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F1 2021 official PATCH


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Patch 1.04 is out now on PC, and coming to Xbox and PlayStation® very soon. Check out what's in this patch below:

Addressed an issue where users would experience a corrupt save if they edited their vehicle's livery from within the MyTeam HQ. Saves that were previously corrupted as a result of this bug will be able to be resumed after applying the patch.

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  • 2 weeks later...

Hey drivers,

Patch 1.05 is out now on PC. Check out what's in this patch below:

  • Improvements to DLSS implementation.
  • Resolved a crash that could occur after returning to a ranked lobby if the lobby had split.
  • Addressed an issue where players could be split into a placeholder lobby when re-matchmaking in ranked.
  • Rebalanced Prologue and chapter 9 of Braking Point on Hard difficulty.
  • Addressed a crash when previewing items within the Podium Pass.
  • Addressed a crash when Player 2 quits in Two-Player Career Player career while Player 1 is in an interview.
  • Addressed a crash with UDP if the number of active cars was zero.
  • Addressed a crash when editing colours of customisation items.
  • Addressed a crash that could occur when saving an F2™ highlight from Grand Prix mode.
  • Addressed an issue where Two-Player Career could be locked to equal performance.
  • Addressed an issue where players could be placed on sub-optimal tyres during an F2™ Sprint race.
  • Addressed an issue where the game could briefly stall when passing the start/finish line in one-shot qualifying.
  • Addressed an issue where only the lobby host would be notified that the Virtual Safety Car was ending.
  • Added option to select Ray Tracing quality on PC.
  • General stability improvements.
  • Various minor fixes.
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  • 2 weeks later...

Hey drivers,

Patch 1.06 is out now on PC and PlayStation®, and coming to Xbox very soon. Check out what's in this patch below:

  • Addressed an issue where there could be no force feedback on Thrustmaster wheels if task manager was open in the background in Windowed mode.
  • Addressed an issue where force feedback would not be active on Thrustmaster wheels when launching from a desktop shortcut.
  • Audio will no longer stutter when connecting an official Xbox headset into the controller.
  • Quick Practice will no longer cause excessive wear to components.
  • Addressed various issues with online session connectivity on Xbox.
  • Addressed high GPU usage on loading screens during Braking Point.
  • Ghosting is now set to on in Ranked sessions.
  • “League Racer” achievement/trophy can now be correctly unlocked.
  • MFD will now pop-up after receiving minor damage.
  • UDP: LapHistoryDate will now be correctly sent for an active car after another has retired.
  • Addressed a potential crash while using photo mode.
  • Addressed a potential crash during broadcast sequences.
  • Track surface will now appear correctly for player 2 in split-screen during a wet race.
  • On-track VFX can no longer be seen by other drivers in F2™ one-shot qualifying.
  • 3D Audio for headphones has temporarily been disabled on PS5. This will be re-enabled as soon as audio issues relating to it have been resolved.
  • Car performance can now be changed after creation of a league.
  • Mid-season driver negotiations have been removed from the first season of a Real Season Start career.
  • Improved feedback given when haptic feedback is set to weak on PS5.
  • Addressed an issue where the Emirian flag could be displayed on the podium instead of the Turkish Flag.
  • Tyre wear can now be viewed on the MFD during the formation lap.
  • Rebalanced chapters 1,3,5,9 and 12 on Normal difficulty in Braking Point.
  • General stability improvements.
  • Various minor fixes.
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  • 2 weeks later...

Patch 1.07 is out now on PC and PlayStation®, and coming to Xbox very soon. Check out what's in this patch below:

  • Addressed an issue where Xbox users could fail to join an online session with error WS10004
  • Re-enabled 3D audio for PS5 headsets and addressed the underlying issue
  • F2™ races that finish due to the 1-hour time limit no longer result in the incorrect positions being awarded
  • Fixed an issue where driver stats were reset to baseline stats and not taking upgrades into consideration
  • Addressed an issue where players could start a lap ahead at certain tracks
  • Distort sponsor will now correctly pay out the sponsor bonus after achieving the goals
  • Driver name filters have been updated for career
  • Addressed an issue where audio could drop out during an extended play period
  • The vehicle halo will no longer have low shadow resolution
  • Fanatec advanced paddle module top paddles will now be correctly recognised
  • Addressed an issue with saturated characters in the background of meet the press sequences with HDR enabled
  • Closing the game during the season transition in MyTeam no longer results in the user having no team name, engine supplier or sponsor
  • Viewing a highlight or replay after a race no longer causes game resolution to change on ultrawide screens
  • Addressed an issue where users could have negative resource points
  • DRS Beep audio level has been increased
  • AI will no longer overtake the safety car when it is ending
  • Collision setting will now be retained if changed between sessions
  • Addressed an issue where the ERS deploy setting could display “To Do”
  • UDP: m_resultStatus no longer shows as active after the race has finished
  • UDP: Correct number of laps now shown in final classification
  • UDP: Session history information from previous session is no longer sent following a restart
  • UDP: LapHistoryData will now be correctly sent for an active car following a retirement
  • On-Demand leagues can now turn AI reserves off
  • Very Short has been added to the session length filter in social play
  • Ability to hide the menu when customising camera settings has been re-added
  • Added quality options and sharpening slider for DLSS
  • Rebalanced chapters 3, 5, 9 and 12 on Challenging difficulty in Braking Point
  • Rebalanced chapters 3, 5 and 12 on Hard difficulty in Braking Point
  • General stability improvements
  • Various minor fixes
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  • 2 weeks later...
  • 1 month later...

