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Simracing: qual'è il futuro della guida virtuale?

Un altro weekend nero per il simracing, nel quale la competizione e il divertimento sono stati sostituiti da sporchi trucchi e da un approccio in pista da video-game arcade di scarsa, scarsissima qualità. Il futuro del simracing è quindi decisamente buio?
Simracing: qual'è il futuro?

Quale PC per il simracing?

Chi vuole avvicinarsi al mondo simracing può farlo nel modo che preferisce, anche se il più versatile e completo, tuttavia, rimane sempre il PC. Ma quale può essere la configurazione migliore per un PC da Simracing, con un occhio di riguardo al proprio portafoglio? Scopriamolo insieme!
Quale PC per il Simracing?

Sim Race Components sponsor dei campionati DrivingItalia

Sim Race Components è lo sponsor ufficiale dei prossimi campionati di DrivingItalia.NET. Il GT Series Season 3 (con Assetto Corsa Competizione) e Formula Exos Championship (con Assetto Corsa), vi daranno la possibilità di vincere sconti incredibili per l'acquisto dei prodotti dell'azienda italiana leader nella progettazione e produzione di postazioni in profilati di alluminio e accessori per il simracing.
Sim Race Components sponsor dei campionati DrivingItalia
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    Wreckfest: nuovo update e DLC Rusty Rats Car Pack disponibili

    • Walker™
    • By Walker™
    • 1 comment


    E' tornato ad aggiornarsi Wreckfest, e lo fa con il rilascio di un nuovo DLC, il Rusty Rats Car Pack.

    Oltre al DLC, gli sviluppatori ne hanno approfittato per portare delle migliorie al gioco nel multiplayer (come la possibilità di configurare la difficoltà della IA o la risoluzione di un problema che portava al crash del server in caso di presenza del carattere "%") e nel gameplay in generale, oltre a vari fix audio e di sistema.

    Il DLC è disponibile gratuitamente per i possessori del Season Pass o può essere acquistato ad un prezzo di 3.99€ su SteamMicrosoft Store e PlayStation Store.

    Commenti nel topic dedicato







    We're pleased to announced the availability of the new exciting DLC: Rusty Rats Car Pack!
    To coincide with the DLC launch, we've also taken the opportunity to update the game to the latest version on all platforms to bring forth the latest bug fixes and quality of life enhancements, including a number of critical improvements to online functionality. For full information on the latest update please check out the full release notes of the patch below.

    Game version

    • Xbox:
    • PS4: 1.23
    • PC: 1.255957


    • Added support for DLC Rusty Rats Car Pack.


    • Increased robustness of the console window.
    • Server no longer crashes when "%" character is used anywhere in a message or a username.
    • All vehicles are no longer shown as "Not Eligible" for the host if "Host's Car" car restriction is set.
    • UI is now correctly handled whenever player is kicked while in the lobby sub menus.
    • AI now correctly uses the difficulty settings as set in the lobby options.
    • (XB1/PS4) Clients can no longer join a server if the owner has already quit.
    • (PC) AI difficulty can be now configured in the dedicated server settings.
    • (PC) Clients are now given more time to load the cars during the countdown, reducing lag spikes in the lobby.


    • Reset effect (car flickering) can now be enabled/disabled in the Settings, Gameplay menu.
    • On Hellride, it should be no longer possible to drive on top of the steel mesh and cause the game to glitch out.
    • On Big Valley Speedway Figure 8, it's no longer possible to cut the first lap short.
    • Track surface information is now correctly displayed for Vale Falls.
    • Added release delay to digital clutch to prevent shifting exploit (previously you could shift instantly, giving unfair advantage).
    • In derby events, AI now has better awareness of the arena boundaries, reducing the chance of it smashing blindly into barriers.
    • AI now uses Roadcutter in Class A.
    • 1st person camera angles now work correctly on Bugzilla.
    • Exhaust backfire effect now works correctly when "Big Headers" are equipped for Starbeast.
    • Improved Wardigger suspension setups.


    • Replaced the engine audio for Hornet.
    • Loudness balancing of vehicle engine audio.
    • 5.1 surround mixdown and 3D attenuations adjusted for more precise spatial positioning of ai vehicles.
    • Adjusted concrete wall collision effect asset design to match game engine implementation.


    • Fixed a rendering issue that resulted in the skidmarks flickering occasionally.
    • Fixed contact effects for large vehicles such as School Bus and Motorhome.
    • The player starting credits (10 000 CR) are now correctly awarded when launching the game for the first time.
    • Credits rewarded during an online session are no longer lost when terminating the game (instead of quitting properly) while in lobby.
    • Added guards to prevent the save data from becoming corrupt.
    • (XB1X) Resolution can be now changed in the Settings menu between Full HD and 4K.
    • (PC) The game now attempts to remove the bogus read-only flag from the save data files that caused the game not to launch.


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