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    Colin 3 & World Racing: nuovi screens

    Il portale di Game Faction ha pubblicato due nuovi articoli dedicati ai racing games: il primo ci mostra immagini inedite di Colin McRae Rally 3 della Codemasters, mentre il secondo ci permette di ammirare la grafica del prossimo Mercedes-Benz World Racing della TDK.

    Grand Prix 4: aggiornata la GPxPatch

    Rilasciata appena ieri la nuova versione della GPxPatch per Grand Prix 4, è stato scoperto un piccolo bug che è stato quindi prontamente risolto: sul sito ufficiale è perciò disponibile la nuova release aggiornata 3.37a.

    Just one fix: session specific fuel laps and consecutive cars would be 0 instead of the default when empty (thanks David Winder for finding this).

    GT Racing Mod: problemi di assetto?

    Avete problemi di assetto con la vostra vettura nel fantastico GT Racing Mod dei SimBin e non riuscite proprio a restare in pista? Nessun problema, abbiamo la soluzione che fa al caso vostro: correte sul sito del nostro partner GTR Italia.com, che ha inaugurato una comodissima sezione interamente dedicata ai setups!

    IndyCar Series: wallpapers

    La Codemasters ha rilasciato alcuni nuovi wallpapers, molto spettacolari, dedicati al proprio nuovo titolo in uscita, IndyCar Series: potete prelevarli, in 3 diverse risoluzioni, sul sito ufficiale del gioco.

    F1 Challenge '99 - '02: nuovi screenshots

    Tutta la comunità degli appassionati piloti virtuali sta aspettando con trepidazione il nuovo F1 Challenge '99 - '02 della EA Sports: nell'attesa dell'uscita, ormai vicina, possiamo correre sul portale di Gamestar che ha pubblicato alcune nuove immagini di gioco.

    F1 2002: Sports Car Racing Mod preview

    Uno dei mod di prossima uscita che ci farà sicuramente passare molte ore al volante con F1 2002 è il prossimo Sports Car Racing che stanno ultimando i ragazzi del team RSDG.net: oggi hanno pubblicato una interessante preview sul loro progetto, con allegati dei bellissimi screenshots.

    SCR, is currently two sets of LeMans Prototype cars or LMP's used during the 2002 American LeMans Series. The two car sets are the LMP900 and LMP675 series cars. The P900's are heavy 900KG cars with up to 650HP while the P675's are lighter with weights as low as 675KG and engines that peak out at 500HP. There are 8 teams that comprise the P900 class and 9 P675 teams. Total car count is 25 cars from the ALMS and one bonus car from LeMan's. Altogether there are 11 Car models represented in the Mod. This should give everyone something they like to race with in the Mod. #CONTINUE#

      Each car model has it's own particular physics and most cars have a different feel when driven. A lot has gone into developing physics that are as close to accurate as can be but with enough parameters to make them very drive able and flexible for racing at various track styles. You will find also that both the garage features and the sliders work for varying player levels for setting each car up. Some setups will be included with the Mod on release to give everyone a quick start to getting the cars out on the tracks.

      A simple installer will be part of the final Mod and uses Microsoft's .Net utilities to make things simple to get going. You won't need to fuss with Icons or config files to get the game up and running. Once installed there is a very nice launcher utility that will help you set up a player, select a Steering Wheel with known parameters, select what car classes you want to race or all cars if you wish,  and choose a car that you can drive in the game. Fear not though as all of this is still changeable within the game itself so you won't have to back out of the game to make a change other than the classes of cars you choose to race with.

      Overall there is a lot to experience but one of the best modes of play is to go online and race with other real drivers. While the AI is competitive it is always better to race against real people with various skill levels and abilities. It makes things more interesting than AI drivers can. When you first climb into the cockpit you are motioned onto pitlane by a crew member. Well I was going to spoil the sunrise but I will leave the rest of this portion for you to find out about when you fire it up and set down in the cockpit and listen to the rumble of a high HP car getting ready to take to the track. I will say this much though. Reach up and pulls those belts tight one more time because you in for a real treat.

