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    R3E: mega update disponibile

    • VELOCIPEDE
    • By VELOCIPEDE
    • 0 comments
    • 746 views

    R3E Has Been Updated

    What’s New (Summary):

    • New RRE menus and overlays.

    • Single Race in R3E.

    • Multiplayer Alpha for R3E.

    • Pack system in store.

    • Dynamic discount system.

    • New Force Feedback

    • New Road bumps in listed tracks below.

    • AI difficulty can now be selected (R3E only for the moment)

    • New skyboxes.

    New Content:

    New Class in R3E - ADAC GT Masters 2013 Car Class

    • Ford GT GT3

    • Chevrolet Corvette Z06.R GT3

    • Audi R8 LMS Ultra

    • BMW Z4 GT3

    • Chevrolet Camaro GT3

    • Nissan GT-R GT3

    • Mercedes-Benz SLS AMG GT3

    New Car in GTR3 Car Class

    • Mercedes-Benz SLS AMG GT3

    New Tracks in R3E

    • Nürburgring

    • Motorsport Arena Oschersleben

    • EuroSpeedway Lausitz

    • Red Bull Ring Spielberg

    New Liveries

    • 18 new Free liveries for Aquila CR-1 Sports GT

    • 20 new liveries for BMW M1 Procar

    • 10 new liveries for Chevrolet Daytona Prototype

    Game:

    • Added a new force feedback settings tab in options with modified and added ffb settings.

    • Optimized loading performance

    • Changed car reflection option to have Low and High settings.

    • We now automatically center the window on screen in windowed mode.

    • Changed default value for cockpit head movement from 0.5 to 0.1

    • Added option to change AI difficulty in R3E.

    • Added Single Race in R3E.

    • Added Multiplayer Alpha in R3E.

    • Optimized reflections and rendering.

    Multiplayer:

    • Fixed an issue where the player count wasn’t updating until player had actually joined the track which was resulting in wrong player numbers in the browser.

    • Fixed an issue when a player comes from a session without damage and starts a new session in another game mode with damage, damage was off.

    • Fixed incorrect wheels RPM for remote cars.

    • Improved precision for wheels RPM for remote cars.

    • Fixed off-by-one error when rendering remote cars.

    • Added smoothing to velocity and rotation of remote cars for better collisions.

    • Fixed an issue where the player would get a replay without thumbnail after exiting a MP game during practice.

    Art:

    • Updated skyboxes.

    • Updated Oschersleben with new road shader, optimizations for performance and ffb.

    • Updated Zandvoort with new road shader, optimizations for performance and ffb.

    • Updated Lausitzring with new road shader, optimizations for performance and ffb.

    • Updated Hockenheim with new road shader, optimizations for performance and ffb.

    • Updated Red Bull Ring with new road shader, optimizations for performance and ffb.

    • Updated Lausitzring with new road shader, optimizations for performance and ffb.

    • Updated Portimao with new road shader, optimizations for performance.

    • Fixed a flashing building issue in Mid Ohio.

    • Updated RaceRoom Raceway with optimizations for ffb.

    Camera & Physics & Force Feedback:

    • Updated default profiles to the new FFB improvements. Note: Your old custom profiles will be renamed and backed up when you launch the game after the update. These profiles should not be used due to the new FFB changes.

    • Added Thrustmaster T300RS Racing Wheel default profile.

    • Added Thrustmaster TX Racing Wheel default profile.

    • Modified grip on grass.

    • Decreased opponent car volume for all GT3 cars.

    • Fixed Brands Hatch Turn 2 camera.

    Audio

    • BMW 635 CSi - Adjusted external sounds.

    • Fixed naming issues with DTM pitstop samples.

    • Improved BMW GT3 Z4 external sounds.

    • Updated GT3 car backfire sounds.

    Portal:

    • Added pack support. Store can now have content packs.

    • Added dynamic discount functionality that gives additional discount on overlapping or owned content.


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