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  1. Il team Sector3 ha appena rilasciato il nuovo update per il suo RaceRoom Racing Experience. L'aggiornamento ci mette a disposizione la nuovissima Formula RaceRoom US (ovvero una monoposto Indycar), ulteriori migliorie al comparto VR, nuovi data display per varie vetture ed i soliti bugfix. Da non dimenticare che nel prossimo futuro di RaceRoom sono già previste numerose novità, come McLaren 650s GT3, BMW M6, Anderstorp, Karlskoga e Mantorp Park. Per commenti ed i dettagli del lungo changelog correte sul forum.
  2. We plan to release a new patch for RaceRoom next week. Among other things you will get your hands on the FR US! The Formula RaceRoom US will become available next week! Are you ready to take this V6 675 HP Monster on the track? More info about the car on our forum: High res images on

    RaceRoom: patch in arrivo con la FR US

    Il team Sector3 Studios ha appena annunciato che la prossima settimana sarà rilasciata la nuova patch di aggiornamento per il suo RaceRoom Racing Experience. L'update, oltre alle consuete migliorie e bugfix, porterà con sè anche l'attesa monoposto denominata Formula RaceRoom US, ovvero americana, sotto il cui nome di fantasia si cela in realtà la vettura Indycar che vedete protagonista delle immagini in video qui sotto.
  4. Il team Sector3 ha appena rilasciato un nuovo aggiornamento per il suo RaceRoom Racing Experience. Oltre ai consueti bugfix e migliorie varie, il nuovo update ci mette a disposizione anche il nuovo circuito di Silverstone (in 4 configurazioni) e l'update per la fisica delle vetture DTM. Qui di seguito il changelog completo ed il trailer di lancio. 25-01-2017 What’s New (Summary) First pass of VR support Leaderboard divisions. Multiplayer Browser Revamp. Manual Pitstops in Get Real. AI Stress factor. All DTM seasons updated to latest physics. Silverstone and Stowe. Game: Added a first pass of support for OpenVR. Read more about it HERE. Fixed an issue where turning the virtual wheel in vehicle settings on/off would not apply in game until session restart. Tweaks to Memory usage of Instant Replays and changed so instant replays always request 300 seconds length. Memfiles are now written to disk when becoming too large. Player is now allowed to pit in non race sessions (to practice pitstops, change tires, refuel…). Before, the player would automatically be brought to garage menu after entering pitlane. Fixed issue with timing on single lap layouts (ie Nordschleife Tourist) when starting from garage in non race sessions. Fixed issue with best individual sector times being calculated incorrectly. Fixed a case where enabling Manual Depth of Field mode wouldn’t always lock the focus plane on the currently selected car Fixed AI pitting in last lap on certain occasions by adding precision to calculations for refuelling. Fixed incorrect stance for certain cars, fixed this for replays as well now. Updated the Fanatec SDK to version 2.2 Added support for Fanatec CSL and added a default profile. Moved the message area used for displaying current camera, chat messages etc. down a bit so they don't overlap with the text field that displays which leaderboard division the player is in. Fixed issue with mouse steering resetting to zero position when looking left/right in cockpit & hood cams. Fixed an issue with race position overlay sometimes missing entries if they get processed in the wrong order. Fixed an issue where player would see pit lane speed window when off track on certain areas. Fixed an issue in timing screen where multiple entries of the same driver would appear. Minor tweaks and fixes to protocol that communicates to backend and web to support the additional data in the MP browser. Fixed DQ on late penalties being treated as it was ON when it was OFF. The Pit menu and Pit In Now overlays should now be hidden when restarting a non race session. Fixed an issue where cars could remain ghosted after receiving a slow-down penalty Fixed a crash occuring when game attempted to save pit presets on certain occasions. Fixed a rendering issue with cars that would occur when changing visual preset from low to custom and changing shadows from off to lowest. Multiplayer: Fixed issue with the dedicated server writing a backend log file in the wrong folder when too many liveries were allowed on the server. Fixed an issue in timing screen where multiple entries of the same driver would appear. Sounds, Cameras, Physics & AI: Introduced “Stress factor” for AI. AI’s can now be pushed into making mistakes when under pressure. Likelihood of those mistakes increases from being chased and from collisions. Improved AI awareness of opponents on their sides. When two AI’s are side by side reaching a braking point, one will brake 3% earlier and the other 2% later, depending on longitudinal position and relative speeds Increased awareness for AI when under blue flag and upon leaving pitlane for incoming traffic Punctures : occurrence of tire punctures are now tied to wheel rotation speed rather than vehicle speed. Reduced the bouncing of certain cars upon spawning in their garage location. Fixed a case that would cause 4WD cars to run with differentials wide open Fixed a case where DRS could disengage when driving over bumps Audi TT Cup and TT RS VLN : Added rear downforce to AI cars to keep them more stable in high speed weight transfers where they are often caught losing control. Tweaked AI versus players collisions to be more fair to the player DTM : Ported 2016 physics and sounds to all past seasons of the DTM. GTR 3 : AI update, Improved standing starts for all cars, AI versus player collisions tweak to be more fair to the player Mercedes C63 DTM 2016 : Fixed the noisy suspensions and increased engine volume Raceroom FR3 : updated sounds RedBull Ring GP : Cut rules update for more strict rules Art: Chang: Adjusted IBL to match the new light setting Zandvoort : fixed missing terrain, fixed missing generics, fixed terrain normals, redone sets for generics/audience, swapped 2d audience with latest models, fixed underpass shadow on track Alpina B6 : Fixed incorrect windscreen banners in certain liveries. Portal & Backend: Revamped Multiplayer Browser. Implemented Leaderboard Divisions. Leaderboards with over 100 entries will now divide into divisions. Added thumbnail support to MP Browser. Dedi admins can now upload their custom image to represent their servers (PS: Servers with offensive images will be removed.) Fixed some scrolling issues in certain sections of portal. Fixed an issue where clicking the race button in MP browser while it is greyed out would lock the game

