Content
Added Salvador Street Circuit
General features / Bug Fixes
Added option to set session start time (24h cycle);
Added options to switch qualifying off and manually set grid position;
Fixed trackside flags animation;
Added support for graphical steering wheel rotation adjustment from the Controller menu (min 180º max 900º);
Adjusted default rearview height / width;
Minimum vertical FOV setting adjusted from 35º to 10º (IMPORTANT - Don´t use DEFAULT option as it resets to 34 upon restarting the game - set it to 50 if you want the proper default value);
Executable now is set to include +fullproc by default (for better performance in modern CPUs);
Adjusted LOD settings for all Trucks;
Increased rear view mirror resolution;
Updated terrain shaders & textures for Cascavel, Londrina, Spielberg and Tarumã;
Fixed missing Sector points at Jacarepagua 2005;
Improved AI racing lines for Brasilia Long, Jacarepagua 2005 & Cordoba;
Fixed road line alpha sorting issue with 3d grass at Buenos Aires, Goiania & Spielberg.
IMPORTANT NOTES:
Added a default player profile (if you already have created a profile you might have to switch back to it from the PROFILE menu);
If field of view in-cockpit is too close, check DEFAULT Vertical FOV so it is not set to DEFAULT value (set it to 50 if you want the proper default value);
If you have created a new player profile and are experiencing the graphical microstutterinmg, open your USERDATA\Playername\Playername.PLR, and look for these lines:
Shadow Updates="127" // Static shadow updates per frame (Shadow Updates * Sky Update Frames should exceed number of static shadows on track)
Sky Update Frames="8" // Frames between sky and light updates
Change it to:
Shadow Updates="8" // Static shadow updates per frame (Shadow Updates * Sky Update Frames should exceed number of static shadows on track)
Sky Update Frames="150" // Frames between sky and light updates
For non-Steam users, a full updated installer will be coming up soon.