KartKraft Build updates - KartKraft (ex Kartsim) - DrivingItalia.NET simulatori di guida Jump to content

Recensione: ASR-One by ASR Formula

Una nuova protagonista eccellente del panorama monoposto F1 in ambito modding: il team italiano ASR Formula ha creato una vera vettura da F1 moderna, chiamata ASR-One e recentemente resa disponibile sia per Assetto Corsa che per rFactor 2!
ASR-One by ASR Formula

SimracingGP DrivingItalia: gare e tornei gratis per tutti

Ci sono già oltre 280 piloti italiani nella community Simracing.GP di DrivingItalia, per correre gratis gare e tornei "for fun" con Assetto Corsa ed Assetto Corsa Competizione! A breve anche RaceRoom ed Automobilista 2
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KartKraft Build updates

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  • DrivingItalia.NET VIP
  • Added: Wheel profiles now support digital inputs to analog actions, so it's now possible to bind camera look, clutch, brake, throttle to buttons/paddles
  • Added: Sunny/cloudy weather option is now hooked up to time of day
  • Added: HUD vehicle radar and live placings can now be hidden and moved via mouse
  • Added: Triple screen support. (Please give us feedback or suggestions if you have trouble setting this up)
  • Changed: Binding process is slightly clearer. Binding menu now displays 'press to bind...' when input is being detected
  • Changed: HUD sector times now display individual sectors rather than cumulative time
  • Fixed certain wheel and pedal setups failing to be detected. Increased number of direct input devices from 8 to 64
  • Fixed crash when changing opponent volume slider while racing
  • Fixed crash caused by using Oculus Touch controllers in main menu
  • Fixed bad VR camera post race results sequence
  • Fixed bug where ghost vehicle would continue driving after being defeated in timetrial
  • Fixed occasional motion blur glitches in some cameras
  • Fixed bug which caused only a maximum of ten AI opponents to be available. Up to 15 opponents should now be possible. (this is not quite fixed...)
  • Fixed bad motion blur on rotating parts 
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  • Walker™ changed the title to KartKraft Build updates
  • DrivingItalia.NET VIP




  • Improved: Wheel input binding now displays more information and requires a button press to reduce errors caused by timing
  • Added: Numpad keys can be used in photomode
  • Added: Can now use left/right keyboard navigation in the input menu
  • Added: Can now drag and hide the live placings HUD item in time trial mode
  • Fixed bug where chosen monitor setting was not saved
  • Fixed bug where ghost volume would be ignored if set in main menu
  • Fixed occasional motion blur corruption in chase camera
  • Fixed overlapping vehicles in post race podium sequence
  • Fixed VR camera rotating incorrectly at the end of cinematic sequences such as the post race restart menu.
  • Fixed bug where incorrect number of AI drivers would appear in a race

As always, we're reading all of your posts, reviews and comments and are addressing your issues as fast as we can. If you would like to support KartKraft even more and help it turn it into the game we all want it to be, we'd love to read your honest Steam reviews which let's us see where to focus our development efforts.


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  • 1 month later...
  • DrivingItalia.NET Crew

Build is now live! Please restart Steam if you do not see the update.

New Features

The IAME KA100 class has been added to KartKraft. With 22HP and a maximum RPM of 15,000, the new class uses the medium grip MG Red tyre and requires very precise and smooth inputs to achieve good lap times. We look forward to your feedback on the new class.

Tyre Model
 The tyre model has been updated to include a 3D thermodynamic model that simulates the heat transfer between the asphalt, contact patch, tread, pressurised air and rim. No longer static, the entire carcass and tread around the circumference of the tyre is affected by contact pressure and sliding friction which results in localised hotspots and the new ability to overheat the tyre if driving and sliding too hard. Future updates will include different rim materials that allow for better dissipation of heat and more stable changes in pressure.  A visualisation of the 3D tread has been added to the HUD. Note: Existing setups will need to be updated to extract the maximum performance from the new model.

The calculation of forces being applied to the steering column has been improved resulting in a much more refined signal and smoother driving experience.

GKCV Reverse
The reverse layout of GKCV has been added which presents a different challenge with the blind uphill entry to turn 1.
Setup parameters now show their respective units. i.e PSI, Degrees etc
HUD elements are now zoomable and moveable using mouse wheel
Fixed crash when changing gear ratios on the KZ2 class of karts
Kerb response has been improved with a reduced likelihood of flipping



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  • DrivingItalia.NET Crew

Build is now live! Please restart Steam if you do not see the update.

Fixes Temporarily removed collision on cones to avoid crash in KA100 time trial
Reduced cornering stiffness of MG Yellow tyres
Fixed issue with Face Off and Minimal options in KA100 events.
It’s no longer possible to enter X30 in KA100 events Fixed incorrect manufacturer on OK1 KA100 Karts

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