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  • Walker™
    Walker™

    rFactor 2: disponibile nuovo update UI e diverse novità

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    Come promesso nel primo update sulla UI gli sviluppatori avrebbero lavorato per portare almeno due aggiornamenti della nuova UI al mese. Eccoci qui quindi a parlare di questo nuovo update e di diverse novità.

    La prima importante notizia è che si è aggiunto un nuovo membro nella crew di Studio 397, il World's Fastest Gamer Rudy van Buren, che darà un apporto fondamentale nello sviluppo della fisica grazie alla sua esperienza e alle sue conoscenze.

    E parlando di fisica, la BMW M2 CS Racing è stata aggiornata alla versione 1.39, che corregge dei comportamenti anomali dell'auto in uscita da un cordolo. Gli sviluppatori hanno lavorato sulla stabilità sui cordoli andando a migliorare i dampers e grazie alle nuove info ricevute da BMW hanno lavorato e migliorato il differenziale.

    Sempre parlando di auto, le tre monoposto McLaren (M23, MP4/8 e MP4-13) sono state aggiornate al nuovo material system.

    Ma ad inizio articolo abbiamo parlato di un nuovo aggiornamento della UI: l'aggiornamento odierno non è corposo come l'ultimo, ma risolve alcuni problemi segnalati nelle scorse settimane, nello specifico i micro stutter che si manifestavano soprattutto in VR, sono state aggiunte le impostazioni di rete, è stato risolto un importante problema di memory leak che accadeva nello showroom, e parlando dello showroom, questo ha ricevuto una nuova modalità full screen.

    Come l'ultima volta il team ha rilasciato una lista di problemi conosciuti e dei lavori in corso, che potrete consultare in calce alla notizia.

    Commenti nel topic dedicato

    Quote

    As part of our recent promise to put out updates more quickly, here’s another one! This week we have a handful of updates to both the new UI as well as graphics and physics content updates.

    But before we dive into these updates, we have some exciting news to share. We have a brand new member in the Studio 397 crew. Well known for being the “World’s Fastest Gamer” and now moving on to real world motorsports, you guessed it, it’s Rudy van Buren! Rudy will be sharing his insight and expertise, not to mention real world knowledge in motorsports and professional simulators, to help further raise the bar and continue improving the core physics in rFactor 2. His know-how and driving ability will add a new dimension to our ongoing commitment to realism and simulation!

    McLaren Open Wheelers

    This week we have a few car updates, starting with the three vintage McLaren open wheelers: the MP4/8, the MP4/13 and the M23. All three get an update to the new materials! Check them all out here if you haven’t subscribed yet. We hope to see your new skin creations! Don’t forget to grab the updated templates in your ‘rFactor 2’ install in the ‘Templates’ folder.

    Mclaren MP4/13 1998

    https://steamcommunity.com/sharedfiles/filedetails/1515650133

    McLaren_MP413_pbr_screenshot_02_raw.jpg

    Mclaren MP4/8 1993

    https://steamcommunity.com/sharedfiles/filedetails/?id=1515644900

    McLaren_MP48_pbr_screenshot_02.jpg

    McLaren M23

    https://steamcommunity.com/sharedfiles/filedetails/1515642353

    McLaren_M23_pbr_screenshot_02.jpg

    Physics

    Still on cars but on to physics improvements, where Rudy and the physics team have already been working hard to help iron out some of the outstanding issues. This week the focus was on the reported “bounciness” of the BMW M2 coming off curbs. These improvements were made in a few areas – we started with optimizing stiffness for the updated tyres. That allowed us to also improve dampers’ characteristics, making the car more stable and with better response over kerbs, as well as the ‘stick-slip’ effects coming from tyres, when sliding. Along the way, we also made improvements to differential response on power and coast, so it’s now a better match to the dynamics of the car and at the same time, more closely follows the updated data we got from BMW.

    BMW M2 CS Racing

    v1.39

    • Slightly softer steering links to reduce vibration
    • Slightly lower center of gravity to match the data
    • Tweaked differential locks and preload (higher)
    • New default front camber set to -3.0 deg
    • Readjusted dampers
    • Reduced the bounciness over curbs
    • Fixed opponent classes filtering. Each class can now be run separately, single player and multiplayer.

    Porsche 991 GT3 Cup

    v1.31

    • Fixed opponent classes filtering. Each class can now be run separately, single player and multiplayer.

    Nürburgring Nordschleife (2018)

    v1.51

    • Adjusted fog and haze settings for more visibility.

    Broadcast Overlays

    In other news, this past couple of weeks we have also been hard at work on revamping the broadcast overlays. Hopefully we will have something to share real soon. More on that next week!

    Changelog New UI Public Beta

    • Fixed micro stutters in the new UI, that were more prominent in VR.
    • Added network settings in the UI options.
    • Fixed a memory leak while in tuning/showroom
    • Added new showroom full screen mode, side bar will auto-hide when lock icon is released.

    Known Issues

    • After content install in VR rFactor 2 does not restart. A workaround for now is to restart manually.
    • There is still a black band on the bottom half of the track loading screen.
    • Unrelated to UI, but we are also aware of the erratic throttle behavior of the AI cars, and we are looking into that.
    • Parc Ferme is not working in the new UI.

    Work in Progress

    • Add skin download progress bar while on a server that allows custom skin transfers.
    • Config tool sporadically fails to launch up after clicking PLAY for setting graphics resolution, VR or post effect levels.
    • Team creation in the showroom is missing.
    • Material editing in the showroom is missing.
    • Forced setup and/or upgrades.
    • Car (re)selection when on a server.
    • Resume from replay.
    • Sporadic ‘white screen’ when leaving an online session.

     

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