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Automobilista 2 - Official Thread


Alfred ita

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Automobilista 2 V1.2.1.0 Now Live
Automobilista 2 has now been updated to v1.2.1.0 - this is another complementary update to our v1.2 release, following a good week of bug-hunting and further improvements.
The update also expands visual seasonal variations to a new location, as all versions of Silverstone now feature seasonal foliage.
 
V1.2.0.8 -> V1.2.1.0 CHANGELOG
GENERAL
 
  • Fixed an issue that could lead to CTD on loading screen when using French localization in some instances
  • Fixed an issue that could lead to CTD when selecting an existing championship save in some instances
  • Fixed real weather in championships sometimes loading from wrong location.
  • Fixed incorrect track info when saving vehicle setups in championship mode
  • Added default compound assignments to various series that didn´t have one, fixing bug that could cause CTD during pitstops
  • Fixed inconsistencies in various similar material settings which could cause slick tires to become completely gripless in certain surfaces when very wet
UI & HUD
  • Added "ENABLE ANALOGUE INPUTS IN MENU" option to 'Controller > Configuration' options screen to disable analogue inputs in menus. Defaults to disabled for wheels with presets available and can be set per input type
PHYSICS
  • Added updated traction control scaling for cars that have the device
  • Fixed error in Caterham Supersport tire tread
  • Minor adjustments to GTE, GT3, Stock Car tire treads
  • Minor suspension geometry & wheel rate multiplier adjustments for cars in GTE, GT3, GT4, GT5, Ginetta G40, Stock Cars, Sprint Race, F3 classes
  • Adjusted front splitter height sensitivity for Ginetta G55, Camaro GT4R, BMW M4, Stock Car 2020/2021
  • Minor diffuser aero revisions & BoP pass to GT3 cars
  • Minor aero revisions for Ultima GTR Race
  • Fixed error in camber ranges of Metalmoro MRX, Montana
  • Various aero & default setup adjustments for Metalmoro MRX, Roco
  • Adjusted default power ramp angle in Mclaren GT4, GT3, C8.R, Sprint Race & Stock Cars
  • Mclaren 720S GT3: Revised diffuser, front brakes, ride height range & default settings
  • Mclaren 570S GT3: Adjusted rear ride height
  • Fixed corrected GTE fuel capacity from a previous build which had been reversed by accident
  • Enabled onboard adjustable roll bars for MCR2000
  • Reenabled refuelling in formula series that shouldn´t have them allowed (this will be added back as an option later)
AI
  • GTE, GT3 AI performance callibration pass
  • Adjusted speed AI can sustain while running off the ideal racing line
  • Increased 2020 AI Grip at Silverstone 2020
  • Adjusted AI for slightly lateral swerving in urgent reaction at max aggression / slightly higher concede drops, lower boosts during overtaking conditions
TRACKS
  • Added seasonal foliage to Silverstone (all versions)
  • Long Beach: Fix tire wall adverts material issue; removed wandering fence poles from T8 runoff; Revised pit lane exit limits, Cheat block follows the yellow (was blue) pit exit line.
  • Hockenheim Historics: Minor performance pass; Revised startlight glows
  • Slight zoom tweaks to Long Beach & updated FOV at Interlagos trackside cameras to minimise shimmering
VEHICLES
  • Ginetta G58 P1: Added 6 new liveries
  • Added day running lights to Porsche Cup, Metalmoro AJR, Stock Cars
  • Porsche Cayman GT4: Add Pirelli tire branding to the sidewall

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Automobilista 2 V1.2.1.2 is now live - this is another complementary update to the V1.2 release, featuring a new batch of fixed and improvements.
39ab427bc440081f9949195784a7504f8c6941bc
 

IMPORTANT NOTE FOR G29 / G920 / G923:

There is currently a conflict with the latest Logitech G Hub software causing the game to crash at startup - we are working on a temporary workaround to the issue to be deployed early on next week, for the time being in order to run AMS2 users of these wheels need to either uninstall G HUB or roll back to the previous 2021.3, disabling auto-update right after installation to prevent it from updating to any of the more recent versions.
224623a03ce7d7d240127425acd146e19d353ebd
 

