travel the same distance in the same places , but not at the same times . In a duel , the winner is the one who homered via the two tracks , as soon as possible ." This version is a version of Alex , Com8 based on rFactor . He has allowed us to convert its track on assetto corsa . Details: - 4 pit stands - 4 start if you want - Ai lane - No tracks camera for the moment (if you want to help do not hesitate) - Basic tracks surfaces - Need to add 4 laps for have 2 loops Download
  22. Fonte. After the NSX is finalized, I'm going to port my Corvette C6 models to AC as well. David will provide the physics, and I think we need sounds (sound guy?). There will be 4 variants: Coupe, Grand Sport, Z06 and ZR1. I'm not quite sure yet about the model years of each variant. All cars have 2009 year interior. The Coupe has 2005 wheels though.
  23. Renault Clio V6 255 v0.4 Model and Sounds by B375 from rFactor Conversion and Physics totally redone by AzN_devil from real life measurements Sounds and Shaders and UV mapping could use more work but it's in a good enough state to release for now. Renault Clio V6 255 PH2 Chassis: CB1U Engine: L7X 762 Cubic Capacity(cc): 2946 Gearbox: PK6-017
  24. Monza 1988 a carrera4 presented by schwarzbierbude.de ===================================================== This 3D-track was made by carrera4 for the F1 1988 rFactor mod. It was converted and enhanced to Assetto Corsa by Rainmaker and members of schwarzbierbude.de. The conversion of the 1988s tracks is a project of schwarzbierbude.de your friendly AC-Server. Facts: 21 pit boxes 5.800 meters long Features: -AI (pit and fast lane) -Cameras -Trackmap -Shadows for all objects -working pit lane -a skybox -newest values for the lighting.ini -hot lapping function Known Issues: -some cars have issues with the surface DOWNLOAD
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.