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  1. La Kunos Simulazioni ha appena annunciato sul proprio blog ufficiale che domani sarà disponibile per la versione Playstation 4 di Assetto Corsa l'atteso Porsche Pack volume 1, con le prime 7 splendide vetture della casa di Stoccarda. In contemporanea sarà disponibile anche l'update che porta il software alla versione 1.09, con varie migliorie e fix. Inoltre l'update metterà a disposizione gratuitamente due contenuti bonus: la Porsche Panamera G2 Turbo e la versione storica di Silverstone! A causa di alcuni problemi riscontrati, gli utenti XBox One dovranno pazientare ancora qualche giorno. Console Porsche Pack Vol. 1 DLC Launch & Update v 1.09 Hi everyone and welcome to another community blog! Today, we want to talk with you guys about the upcoming Porsche Pack Vol. 1 DLC for console. For those who are unaware, the Porsche Pack Volume 1 introduces some of the most iconic Porsche cars ever created, coupled with some of the most recent models of the Porsche 2016 line-up, with the aim to offer a perfect mix between road cars, hypercars, as well as modern and historic GT and racing models. Here’s what you can expect in the first DLC pack… Porsche 911 Carrera S Porsche 918 Spyder Porsche 911 Carrera RSR 3.0 Porsche 718 Cayman S Porsche 917/30 Spyder Porsche 935/78 ‘Moby Dick’ Porsche Cayman GT4 Clubsport Not only that, but we’re preparing to launch Update v 1.09, which brings a bunch of features, changes and fixes to Assetto Corsa… UPDATE V 1.09 FIXES AND CHANGES – Upgraded physics engine and network protocol to bring them in line with the PC version of Assetto Corsa as of release 1.9 – Upgraded FMOD to latest 1.08, and done a lot of tweaks and fixes to the audio of all cars – Fixed some problems with the AI on race start – Fixed crash when suspending the game during a multiplayer race – Fixed a recurring crash with Special Events, caused by a certain sequence of actions in the launcher – Fixed bug that blocked users from pushing turbo to 100% – Fixed bug with Traction Control level selection – Fixed several translation issues – Fixed a degenerate collision triangle in Brands Hatch that was causing the simulation to break when hitting it – Added support for visible checkpoints in Time Attack mode – Added new controls presets – Added support for Porsche-specific car features and Special Events – Added support for DLC content: Porsche Pack #1 – Added driver skins FREE BONUS CONTENT As part of Version 1.09, we’ll be giving our players 2 pieces of FREE bonus content… The brand new and recently unveiled Porsche Panamera G2 Turbo, the latest luxury saloon model manufactured by Porsche, as well as the historic version of the Silverstone circuit! PLAYSTATION 4 UPDATE & DLC LAUNCH We’re pleased to announce that the Porsche Pack Vol. 1 DLC will launch tomorrow, along with Update v 1.09. We cannot wait to hear your thoughts, so be sure to download the update, give the DLC a go and let us know your thoughts! As for our players in Asia, the Porsche Pack Vol. 1 DLC can be downloaded on December 6th. XBOX ONE UPDATE & DLC LAUNCH Unfortunately, we have encountered some problems with the Xbox One update and we are unable to launch the patch and Porsche Pack Vol. 1 DLC tomorrow. The team at Kunos are working flat out right now and doing all they can to solve the issues, resubmit and bring the update, along with the Porsche Pack Vol. 1 DLC, to Xbox One as soon as possible! Stay tuned to our community channels… We will update you as and when we can with more information. This post has been promoted to an article
  2. VELOCIPEDE

