rFactor2: intervista a Studio 397 by SimHQ
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La creazione del nuovo Studio 397 per lo sviluppo di rFactor 2 ha creato parecchia agitazione negli animi dei fans ISI. Una nuova intervista fatta da SimHQ a Marcel Offermans di Studio 397 chiarisce ulteriormente alcuni concetti, nell'attesa del prossimo update del simulatore previsto in arrivo entro l'anno tramite Steam. Le domande si concentrano in particolare anche sul comparto modding e sulle vetture Stockcars ed Indicar. Commenti sul forum.
Doug: Let me guess. Solving the current modding situation is a high priority. Is it the highest priority?
Marcel: No, the highest priority issues at the moment are DX11, VR support, a better UI, and matchmaking. The workshop already works pretty well from a user perspective. Tools for modders can still be improved though.
Doug: How high a priority is making the packaging process easier to use in rFactor 2?
Marcel: I would say it is medium priority. I would like it to be easier for people that host leagues, maybe even up to the point where they don’t need to package anything. For modders the packaging system works reasonably well. One thing that I would like to do is to make the tools easier to integrate into automated processes, so you can create scripts that package content and that can run unattended.