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Raceroom Racing Experience: disponibile l'update di Giugno


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Sector 3 ha rilasciato l'attesissimo aggiornamento di Giugno per Raceroom Racing Experience: l'update contiene tante migliorie alla fisica dell'auto, un nuovo menu impostazioni (con un utilissimo tool per impostare il FoV), nuovi effetti grafici per scintille, fumo e sporco e soprattutto il nuovo FFB, completamente riscritto da zero, basato al 100% sulla fisica di gioco.


L'aggiornamento è già disponibile per il download via Steam, se non riuscite a scaricarlo è consigliato il riavvio del client. Inoltre sul forum di Sector 3 sono già presenti alcune guide e consigli utili per estrarre il massimo dal nuovo FFB (qui trovate alcune informazioni circa il passaggio dal nuovo al vecchio FFB e qui trovate una breve guida sui valori consigliati in base al vostro volante)

Ecco di seguito il changelog completo:


Update details:

Download size = 3.7 GB
Client version =
Client BuildID = 6916738
Dedi version = 76.0.1312
Dedi BuildID = 6916920



  • New Force Feedback system ( click here for details )
  • Options menu interface has been redone, with FOV tools, Triple Screen setup, Search field.
  • Replays interface has been redone, with added keyframes feature and 100% unlimited free camera movements
  • Gameplay menus interface has been redone with Timing Screen comparison tools, Multiplayer chat box, new Race Monitor controls.
  • Test Drive feature in the store page now allows to select any of the free track layouts
  • Particles - Smoke and dirt puffs improvements
  • Particles - Sparks added on applicable cars. Sparks will be emitted with varying amounts depending on the type of material that hits the ground and the force of impact
  • Particles - Added exhaust fumes. Cars will emit varying types of fumes depending on engine type, exhaust types, engine temperature.
  • Sounds - Improved on how drivetrain oscillations at gearshifts are coming through for a selection of cars (Formula cars, DTM, Group C, GTE). All the cars will eventually receive this change in subsequent updates.
  • Sounds - Updated sound from riding on curbs
  • Controllers - Updated to latest Thrustmaster SDK, adding full support for their new SF1000 wheel.
  • Added support for 16:5 aspect ratio with 3840x1200 resolution



  • BMW M235i Racing - Physics review
  • Formula RaceRoom 2 - Physics review
  • Formula RaceRoom 3 - Physics review + New Sounds
  • Audi TT RS VLN - Improved sharpness of turn-in
  • BMW M3 E30 - New sounds
  • BMW Z4 GT3 - Resized wheels
  • Ford GT GT3 - Resized wheels
  • Formula RaceRoom 90 - Improved differential settings, less engine braking reduction
  • Formula RaceRoom Junior, 2, 3, 4 and 90 - Tweaked rear tyre slip curves to give more progressive grip drop off beyond the limit
  • Group 4 - Tweaked rear tyre slip curves to give more progressive grip drop off beyond the limit
  • Group 5 - Tweaked rear tyre slip curves to give more progressive grip drop off beyond the limit
  • Mercedes AMG GT3 EVO - Fixed a hole spotted in the dashboard
  • P1 and P2 car classes - Updated brake heating/cooling behaviour. Cures some inconsistant brake performance issues.
  • Pagani Zonda R - Switched to tyres GT3-spec
  • Porsche 911 GT3 R (2019) - Fixed a decal on the seat that would still be rendered while the seat itself was disabled in visual settings.
  • Brno - Fixed starting grid issues with maximum amount of AI opponents
  • Vålerbanen - Fixed a strict cut detection


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Vorrei provare ad installarlo di nuovo per provare il nuovo FFB, vale la pena provarlo?

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non devi provarlo lo devi comprare tutto

la gente deve smetterla di classificare raceroom come gioco di perche' NON LO E'!!!!!

dopo tutti questi aggiornaemnti questo e' diventato un ottimo gioco STOP

Edited by stretto
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