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  • Automobilista 2: aggiornamento 1.0.5.0 disponibile

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    Walker™ By Walker™, in Software, , 0 comments, 572 views
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    E' finalmente disponibile l'aggiornamento 1.0.5.0 per Automobilista 2, che porta cambiamenti al FFB, la prima serie di auto GT3 e GT4 e il Nurburgring, con una piccola novità: fino al rilascio del Nordschleife che avverrà la prossima settimana la versione GP sarà disponibile gratuitamente per tutti. Una volta completato il rilascio dell'Inferno Verde tornerà ad essere esclusiva dei possessori del DLC.

    Nonostante l'aggiunta delle auto GT3 e GT4 l'aggiornamento più interessante riguarda il Force Feedback: tra le aggiunte più significative abbiamo un miglioramento dei flatspot, un miglioramento del feedback durante la frenata, l'eliminazione della zona morta al centro in alcune auto, temperature e pressioni che modificheranno il force feedback e un migliore feedback per sottosterzo e sovrasterzo.

    Ecco di seguito il changelog completo:

    Quote

    V1.0.4.1 -> V1.0.5.0 CHANGELOG:

    CONTENT

    • Added GT3 series (currently featuring 2015 Mercedes-AMG GT3 & 2016 Porsche 911 GT3 R & 2019 Mclaren 720S GT3)
    • Added GT4 series (currently featuring 2018 Mclaren 570S GT4, 2017 Camaro GT4-R & 2016 Porsche GT4 Cayman Clubsport)
    • Added 2020 Porsche Carrera Cup Brasil (featuring Porsche GT3 Cup 3.8 & 4.0)
    • Added Nurburgring Track (GP, Veedol & Sprint layouts - DLC TRACK, FREE TO ALL USERS FOR A LIMITED TIME


    GENERAL

     

    • Added support for overriding default liveries with user liveries (more info for this soon)
    • Updated Force Feedback system & Added Damping slider to FFB menu
    • Championship mode: Adjusted Stock Car championship rules to better match real regulations ( refuelling permitted in pitstops; use formation+rolling start; added mandatory pitstop; increased minimum race to to 15 mins to allow AI sensible pitting options

    UI & HUD

     

    • Added support for additional UI track filters
    • Fixed incorrect label on FOV options tab when in unselected state
    • Disabled 'Reset to defaults' button in main setup screen when fixed setups are used
    • Fixed RR compound decrease button altering wrong value
    • Further reduced opacity of disabled menu options on in-game screens
    • Fixed incorrect current lap in displayed on HUD when rolling start used
    • Gaps now shown in laps rather than time for lapped vehicles on weekend results
    • Added lobby detail page to multiplayer browser
    • Extended MP player interaction dialog to include Vote To Kick
    • Allowed Player interaction dialog acces to all users (previously host only)
    • Updated all in-game leaderboards to allow access to Player interaction dialog (left click / Joypad X)
    • Fixed player name clipping on in-game MP leaderboards

    PHYSICS

     

    • Revised tyre treads in GT, Prototypes, Stock Cars, Super V8 for more longitudinal slip & improved force combining
    • Slight reduction to parking force FFB (all cars)
    • Fixed missing autolift function in Mini gearbox
    • Adjusted Max force for MRX (all variants)
    • Reduced default viscous lock & preload baseline in cars in LSD diffs
    • Slightly increased speed sensitivity in road tyre tread (60s Classics, F-Vee, Copa Fusca & Uno)
    • Slightly further reducing lock per clutch in LSD differentials
    • Corrected rev range error in Group A engines
    • Adjusted default gear ratios for Group A
    • Adjusted F-Ultimate sidewall stiffness

    AI

     

    • Scaled the pit exit speed by the outlap slowdown factor (this prevents the AI going offroad after leaving the pits in Taruma)
    • Adjusted AI code to minimise weaving
    • Adjusted AI calculations for enforced pitstops in timed races
    • Further AI callibration pass for Group A, Procar & 125cc karts

    TRACKS

     

    • Added animated helicopter & drones to Adelaide, Brasilia, Brands Hatch, Cadwell Park. Campo Grande, Cascavel, Curitiba, Imola, Jerez, Silverstone, Montreal, Silverstone 2001,
    • Hockenheim (all versions): Minor art & performance pass
    • Montreal: Object LOD fixes & Minor art & performance pass
    • Londrina: Adjusted triggers & start location
    • Donington: Object LOD fixes; Minor art & performance pass
    • Added VR cams for Adelaide, Kansai & Montreal
    • Goiania: Fixed marbles
    • Taruma: Minor art & performance pass
    • Oulton Park: Fixed broken pitcrew/pitbox marker animations in Oulton / Fosters layouts
    • Added helicopter & drone animations to Granja, Londrina, Hockenheim, Ibarra

    VEHICLES

     

    • F3 (F301) - Revised and updated liveries including new community skin; Updated leather textures on head rests.
    • Metalmoro MRX: Added dirt / damage effects + Dangling damaged parts + new colliders (all variants)
    • Camaro SS - Corrected LOD D glitch
    • Added Gol) Dirt/Damage effects + Detachable boot lid (all variants)

     

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