    RaceRoom: Nürburgring Legends DLC

    Il team Sector3 ha rilasciato un nuovo pacchetto addon per il suo RaceRoom Racing Experience: al prezzo di 14,99€, il nuovo Nürburgring Legends DLC ci mette a disposizione il tracciato del Nurburgring, sia in configurazione GP che il temibile Nordschleife, oltre a sette vetture che in qualche modo hanno legato la loro fama al temibile "Inferno verde" tedesco, come ad esempio la Zakspeed Capri o la BMW M1 Procar. The Nürburgring Legends DLC includes the Nürburgring GP track + the infamous Nordschleife, bundled with 7 iconic cars that wrote history on the longest, most beautiful & challenging race track of the world. Cars: Chevrolet Cruze TC1 WTCC 2015 - Zakspeed Capri - BMW Z4 GT3 - RUF RT12R - BMW E30 - BMW M1 Procar - Pagani Zonda R Tracks: Nürburgring GP (3 Layouts) - Nordschleife (4 Layouts)
  6. Il team Sector3 ha iniziato il lavoro di sviluppo del suo tracciato del Nurburgring Nordschleife, che sarà inserito in RaceRoom Racing Experience. So it begins!

    R3E: WTCC 2015 e Nordschleife in video

    Inside Simracing ci propone in questo video due attese novità in arrivo per il RaceRoom Racing Experience targato Sector3: l'addon dedicato al WTCC 2015 ed il circuito del Nurburgring Nordschleife. ISR presents our Test Drive of the soon to be released WTCC 2015 pack at the also soon to be released laser scanned Nordschleife in RaceRoom. For this Test Drive, Billy fired up the Chevrolet Cruze for a 2 lap race against the rest of the WTCC 2015 pack AI set to 115% strength. Watch to see what Billy thought of the latest edition of the WTCC pack and the soon to be released Nordschleife on RaceRoom.

    R3E: Bentley e Nordschleife in video

    Inside Simracing ci presenta nel video qui sotto una doppia anteprima dedicata a RaceRoom Racing Experience: possiamo ammirare la Bentley Continental GT3 in azione al Nurburgring Nordschleife, entrambe in arrivo dal team Sector3.

    RaceRoom: Nordschleife in screens

    Il team Sector3 ci mostra oggi i primi screens di anteprima del nuovo Nurburgring Nordschleife realizzato con tecnologia laser scan, che sarà disponibile con la prossima patch di imminente rilascio per RaceRoom Racing Experience.

    RaceRoom: il Nordschleife in video

    Il team Sector3 prosegue il lavoro di sviluppo del circuito del Nurburgring Nordschleife per il suo RaceRoom Racing Experience. Ecco qui sotto un nuovo video di anteprima che ci mostra un giro completo del tracciato. We are working hard to make 2016 as exciting as last year, with new features, cars and tracks coming to R3E and a few other surprises you will hear more from soon! For now we´d like to thank you all for your support and present you the current status of the long awaited Nürburgring - Nordschleife in a full lap onboard preview. The artists are still very busy adding more details to the track, aiming to deliver you the best Nordschleife Experience possible. We promise you the wait will be worth it. Enjoy!