    AC: Porsche Pack Vol.1 & Update v1.09

    Console Porsche Pack Vol. 1 DLC Launch & Update v 1.09 Hi everyone and welcome to another community blog! Today, we want to talk with you guys about the upcoming Porsche Pack Vol. 1 DLC for console. For those who are unaware, the Porsche Pack Volume 1 introduces some of the most iconic Porsche cars ever created, coupled with some of the most recent models of the Porsche 2016 line-up, with the aim to offer a perfect mix between road cars, hypercars, as well as modern and historic GT and racing models. Here’s what you can expect in the first DLC pack… Porsche 911 Carrera S Porsche 918 Spyder Porsche 911 Carrera RSR 3.0 Porsche 718 Cayman S Porsche 917/30 Spyder Porsche 935/78 ‘Moby Dick’ Porsche Cayman GT4 Clubsport Not only that, but we’re preparing to launch Update v 1.09, which brings a bunch of features, changes and fixes to Assetto Corsa… UPDATE V 1.09 FIXES AND CHANGES – Upgraded physics engine and network protocol to bring them in line with the PC version of Assetto Corsa as of release 1.9 – Upgraded FMOD to latest 1.08, and done a lot of tweaks and fixes to the audio of all cars – Fixed some problems with the AI on race start – Fixed crash when suspending the game during a multiplayer race – Fixed a recurring crash with Special Events, caused by a certain sequence of actions in the launcher – Fixed bug that blocked users from pushing turbo to 100% – Fixed bug with Traction Control level selection – Fixed several translation issues – Fixed a degenerate collision triangle in Brands Hatch that was causing the simulation to break when hitting it – Added support for visible checkpoints in Time Attack mode – Added new controls presets – Added support for Porsche-specific car features and Special Events – Added support for DLC content: Porsche Pack #1 – Added driver skins FREE BONUS CONTENT As part of Version 1.09, we’ll be giving our players 2 pieces of FREE bonus content… The brand new and recently unveiled Porsche Panamera G2 Turbo, the latest luxury saloon model manufactured by Porsche, as well as the historic version of the Silverstone circuit! PLAYSTATION 4 UPDATE & DLC LAUNCH We’re pleased to announce that the Porsche Pack Vol. 1 DLC will launch tomorrow, along with Update v 1.09. We cannot wait to hear your thoughts, so be sure to download the update, give the DLC a go and let us know your thoughts! As for our players in Asia, the Porsche Pack Vol. 1 DLC can be downloaded on December 6th. XBOX ONE UPDATE & DLC LAUNCH Unfortunately, we have encountered some problems with the Xbox One update and we are unable to launch the patch and Porsche Pack Vol. 1 DLC tomorrow. The team at Kunos are working flat out right now and doing all they can to solve the issues, resubmit and bring the update, along with the Porsche Pack Vol. 1 DLC, to Xbox One as soon as possible! Stay tuned to our community channels… We will update you as and when we can with more information.
  3. VELOCIPEDE

