DrivingItalia simulatori di guida Jump to content

Simracing Academy: per diventare vincenti!

L’idea è nata pensando a cosa possa tornare utile a quei piloti virtuali che hanno cominciato da poco con il simracing, o anche a quelli che vogliano approfondire... ecco quindi la nostra Simracing Academy!
Simracing Academy: per diventare vincenti!

Project CARS 3: com'è rispetto ai predecessori?

Dopo la nostra recensione completa, abbiamo pensato di confrontare Project CARS 3 direttamente con i suoi predecessori, il primo ed il secondo titolo...
Project CARS 3: com'è rispetto ai predecessori?

    (0 reviews)

    Assetto Corsa: disponibile Sol 1.5.5 + 1.6.1 - weather simulation system

     

    Peter Boese ha rilasciato per Assetto Corsa la nuova versione della sua applicazione denominata Sol, ovvero un completo update agli shader del gioco, basato sulla precedente patch creata da Ilja Usupov, che implementa un sistema completo di simulazione del meteo e del ciclo giorno e notte. Per il download del file da circa 156 mb fate click qui, mentre per commenti e discussioni fate riferimento a questo topic del forum

    Vi consigliamo la consultazione della guida di installazione in italiano.

    Quote

    Sol is being further developed with a new sky environment. With this, there are only procedural generated clouds. Sol 1.5.x marks the state, where 2d clouds and a modified base of 3d clouds are used. So i decided to split the releases into Sol 1.5.x, a final version and the beginning of a new sky development - Sol 1.6 and higher.
    With this release, you can switch those two branches easily in CSP/weatherFX. So please read the guide to install it correctly.

    Sol 1.6.1 + 1.5.5
    - apps: sol_weather 9.98, sol_config 0.89
    - updated all version strings
    - core: another try to solve CM error info "attempt to call a nil value"
    - core: overhauled smog graphics, "sky_smog" parameter in sol_config acts now as a pure multiplier
    - core: added variable __Sol__version, useable also in custom configs.
    # if __Sol__version and __Sol__version >= 1.6 then
    # --do stuff for Sol versions 1.6 and higher
    # else
    # --do stuff for versions before Sol 1.6
    # end
    - stellar: lowered moon brightness while day
    - basic weather plans "clear": small adjustments to ambient light between sunangles 0°..-9°
    - core/weather definitions: overhauld bad weather, brighter while day
    - sky: added new sky_preset, "deep blue" for a super deep blue sky
    - sky: solved sky reset with weather transitions, sky stays the same when reaching transition point
    - sky: config parameter "clouds__opacity_multiplier" now works correct for all layers
    - track adaptions: added ta_dome_size support to new clouds system - the smaller the dome is, the lower the clouds are in the distance
    - config: removed pre Sol 1.6 parameters
    - sol_config: added "clouds__movement_multiplier" on page 6
    - ppfilter/custom configs: __Sol_Extra
    # improved colorgrading
    # color calibration
    # better contrast, better midtones
    # changed sky_preset (6) - new "deep blue"
    - ppfilter/custom configs: __Sol_Extra, different sky preset for Sol 1.5 and 1.6
    - ppfilter/custom configs: __Sol_Extra, a little brighter at sunset/twilight
    - files: removed sol_clouds.lua + sol_clouds_db.lua
    - files: removed capitals from weather folder names to prevent troubles with online server
    - updated weatherFX manifests

    sol 2.jpg

    Edited by VELOCIPEDE




    User Feedback

    There are no reviews to display.


  • Who's Online   19 Members, 0 Anonymous, 178 Guests (See full list)

    • masca66
    • Gupise
    • franz71
    • Ziobero
    • MrTen
    • bito
    • Peach
    • VELOCIPEDE
    • gecervi
    • Diego Festari
    • uru
    • active
    • MARCUSFOFO
    • rubbon
    • carlos quesada
    • merlino
    • Federico#73
    • pinosciotti
    • Albert_1603


×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.