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Found 4 results

  1. VELOCIPEDE

    Build 494 - Update 21

    rFactor 2 Build 494 Now Available! You can now download rFactor 2 Build 494 from our downloads page. As always, we have a new free demo that utilizes the latest core code. Our first release of the year, this update includes a number of graphical updates. Most notable is the automated HDR, which uses a set of functions to change all lighting elements automatically/dynamically, based on real geographical location variables, and time of the day. This gives a much more stable and consistent lighting experience. You may still use your personal HDR profiles. You may also notice some shader draw dist
  2. VELOCIPEDE

    rFactor 2 Build 494 Update 21

    Update 21 (Build 494) Changelog (February 26, 2014): ===================================================== GRAPHICS: ———————— Now defaulting to automated HDR parameters instead of manual profiles for every track when this build is first run. After that, you can change back to a specific profile if you want. The preferred profile for any track is now called “automation”. Fixed calculation and tweaked numbers to reduce cloud pop-in. There’s a few items missing from this changelog, shadow draw, etc. FEATURES: ———————— Optional new HDV [sUSPENSION] line ModelWheelsIncludeAllTireMass=1 imp
  3. VELOCIPEDE

    Project CARS Build 494 (Team Member+)

    Anche oggi, come ogni venerdi, il team SMS ha rilasciato una nuova versione aggiornata del suo simulatore in fase beta: è infatti disponibile la nuova Build 494 di Project CARS, che possono scaricare tutti gli utenti Team Member+.
  4. Build 494 (14/06/13, Team Member+) Cameras: * Changing default values for look to apex etc * Adding in dof effect for helmet camera when moving at speed and going into apex Race Weekend: * Implemented global session timer for practice, qualification, and warmup races * Fixed black background screen when going into the race overview screen for the first time * Implemented Autopilot throughout the game, except for the Online menu option where it can be disabled * Implemented variable session durations (changable via a FE menu option) for practice1&2, qualification and warmup * Turne
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