    Assetto Corsa v1.9 & Porsche Pack Vol.1

    Changelog v1.9: - New Porsche 991 Carrera S (Porsche Pack #1 DLC) - New Porsche 918 Spyder (Porsche Pack #1 DLC) - New Porsche 718 Cayman S (Porsche Pack #1 DLC) - New Porsche 917/30 CanAm 1973 (Porsche Pack #1 DLC) - New Porsche 911 Carrera RSR 3.0 1974 (Porsche Pack #1 DLC) - New Porsche Cayman GT4 Clubsport (Porsche Pack #1 DLC) - New Porsche 935/78 Moby Dick 1978 (Porsche Pack #1 DLC) - New Porsche Panamera G2 Turbo - New Silverstone 1967 historic track - Added session time/laps on the top of the screen (laps are the leader ones) - Now race is over when the car complete its lap and the leader has finished his last one - Added dynamic ARB - Fixed possible collision still active on race restart - Added ERS recharge digital display - Improved precision on all digital leds - GT3 cars use tire model v10. - Fixed TC sound distortion when triggered for the first time - New camber grip variation formula (Thank You Nao!) - Simplified DirectX 11 initialization - Added official "Sparco" license to Assetto Corsa - Added Ballast system through Ballast App (single player only) - Added new F9 vertical layouts - Added new driver + crew texture system - Added new personal driver texture - Fixed virtual mirrors rendered when not necessary - Fixed Kers and ERS able to rev in neutral and reverse gear and overrev the engine - Improved FFB App UI, so label is readable by VR users - Added multiplayer splits - Added Time Table leaderboard mode: this includes realtime splits and delta - Added Fmod optimizations - Added Anti-Wrecker protection - Fixed AI "flapping" DRS in traffic - Improved autoshifter - Improved laptimes board by adding splits and tyre compound - Fixed backfire animation freezing after session change - Fixed leaderboard history in multiplayer - Added voting spam protection - horizon locked view removed from Bumper camera - Delta App reviewed - Fixed possible flickering in case of engine stall - Added backfire animation to Zonda R - python new functions and members - getCarTyreCompound(carid) - Tyre blister and grain are now tied to the "Wear" settings and not "Damage". Wear=0 will turn off graining and blistering simulation - Fmod updated to 1.08.12 - Updated SDK for modders - Removed reverb snapshot in the Fmod project - General audio engine code cleaning and bug fixing - Vastly improved Fmod resource usage - Voice stealing is now properly managed by code, so the sound mods will follow the same behaviour of the original sound banks - Fixed listener priority for cars in pits. They don't steal the priority anymore - Amount of events instances are now properly limited in order to keep proper volume range and overall performace improvement - Overall volume balance - 7.1 surround should now work as expected (on all platforms) - Fixed audio initialization pop when the session starts - Stereo imaging now works as expected - Fixed ambience sound affected by reverb zones - Reworked reverb logic: when triggered onboard, the reverb is given by the exterior engine - Reworked distance attenuations for enhanced experience (e.g. engine_int raised to 350 meters) - Reworked wind curves: now the wind volume is related to the air pressure (i.e. player car will hear turbulence when in draft and AP value goes below 1.00) - Reworked surfaces audio curves - Reworked skids logic - Fixed skids positional sound - New exterior skids sound - Set tyre skid entry point to 100 in audio.ini (set what you prefer in the audio options) - Reworked code management for traction control and limiter events - Tweaked wind and limiter sound emitter position in dashboard camera - Audio compressor on engine_ext event now works as expected when many cars are involved - Surfaces, crashes and skids are now properly audible in chase and track cameras - Opponents volume now honours F1 cameras. For track/free cameras it is set to max (optimum for replays, broadcasting etc.) - Fixed load/coast smooth for AIs and multiplayer - Fixed transmission smooth and pitch for multiplayer opponents - Engine volume setting is now related to the player/focused car - When driving, some opponents events are now audible (e.g. skids, surfaces and gear shifts if available) - Surfaces events are now properly cached. This fixes stuttering when a surface event is triggered for the first time and should limit "digital clicks" - Fixed multiplayer opponent surfaces sound when it leaves instantly (e.g acs proces kill/crash) while driving on sand/kerb/etc... - New dirt sound effects - New brake squeal for some "old" cars - Added audio fade when track camera changes - Added [VERSION] section in audio.ini - Removed [LATENCY] section in audio.ini (managed by FMod itself now) and from the GUI - Slightly modified gear grind sound - Fixed wrong listener position for track and car cameras in some situations - added DRL on LaFerrari, Mclaren P1, Nissan 370Z Nismo, Nissan GTR and Ford Mustang - added templates for Porsche Vol. 1 cars - fixed excessive brake light brightness on Ford Mustang - minor graphics fixes on Triple Pack cars - [Modding] added harvest series function in digital_instruments [KERS_RECHARGE_SERIE] - [Modding] added 918 Spyder-style full power usage series function in digital_instruments [POWER_918] - Added PACKER_RANGE_HF and PACKER_RANGE_HR for heave springs packer settings in setup.ini - Packers now use bump stop rates
  4. VELOCIPEDE

    AC: Porsche Pack, patch su XBox e DLC

    Great news everyone! Xbox One owners can now download update V1.03 today including smoother framerate, no screen tearing, re-balanced AI’s and FREE bonus content. Playstation 4 owners will also be able to purchase the Prestige pack which include 9 new cars! You can find more information on the PS Store. Don’t worry because Xbox One owners will be able to download the Prestige Pack tomorrow as well. If this wasn’t enough then you will be pleased to hear that we are launching the Japanese Pack on both consoles tomorrow and Season Pass owners will be able to download this pack at no extra charge! Please note: if you pre-ordered Assetto Corsa then you will be able to buy the remaining 6 cars from the Prestige pack in the Performance Upgrade pack which launches tomorrow too! Thanks for your support and we hope you enjoy driving the latest additions to Assetto Corsa!
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