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  1. Dopo anni di lavoro, il team Apex Modding ha finalmente rilasciato per rFactor 2 l'attesissima versione 1.0 del suo imperdibile GT3 2012 Mod ! Il progetto, che è possibile scaricare gratuitament dallo Steam Workshop, include tutte le vetture GT3 dell'epoca, ovvero quelle partecipanti all'ADAC GT Masters, Blancpain series, FIA GT3 series, PIRELLI WORLD CHALLENGE e Nordschleife VLN. Per commenti e discussioni fate riferimento a questo topic del forum. We at Apex Modding Team thank you for downloading our 2012 FIA GT3 mod for rFactor2. It took years of work to create, improve and fix content, as well as stay current with game and technology updates. If you enjoy our work and wish to support us for past content or for future incentive, you can donate any amount through this link.If you downloaded our mod outside of Steam, please do not forget to install “AM_FIAGT3_2012.rfcmp” as it is the file that contains the sounds. Below is a summarized changelog between our last public beta and our v1.0 release. Enjoy the reading and we hope you will enjoy racing a full grid of cars - Bentley, BMW, Chevrolet, Mercedes, and an Italian and another German manufacturer – both offline and online!Apex Modding FIA GT3 2012 version 1.0- New cpm 2.0 tyres based on Studio 397 tyre database, rebuilt and tweaked with Redapg online tools. IMPORTANT: You need to be careful on the first lap out of the pits as these tyres, like in real life, need to reach a proper temperature window. If you push too hard too soon, the long-term pace and tyre life will be jeopardized. This mod is an endurance mod, like in real life, strategy is important. S7 tires are the softest compound, S9 are the hardest compound.- S7 tyres can handle 30 laps at a circuit like Spa-Francorchamps. The S7 is the tyre to use in Sprint races (Lasting one hour or less).- S8 lets you run a double-fuel stint and can last roughly two hours.- S9 can last up to three hours so it is a great option for proper endurance races- Reworked default setups which now offer a great blend between drivability and stability.- Added latest rFactor2 tech such as:- ABS, Traction Control (default setting is Medium), rain drop shaders and behavior to body and windscreen (wipers are now necessary), tweaked chassis flex, fuel movement- Undocumented and not fully supported by the game, we added night lights in the cockpits of 997, 12C, SLS, and Z4 as per real life references. There are limitations to what was realistically achievable so we had to settle for an implementation that worked and was not buggy- Illuminated MOTEC Reworked car filters and categories, and added more filters:- AMGT3: All cars (each manufacturer has their own filter too)- AM_ADAC-GT: Cars that participated in the ADAC GT Masters- AM_BES: Cars from the Blancpain series- AM_FIAGT3: Cars from the FIA GT3 series- AM_PWC: Cars from the PIRELLI WORLD CHALLENGE- AM_VLN: Cars that participated in the Nordschleife VLN race- Some series have cars with only a couple of liveries. We were not able to paint all of the cars but believe the overall representation is very good. The mod is now organized in a way where new skins are more easily added and found, and more skins can be added in a future update if the community wishes to contributeDebugging- Reworked Z06 chassis flex to address bottoming issues in tracks like Nordschleife or Spa-Francorchamps- Removed heat haze from the SLS- 799 cockpit camera correctly centered- Removed fuel mixture settings- MP4-12C and Z06 now use the correct sidewall textures- Reworked class filter displayNot Included- Chassis scratches due to game limitations. Detachable parts remain.- Car LED position lights as the real cars we recreated did not feature suchCredits:- 3D, 2D art, sounds, physics: Apex Modding Team (https://www.apex-modding.com/)- Additional physics: Chris redapg (his online tools), Michael Borda, Marek Lesniak- Additional 2D and 3D: shadow works, olisoft, sfersystem, Tolik, Totorman, Stano, Cartman 78, Gui lite- Additional sounds: Destroem- Additional art, windshield wipers and rain effect: SlowMotion, Nibiru (XFactor Racing)- Studio 397 for the updated tyre database from where we could study new entries- Testing: Apex Modding, adakar, archi, and special thanks to wishmaster and P1-Gaming for extensive beta testing of updates and Balance of Performance
  2. Il team Studio 397 ha annunciato tramite i social alcune novità interessanti in arrivo per il suo rFactor 2. La prima novità è rappresentata dalla Porsche 911 GT3 R, che sarà rilasciata in un DLC a pagamento e non ha nulla a che vedere con la versione 911 RSR GTE già disponibile da qualche tempo. La seconda vettura annunciata in anteprima è la possente BMW M6 GT3, che quest'anno ha trionfato nella 24 Ore di Spa del Blancpain GT Series. Confermata anche la terza vettura, l'Audi R8 LMS GT3, mentre la quarta è la nuovissima McLaren 720S GT3. In attesa di conoscere la quinta ed ultima auto del pacchetto, speriamo che il nuovo DLC sia rilasciato già per il prossimo Natale. Gli sviluppatori sono inoltre al lavoro per migliorare sensibilmente il comparto grafico del simulatore, implementando la tanto attesa tecnologia degli shader, ovvero gli effetti con nuovi riflessi e transizioni tra luci ed ombre. Infine vi segnaliamo, tramite questo link, un semplicissimo contest legato ai social che vi permette di tentare di vincere proprio il nuovo DLC, oltre ad un secondo pacchetto a vostra scelta!
  3. Audi presenta due nuove "Vision Gran Turismo", le prime Vision Gran Turismo a correre su un vero tracciato da gara. Oggi 9 aprile, Audi ha organizzato un evento all'Audi Driving Experience Center situato alla periferia di Ingolstadt, durante il quale ha presentato la sua "Audi e-tron Vision Gran Turismo". Contemporaneamente, due versioni dell'auto caratterizzate da metodi di propulsione diversi sono state aggiunte a Gran Turismo Sport con un aggiornamento gratuito. Tutti i dettagli a questo link.
  4. VELOCIPEDE