Hey drivers,

Patch 1.12 is out now on all platforms. Check out what's in this patch below:

New Content

  • Imola has been added to the game
  • Visual sports update including the special Red Bull livery as seen in the 2021 Turkish GP 
  • Esports Pit Release option has been added to multiplayer sessions
  • Added support for the Fanatec CSL DD Base
  • Added support for AMD FSR and CACAO

Online

  • Fixed an issue where the game information received by the host in an online session from a client machine resulted in the following issues: incorrect positional information for other players, stuttering and lag on the host machine, cars driving the wrong way in the pitlane and cars appearing on top of one another on the spectator feed.
  • Addressed an issue where players would sometimes fail to connect to an online session
  • Added a visible timeout to multiplayer sessions so that lobbies will not be unnecessarily held up while loading
  • Addressed an issue where the lap counter could appear incorrect for spectators after a formation lap
  • Addressed a crash that could occur when entering a weekly event after a network error
  • Addressed an issue where the host being invited back to the session after a host migration could result in an error
  • Portimao and Imola have been added to the Beginner and Experienced Social Play templates

General

  • Addressed a handling exploit in lower speed corners
  • Addressed an issue where user’s customisation could be locked as Carlos Sainz
  • Addressed an issue where dials could be missing from the Ferrari wheel after adjusting camera settings
  • Addressed an issue where users could incorrectly receive a penalty at the end of a Virtual Safety Car period
  • Adjusted various kerbs in Bahrain, Monza and China
  • Addressed various terrain holes on Bahrain and China
  • Addressed an issue where changing shutter speed in Photo Mode could cause the image to be distorted
  • Addressed an issue where floor damage could be accumulated on Spa-Francorchamps
  • Leaderboard percentage ranking has been re-added to Time Trial
  • Made improvements to AI yielding behaviour so they no longer match the player pace when not on a flying lap
  • Addressed an issue where resetting camera customisation to default would only apply to TV-Pod camera
  • Addressed an issue where it could be difficult to exit the pits in Baku as Williams without crossing the white line on the pit exit
  • Addressed an issue where UDP data was not being broadcast on Xbox Series consoles
  • Addressed an issue where retiring in the garage could cause a yellow flag incident
  • Player will no longer incur a penalty for fitting a new gearbox after a gearbox failure has resulted in retirement from the race
  • Addressed an issue where Nvidia DLSS mode could not be changed in some circumstances
  • Component changes now correctly take effect when using Quick Practice
  • Addressed an issue where fuel mix could be locked on an out lap on certain tracks
  • Driver of the Day selection criteria has been updated 
  • General stability improvements
  • Various minor fixes
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  • 4 weeks later...

Hey drivers,

Patch 1.13 is out now on all platforms. Check out what's in this patch below:

New Content

  • Jeddah has been added to the game
  • Added option to enable or disable Pit Lane Tyre Temperature simulation so cars that box closer to the pit lane entrance are not disadvantaged by colder tyres as they exit the pit lane.
  • 2021 Red Bull has been reverted to their traditional livery with a visual update to closer match the real season
  • Added option to disable driver moves in career
  • Equal performance has been added to Grand Prix mode using F1 2021 cars

 
Online

  • Users kicked from a session due to the timer running out are no longer banned from the session
  • Host-spectators will now correctly see the race starts lights go out at the same time as racers

 
General

  • Addressed an issue where the “Advance” button could disappear from a career save
  • R&D progress history screen now looks correct with the increased number of available tracks
  • Victory VO can now correctly be previewed within the item store
  • Addressed an issue where users could go out of world in photo mode on Imola
  • Fanatec CSL DD pedals now have the correct brake and throttle thresholds
  • DRS white line has been adjusted on Imola to match the activation point
  • General stability improvements
  • Various minor fixes
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  • 3 weeks later...

Ciao piloti!

La patch 1.14 è disponibile per tutte le piattaforme. Scopri i contenuti di questa patch qui di seguito:

Nuovo contenuto

  • È stata aggiunta la stagione F2™ 2021
  • Risolto un problema che annullava il force feedback sui volanti Logitech G923 per gli utenti PC
  • Risolto un problema per cui logo e sponsor della squadra non apparivano sul casco del giocatore
  • Ridotto il tempo tra le soste in caso di pit stop contemporaneo per entrambe le auto di un team
  • Regolati i limiti della pista alle curve 1 e 14 di Portimão
  • Ora le sprint race di F2™ 2020 utilizzeranno correttamente i risultati delle feature race in presenza di una griglia personalizzata
  • Risolto un problema per cui Imola usava i garage errati per l'auto del giocatore
  • Miglioramenti generali della stabilità.
  • Varie piccole correzioni.

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