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    rFactor 2: nuova Silverstone by ISI

    • VELOCIPEDE
    • By VELOCIPEDE
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    • 579 views

    Silverstone Circuit v1.01 -> v1.14 Changelog

    - Increased surface mesh density at The Link and Maggots Corner for short layouts

    - Added and enhanced 3D modelled surface details based on accurate data

    - Added International layout

    - Replaced GP Layout with GT Layout (41 garage spots)

    - Added Concrete Blocks to prevent wandering beyond limits on short layouts

    - New default weather preset for GT and International Layouts

    - Added Medium Rubber RealRoad presets

    - Reworked Light Rubber RealRoad presets

    - Added International layout cameras

    - Fixed inaccurate Sector 1, Sector 2 and Pit In timing lines (Pit In is now at the FIRST line)

    - Fixed multiple small terrain gaps

    - Fixed incorrect material on old pit building roof

    - Fixed Collision for Bridges

    - Fixed Collision for PitWall Gates

    - Fixed Smoothing on Grandstand at Club Corner

    - Fixed Smoothing on wall at Club Corner

    - Fixed light glow being always enabled

    - Fixed (most) annoying popups

    - Fixed Daylight Saving Time zone

    - Tweaked terrain textures and materials for less aliasing and a tiny bit more depth

    - Tweaked wall materials for a tiny bit less aliasing

    - Tweaked Vegetation textures and materials

    - Tweaked RealRoad texture

    - Tweaked Glass materials

    - Tweaked Vehicle materials

    - Optimized 3D Tyre Walls for better and smoother performance

    - Optimized Armco for better and smoother performance

    - Optimized Armco details for better and smoother performance

    - Optimized Vehicles for better and smoother performance

    - Optimized Shadow Casters for better performance

    - Optimized LOD distances for better performance

    - Optimized Reflection Maps for better performance

    - Optimized Crowds for better performance

    - Optimized Terrain objects for smoother performance

    - Optimized Grandstands for better performance

    - Optimized Props for smoother performance

    - Optimized Omni Lights for International layout

    - Optimized Vegetation

    - Optimized Grass and Gravel Verges

    - Optimized Terrain textures

    - Optimized Vehicle textures

    - Optimized Building textures

    Notes:

    - Performance should be improved by an average of 15-30% over v1.01 depending on detail settings.

    - Smoothness should be improved by an average of 25-35% over v1.01 depending on detail settings; up to 45% in most previously heavy stutter areas.

    - Texture size reduction by 35% should also free up some VRAM by a fair amount, regardless of detail settings;

    - Existing 1.01 GP Layout has been replaced by what we now call GT Layout; which is the same layout with extra garage spots.

    International Layout


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