    iRacing: Audi e Porsche LMP1 in arrivo!

    Con il breve ma intrigante filmato che potete ammirare qui sotto, il team di iRacing conferma lo sviluppo delle spettacolari vetture prototipo di classe LMP1 di marchio Porsche ed Audi. Come dice il video, "la rivalità nel motorsport continua... in virtuale"! Commenti sul forum.
  5. Con il breve ma intrigante filmato che potete ammirare qui sotto, il team di iRacing conferma lo sviluppo delle spettacolari vetture prototipo di classe LMP1 di marchio Porsche ed Audi. Come dice il video, "la rivalità nel motorsport continua... in virtuale"!
  6. Dopo aver annunciato il pre ordine ed averci presentato la splendida McLaren 720S, Slightly Mad Studios torna ad annunciare ufficialmente nuove vetture per il suo prossimo Project CARS 2: questa volta possiamo ammirare in pista le cattivissime GT3, ovvero Audi R8 LMS, McLaren 650S e BMW M6. Non mancano i consueti screenshots di anteprima. 3 new GT3s in Project CARS 2: Which is your weapon of choice? GT3 is an accessible entry-point into top-tier motorsports, both in the real-world and with Project CARS 2. With dozens of manufacturers now vying for your loyalty, there’s never been more choice for drivers looking to dip their toes into the thrill-a-second world of GT3 racing. Project CARS 2 will reflect that abundance of choice with a wide selection of machinery that now includes three more prime entries
  7. Dopo l'Audi R8 LMS 2016, la Kunos Simulazioni ci presenta oggi l'Audi TT RS, vettura che corre anche nel campionato tedesco VLN. Anche la TT RS sarà fra le nuove auto protagoniste del prossimo Ready to Race DLC, in arrivo il 18 maggio per Assetto Corsa. Introducing the AUDI TT RS (VLN) coming soon to our "Ready To Race" DLC pack... The Audi TT RS (VLN) has been developed in response to the high demand from customers wishing to use the TT and other vehicles of the brand in motorsport. The Audi TT RS (VLN) is based on a five-cylinder TFSI engine and features racing-specific new developments in the body, suspension and aerodynamics areas of the car. The "Ready To Race" DLC pack will be available to purchase May 18th on Steam and will be coming to PlayStation 4 and Xbox One in the near future.
  8. La Kunos Simulazioni ci presenta oggi per tutti gli appassionati di Assetto Corsa, la nuova Audi R8 LMS 2016, una delle vetture protagoniste del prossimo Ready to Race DLC. Introducing the AUDI R8 LMS 2016, coming soon to the "Ready To Race" DLC... The new Audi R8 LMS features advanced race car technology and follows in the footsteps of its successful predecessor. Audi fans were already able to marvel at the new GT3 sports car from Neckarsulm in full action in 2015. For instance, in the 24-hour race at the Nurburgring, where the Audi Sport Team WRT celebrated overall victory with the new R8 LMS. Also at the 12-hour race at Sepang, where the Audi R8 LMS went onto take a one-two-three win. The 2016 season also began successfully: An overall victory in the Dubai 24 Hours and a class win in the classic Daytona 24 Hours. The "Ready To Race" DLC pack will be available to purchase May 18th on Steam and will be coming to PlayStation 4 and Xbox One in the near future.