    R3E: Formula RaceRoom e Nordschleife

    Il team Sector3 prosegue il lavoro di sviluppo sul suo apprezzato RaceRoom Racing Experience: in occasione del SimRacing Expo svoltosi al Nurburgring, sono state mostrati in anteprima due contenuti inediti di prossimo arrivo, come il tracciato del Nordschleife e la monoposto Formula RaceRoom (ovvero F1).
  12. I SimBin hanno annunciato su Facebook che alle ore 17 di questo pomeriggio si terrà un live streaming del multiplayer di RaceRoom Racing Experience. Il team sarà presente nella chat e cercherà di rispondere alle domande che vorrete porre loro. Se avete un po' di tempo libero e volete vedere con i vostri occhi come procedono i lavori su questa richiesta feature del simulatore sintonizzatevi tra qualche ora a questo link!
  13. It is time to kick the closed beta doors of their hinges and open it for public access! Is always feedback is very welcome! We will keep expanding and building the game further and futher as time comes by, so it is safe to assume your favourite cars will find its way in R3E eventually! Haven’t downloaded RaceRoom Racing Experience yet: go and get it right here! This post has been promoted to an article

    R3E: votazioni e novità dai Simbin

    Ci aveva già pensato qualcun'altro di nostra conoscenza prima di loro, fatto sta che oggi anche il team Simbin ha pensato di chiedere tramite sondaggio a tutti gli appassionati di RaceRoom Racing Experience le piste e vetture preferite da inserire poi nel software nel corso del 2014. Il gruppo svedese ha inoltre annunciato una lunga serie di novità e migliorie che saranno implementate sia in R3E che in DTM Experience, fra le quali spicca una interessante "IA adattativa". We are very happy to hear that you guys liked our Adaptive AI system and based on the feedback, we keep improving it. We also fixed some issues that were causing AI to go faster or slower than intended on some sessions. We slightly changed how skilled they should be by default, depending on the difficulty the player starts in. This is just for the beginning and as soon as the player gets some race session going on a track, the AI will start adapting to the performance of the player...

    R3E si aggiorna

    Il team Simbin ha rilasciato un corposo aggiornamento per il suo RaceRoom Racing Experience. L'update apporta migliorie e bugfix praticamente in tutti i comparti del gioco. Per il download non dovete fare altro che lanciare Steam ed attendere l'upgrade del software.
  16. In questo caldo Ferragosto il team Simbin ci propone un nuovo video di anteprima dedicato al suo RaceRoom Racing Experience: il trailer ci mostra per la prima volta in pista, sul tracciato di Mid Ohio, la nuovissima Chevrolet Camaro GT3, annunciata come prossima vettura extra in arrivo. The Trans-Am Series is racing this weekend at Mid-Ohio, to celebrate the occasion we thought a sneak peek at upcoming content in R3E would be nice! This video is showing work in progress content, final content may differ.
  17. The Trans-Am Series is racing this weekend at Mid-Ohio, to celebrate the occasion we thought a sneak peek at upcoming content in R3E would be nice! This video is showing work in progress content, final content may differ. This post has been promoted to an article
  18. La galleria ufficiale di RaceRoom Racing Experience è stata pubblicata su Flickr.

    RaceRoom Racing Experience si aggiorna

    Con puntualità svizzera, il team Simbin ha rilasciato il suo corposissimo aggiornamento per RaceRoom Racing Experience: come si può leggere dalle dettagliate note di rilascio, l'upgrade si occupa non solo di correggere svariati bugs, ma apporta anche moltissime migliorie, ed alcune novità.
  21. Ottime notizie per tutti coloro che non vedono l'ora di mettere le mani sull'Oculus Rift, il visore di cui tanto si sta parlando ultimamente. Look what arrived today
  22. Con un nuovo post su SimBin Insider, il blog ufficiale del team svedese, i SimBin annunciano una nuova licenza acquisita per R3E. Questa volta si tratta della Alpina Automobiles, della quale è stata svelata la Alpina B6 GT3, vincitrice del campionato ADAC 2011. 530 cavalli di potenza erogati da un potente V8 per 1230 KG di peso ne fanno una vettura decisamente interessante, che tutti gli appassionati potranno provare una volta che RaceRoom verrà pubblicato. Questo messaggio
  23. Come da titolo, chi volesse provare queste due vetture per farsi un'idea se valga la pena o meno acquistarle, può farlo fino a domani pomeriggio.
  24. Nuovo intervento dei SimBin su SimBin Insider, questa volta con un nuovo trailer di anteprima e i primi dettagli sui prezzi che caratterizzeranno questo simulatore. Come già si sapeva, alcune auto e tracciati saranno inclusi nella versione base per tutti. I contenuti aggiuntivi potranno essere acquistati a parte, sia singolarmente che nei pacchetti che verranno pubblicati. I prezzi sfruttano la valuta di Steam. Troviamo quindi cifre decisamente abbordabili, soprattutto considerato che il pacchetto base sarà completamente gratuito. Questo messaggio
  25. Nuova licenza annunciata per R3E, l'Audi. La prima vettura ad essere riprodotta sarà la R8 LMS. This post has been promoted to an article
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