      Other features to note. There will be available several blank templates for most of the models to allow you to paint your own liveries on your car. There will also be a tutorial to get you started on painting and making stand alone cars to pass around. This way you can create your own online cars and let all the people you race see what your creation looks like.

      Overall this will be a very complete Mod for the LMP classes. Oh the GT classes you ask? Well as you may have guessed there are none in this Mod at the moment. The Gang at RSDG has some and they may appear in a future version.

      So what about the rest of the story? Well there is nothing like a bit of mystery to keep one on the edge of their seat, right? Well you will see fairly soon as the Mod is in the late Beta stage now and barring unforseen problems should be available soon. So we will leave some mystery in your life until then.

    netKar: Fix per le luci

    Poco meno di un giorno dal rilascio ufficiale ed ecco la prima patch per netKar. Si tratta di un piccolissimo fix (2 Kb) che sistema alcuni bugs presenti nel nuovo sistema d'illuminazione. Ecco i fix:

    Posizionamento corretto della sorgente d'illuminazione per tutte le situazioni

    Corretto il bug del nome della situazione notturna

    Ritocco dei valori di illuminazione nella situazione 14.00

    Ritocco dei valori di illuminazione nella situazione 24.00 (ora avete bisogno realmente delle luci)

    Per il download visitate questo post del nostro forum ufficiale di netKar. Un grazie immenso ad Outrunner per questo FIX.

    GP4: GPxPatch 3.37

    L'editing di Grand Prix 4, sebbene non sia "copioso" come quello di altri titoli, continua a proporci alcuni addon veramente interessanti, come la nuova GPxPatch, ora in versione 3.37. Interessati? Ecco cosa troverete:


    GPxSAT: fixed pole position detection (was broken in 3.36).
    GPxSAT: can specify cars per page for standings screen.
    GPxSet: disable progress bar option also available for GP4.
    GPxSet: added seperate dialog for session related settings.
    GPxSet: added (session specific) fuel laps and consecutive cars, and free practice cars to session settings dialog.
    GPxSet: added option to use the qualify menu for Friday free practice.
    GPxCInfo: added two extra panel entries, which means you can have a maximum of six panels.
    GPxCInfo: 'show in cockpit' checkbox can have a third (indeterminate) state. This state indicates the panel should only be shown in cockpit.
    GPxCInfo: can disable panel in replays. Behavior similar to 'show in cockpit'.
    GPxCInfo: (advanced) 'use pit bitmap' checkbox can have a third (indeterminate) state. This state indicates the pit bitmap comes from an image ini section in the panel.ini file.
    GPxCInfo: (advanced) can specify pit bitmap name (relative to gpxpdata\gfx directory, default is pit.tga), or image ini section name, using key Bitmap under [Pit] section.
    GPxCInfo: (advanced) can have track specific images. Use key ShowForTrack, similar to ShowForCar and ShowForTeam.
    GPxCInfo: (advanced) added SessionTime and BestLapTime info item.
    GPxCInfo: (advanced) improved LapTime item: it will freeze at a split (while BestLapTime will show the difference in either red or green). Under the [LapTime] section, key FreezeDuration specifies how long it will freeze in milliseconds (default is 7000), key ShowMillis specifies if the lap time includes milliseconds (default is 0). Under the [bestLapTime] section, key ShowDiffWhenFrozen specifies if the difference with the actual lap time is shown when frozen (default is 1).
    Per il download ecco il link ufficiale.

    I SimBin cambiano "casa"

    Ian Bell, fondatore storico dei SimBin, mi ha appena fatto sapere che il loro sito si è trasferito ancora e ora si trova al vecchio indirizzo: Http://www.simbin.com. Presto anche l'ormai "vuoto" link (www.sbdt.co.uk) riporterà all'originale.

    Nuovi screens per Colin 3

    Ancora screenshots per Colin McRae Rally 3, pubblicati dal sito di Blackhole Motorsports: vedrete in azione la Citroen Xsara sul circuito della Spagna.
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