  9. Il talentuoso modder Shaun Clarke ha appena rilasciato per Assetto Corsa due interessanti novità: l'Audi TT Cup e la nuova release della Ginetta GT Supercup. L'Audi TT Cup, la cui versione originale era stata creata da Tommy78, è stata notevolmente migliorata, implementando anche novità importanti come ad esempio la fisica delle gomme v10 e la temperatura dei freni. La Ginetta GT Supercup invece, rilasciata ora in versione 6.0, porta con sè vari bugfix e migliorie, compresa anche la temperatura dei freni.
  10. Audi TT Cup by Shaun Clarke View File I am pleased to announce the revival of the Audi TT Cup Mod. I have renamed it from the 2015, as this includes updates from 2016 Tech Specs that I obtained from Audi. The original model was scratch made by Tommy78 and he gave me full permission to work on this to bring this up to date, which I hope, I have, so... Credit to Tommy78 for the Original Model, which still contains: Unchanged Model and UV Mapping Full Damage Model Full LODS So what has changed, where do I start, lets try here: V10 Tyres Steering Geometry FFB Gear Ratios Final Ratio Top speed with Limiter tested and confirmed Sounds - By Fonsecker, but not designed for this car All the Cams (F1-F6) AI Auto Gear Box Flashing Headlights Increased brightness of head lights and rear brake lights P2P is a 10 sec burst Re-Charge is depending on Braking Brake Temps (you will need an APP to see this) Default Setup File corrected and enhanced (opened) Added Brake Power and Steering Assist to the Setup Options P2P Re-Charge If you brake from 300kph for 1 second it will re-charge quicker than if you brake from 100kph for 1 second. AC does not support a set amount of push 2 pass button press's. Brakes I cannot stress this enough, but when you leave the pitlane, your brakes basically have 0 temp, you need to build these up, so please don't moan if you cannot stop on a six pence on lap one in turn one. Optimal temps are around 200-300 degrees Celsius for this type of car, which you can achieve in 1-2 laps. I hope this doesn't put people off, but for realism, I think it's a must. Again, thank you for your support, help and I need your feedback, please let me know Hope you enjoy Submitter VELOCIPEDE Submitted 03/13/2017 Category Cover Wheelers Mods
  11. Con il trailer che potete vedere anche qui sotto, la Kunos Simulazioni ci presenta oggi la nuova e spettacolare Audi Sport Quattro S1 E2, rilasciata come contenuto gratuito nell'ultimo update v1.12 di Assetto Corsa.
  12. In attesa della nuova Porsche RSR 2017, che la Kunos Simulazioni rilascerà prossimamente per Assetto Corsa come contenuto gratuito, Marco Massarutto ha appena annunciato su Facebook l'arrivo di una nuova vettura Audi aggiuntiva, sempre gratuita: la riconoscete dagli screens pubblicati? Inoltre dalle immagini si intravede il circuito di fantasia in fase di sviluppo, anch'esso in arrivo come contenuto gratuito.
  13. VELOCIPEDE

