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  • rFactor 2: disponibile una nuova build

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    Walker™ By Walker™, in Software, , 0 comments, 289 views

     

    Il team Studio 397 ha reso disponibile una nuova build per rFactor 2. I fix e i miglioramenti si concentrano sull'aspetto grafico, sul rendering, sulla UI e sulla "qualità della vita" in generale, come potrete constatare dal changelog.

    Il download dovrebbe essere effettuato automaticamente da Steam, in caso di problemi è consigliato un riavvio del client. Commenti nel topic dedicato

    Quote

    Hello sim racers!

    We have a new build update available today, details of which can be found below:
     

    Client build ID: 6098993

    Dedicated Server ID:6098998

    (we recommend updating all dedicated servers)

    Changelog:
    - Added back-end support for detecting the state of the Steam overlay so we can advise people to turn it on when trying to show them a shopping cart.
    - Fixed a possible deadlock.
    - Changed the lighting at dusk to gradually transition the fog color, preventing a sudden light change.
    - Improved the shutdown of a dedi so it no longer exits with a non-zero return code.
    - Fixed an issue where if we failed to load a custom skin we would not correctly fall back to the default skin.
    - Fixed an issue where blurred reflections did not show up.
    - Made the material editor port configurable in the scene viewer and changed it to 5396 by default so it won't conflict with the default port that rFactor 2 uses.
    - Allow up to 128 scene paths in the scene viewer.
    - Fixed an issue where upgrades did not correctly show in the showroom when selected.
    - Enforced loading the correct upgrades before we initialize physics online.
    - Added a few missing control options in the menus so they can be assigned again in the UI.
    - Significantly improved the way we render our clouds, resulting in much better looking skies.
    - Server will now kick a client using a custom team if file transfers are disabled because that client would be kicked when a race starts anyway.
    - Various auto exposure tweaks were done, also to the cockpit view.
    - Only pause the first session now if the setting is enabled on a dedicated server.
    - Fixed UI mouse click control.
    - Converted old FSAA values to new MSAA ones.
    - Corrected some inconsistencies between the viewer and rFactor 2.
    - Fixed some compound rendering issues in the showroom.
    - Improved the camera editor in dev mode by fixing some assets for it.


    The new update should download automatically next time you restart your Steam client.

    Happy Racing

     


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