    rF2: FIA GT3 by Apex Modding v0.940

    0.940 Update DEBUGGING - debugging alt tab problem discover by Euskotracks, offset=7 now - reworked animated driver on all cars . - reworked z4 cockpit , problem discover by Luc devin - reworked Motec rendering - debugging ground impact on z06 on the Nord - name changed on steam workshop GRAPHICS - new tyres sidewall for all the cars except Camaro isi( thanks James hazen for HD michelin textures ) - new cockpit default view with new F.O.V except Camaro - reworked some parts of the z06 cockpit SOUNDS - Complete new internal sounds on the corvette - added missing scrub sound PHYSICS - added fuel mixture feature on all cars 15 steps are present 0 is Safety Car step and represent 60 % of the full power engine 1 is the low step of the eco mod , named Eco_3 and represent 97 % of the full power engine 2 is a low step of the eco mod , named Eco_2 and represent 98 % of the full power engine 3 is a another low step of eco mod , named Eco_1 and represent 99 % of the full power engine 4 is a basic step , named lean_1 and represent 100 % of the full power engine 5 to 11 represent the others step ,they increase one by one the fuel mixture 12,13 and 14 are not usuable for the moment default setup is 5 , represent 101 % of the engine power . you need to map a key in the rf2 controls for use those feature. - added last chassis flex feature on all cars (Fuel Tank Transfer , pushrod new feature , new control section ) - added steering wheel ratios feature on all cars - complete new cpm rain tyres on every cars, less wear , better grip in heavy condition SPECIFICS CHANGES - reworked z06 suspension for avoid the ground impact on the Nord . - complete new suspension on the 458 ,reworked ffb rendering - complete new aero and suspension on z4
  14. VELOCIPEDE

    Audi A1 S1: real vs Assetto Corsa

    Hello chaps, we're back with a more "human" car this time... Audi A1 S1, AWD, 2litres turbo and... heavy-ish. The car is not yet available on AC but you know it's coming and of course we're working on it, measuring and driving it. What can I say about the car? Well it feels faster than the tech spec numbers a very willing engine to rev up. Obviously, big amounts of understeer as you might expect... but also some interesting findings. First of all and most evident, is the fact that you can do driving techniques that are usually thought as completely lunatic and arcade (at least on asphalt) and the car will simply do everything you expect. As a matter of fact, I had tested such driving on the sim, before going on track with the real car. I know I should trust our sim, but still I was impressed to be able to do such extreme driving, right on the 3rd lap of my first try with the car. Also shows the level of development of modern cars and tyres of course. All in all, i was not expecting to have a fun day or a fun video with this car, but in the end we learned more than we have hoped... Side note, the car as a daily street car is small but very well build, very high quality. Check also Maurizio's test video. fonte AC forum
  15. Hello chaps, we're back with a more "human" car this time... Audi A1 S1, AWD, 2litres turbo and... heavy-ish. The car is not yet available on AC but you know it's coming and of course we're working on it, measuring and driving it. What can I say about the car? Well it feels faster than the tech spec numbers a very willing engine to rev up. Obviously, big amounts of understeer as you might expect... but also some interesting findings. First of all and most evident, is the fact that you can do driving techniques that are usually thought as completely lunatic and arcade (at least on asphalt) and the car will simply do everything you expect. As a matter of fact, I had tested such driving on the sim, before going on track with the real car. I know I should trust our sim, but still I was impressed to be able to do such extreme driving, right on the 3rd lap of my first try with the car. Also shows the level of development of modern cars and tyres of course. All in all, i was not expecting to have a fun day or a fun video with this car, but in the end we learned more than we have hoped... Side note, the car as a daily street car is small but very well build, very high quality. Check also Maurizio's test video. fonte AC forum This post has been promoted to an article
  16. VELOCIPEDE

    iRacing: Audi R8 LMS GT3 2016 in arrivo

    Con il messaggio ed il trailer che vedete qui sotto, il team di iRacing annuncia il prossimo arrivo, già nella build di marzo, della Audi R8 LMS GT3 2016, prima vettura della casa degli anelli ad approdare nel simulatore mede in USA. We're introducing Audi to the iRacing family. The 2016 Audi R8 LMS GT3 car is slated to release with our next build update in March.
  17. We're introducing Audi to the iRacing family. The 2016 Audi R8 LMS GT3 car is slated to release with our next build update in March. This post has been promoted to an article
  18. Il Machine Dojo modding team prosegue il lavoro di sviluppo del suo GT3 mod per Project CARS ed oggi, dopo i filmati dei giorni scorsi, ci mostra una serie di screens inediti della nuova Audi R8 LMS 2015. In particolare le immagini ci presentano anche i danni alla vettura, ora implementati e funzionanti. Vi ricordiamo che il team prevede di realizzare anche la Lamborghini Huracan GT3, Lexus RC-F, Cadillac ATS-V.R GT3 e Callaway Corvette C7 GT3. Il team Slightly Mad Studios ha invece pubblicato un breve trailer per preannunciare l'arrivo di un nuovo pacchetto DLC ufficiale, per ora ancora misterioso...
  19. Just one of many cool things coming your way in 2016. The Audi TT RS VLN!
  20. VELOCIPEDE

    RaceRoom: Audi Sport TT Cup disponibile

    The Audi Sport TT is an all-new race sports machine purpose built for the track. The 2 liter TFSI engine pushes out up to 340 HP to propel a weight of just 1.125 kg.By means of the so-called push-to-pass function the output of the two-liter TFSI engine can be briefly boosted by 22 kW (30 hp). Combined with the race oriented geometry and setup of the car, this makes of one very responsive and exciting ride.​ German racing ace, Markus Winkelhock, said about this new car “The TT cup is a genuine race car, ideal for rookies, yet challenging to drive."​ The physics model of the car has been developed in cooperation with the Audi TT drivers, and the whole package, drives, brakes and handles just like the real thing. This means fantastic close racing is a certainty and you will need to be smart in your use of the push-to-pass feature to gain an advantage and punch a gap to the drivers behind you. Above all, the Audi TT Cup cars are FUN.
  21. VELOCIPEDE

    rF2: FIA GT3 by Apex Modding v0.930

    Physics changes by Lgel 1 The revised physics while retaining the unique features of each car and offer now similar tuning ranges for every car. 2 AI speed has been balanced too. 3 Each car needs a specific setup, those of previous version 0.92 may not work as intended. 4 The default setups are meant to be drivable out of the box, they are on the safe side (mild understeer). 5 They are not optimal for braking strength and balance, gearing, cooling of motor and brakes, and may be tire pressures. Tires reach their pressure balance after 5 to 6 laps, they don't like to be abused. 6 Cars should have similar level of performance, depending on tracks some cars may be faster than others, for leagues the recommended mean of leveraging performance is to impose weight penalties as FIA does in real life for these cars. 7 pits time for every car are now the same Graphical changes by Tosch 1 Rendering of every car, body, windows and rims. 2 New flare lights on every car, only one plane object for each light needed now. 3 Optimized lods on every car to improve FPS hickups and avoid ghost objects. 4 New collision 3d model, less than 100 polys, to avoid some strange collision bug. 5 Added moving mirrors (thanks redapg for the help). 6 Windshield and windshield banner problem fixed. 7 2015 spa 24h Z4 skin added.
  22. VELOCIPEDE

    AC: Audi Sport TT Cup nel 2016

    La Kunos Simulazioni ha confermato ufficialmente tramite la sua pagina Facebook, l'arrivo nel 2016 della nuova Audi Sport TT Cup per Assetto Corsa. Proprio in questi giorni la Kunos è al lavoro per raccogliere dati sulla vettura, in occasione della presenza del marchio degli anelli all'autodromo di Vallelunga, dove ha sede la software house romana.
  23. VELOCIPEDE

    rF2: FIA GT3 by Apex v0.928

    Mentre prosegue senza sosta il lavoro di sviluppo (ecco alcuni screens dell'Audi), il team Apex Modding ha anche rilasciato per rFactor 2 la nuova versione aggiornata 0.928 del suo ottimo FIA GT3 Mod. Anche questa volta le migliorie e correzioni sono varie, vi consigliamo quindi di provare il lavoro, anche se non ancora definitivo. 0.928 Update - last cpm tyres on all the cars ,tyre wear adjusted - last b.o.p on all cars based on the results of the 2 first race on racingfr online champ - pit time are the same now for all the cars - corrected mp4 rbump who dissapear in high settings - corrected mp4 engine who explode sometime in draft situation - corrected chassis flex on the 458 and 997 , less slide effect less wear ,grip feeling enhanced , less understeer - camaro veh filter reworked for avoid the problem with the isi camaro
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