V1.2.1.0 -> V1.2.1.2 CHANGELOG
GENERAL
  • Added LiveTrack Preset support to multiplayer and dedicated server
  • Fixed an issue that would result in a crash when switching to a second custom championship save that was not created in the current session
  • Fixed refuelling disallowed in custom championships (does not apply retroactively to existing saves)
  • Fixed an issue where incorrect location would be selected in saved setups screen in multiplayer
  • Fixed an issue that could result in a CTD when determining pit speed limit on loading screen in some cases

UI & HUD

  • Fixed Real Weather status text of session settings "Weather Forecast" input from displaying incorrectly in some cases.
  • Made "Dry" Track Wetness label on in-game screens based on wetness of whole track not just main driving line.
  • Added missing texts for fuel/tire multipliers 3-5x (lobby detail screen).
  • Added detailed lobby information to MP Lobby Screen. (highlight 'Session Settings' block to view it)
  • Added sub-menu to lobby screen where host can access/change rules/realism/session settings in multiplayer games. (cannot override dedi controlled games)
PHYSICS & AI
  • Further adjusted AI speed while running offline
  • Increased AI Grip for Bathurst, Imola, Silverstone
  • Rebuilt AI paths for Nurburgring GP & Silverstone from scratch
TRACKS
  • Added seasonal foliage to Hockenheim & Brands Hatch
  • Silverstone: Rebuilt new pit lane cement wall and armco collision
  • Oulton Park: Minor performance pass
  • Updated Interlagos & Nurbugring TV cams in attempt to reduce shimmering
VEHICLES
  • Stock Car 2021: Updated Guga Lima livery
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Automobilista 2 V1.2.1.4 is now live - one more complementary update, hopefully addressing recent conflicts with the latest versions of Logitech GHub and users of related hardware. The latest build also adds seasonal foliage for Cadwell Park, Donington Park, Oulton Park & Snetterton.

V1.2.1.2 -> V1.2.1.4 CHANGELOG
GENERAL
  • Fixed a bug where player could receive instant wrong way DQ for no reason when leaving the pits.
  • Disable collisions for vehicles on pit exit in sessions with AI present (prevents AI on main track colliding with vehicle existing pits, pending further updates to behaviour)
  • Fixed and issue that could result in CTD when launching the game with G923 device connected and recent versions of G Hub installed
  • Fixed Logitech G923 LEDs flickering in menu.
  • Fixed an issue that could lead to a false positive/negative cut detection in some rare instances
  • Fixed pit exit cut block not immediately issuing a penalty/warning when triggered. (Currently affects Azure, Laguna Seca, and Long Beach)
PHYSICS & AI
  • Further updates to traction control system
  • Minor tire tread adjustments to GTE, GT3, Stock Car, P2, P3, P4 tires & all wet tires
  • Mclaren 720S GT3: Slightly stiffened default front suspension, adjusted diffuser center of pressure
  • Minor diffuser adjustments to Porsche GTE, GT3-R & Metalmoro AJR
  • Further AI callibration passes
  • Further reduction of AI pace while running off the ideal racing line
  • Revised Bathurst & Silverstone AI paths
  • Further increased AI Grip at Nurburgring (all modern track layouts)
TRACKS
  • Added seasonal foliage to Cadwell Park, Donington Park, Oulton Park, Snetterton
  • Updated Brands Hatch seasonal foliage
  • Brands Hatch seasonal texture update, to match with other brit track standards
  • Long Beach: Fixed pit lane exit penalty
VEHICLES
  • F-Ultimate: Fixed right mirror mapping issue
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  • 2 weeks later...

Deleted

Edited by Doctormax
youtube non è in grado di elaborare il video in formato mxf.
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Questo simulatore li batterà tutti. Dopo 15 anni di simulazione di guida posso affermare che ha la fisica migliore insiem ad ACC, ma quest'ulitmo è sintonizzato su un'unica tipologia di auto  e necessita di un hardware impegnativo.

PS:Non faccio più campionati da anni ma sono ancora bravino ;-)

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  • 2 weeks later...

The end of the month is coming up, which means Automobilista 2 update time is just around the corner again!

This month´s update will see the comeback of the Salvador Street Circuit from AMS1, along with the Porsche RSR 3.0 1974, and a a fresh batch of new features, fixes & improvements!

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V1.2.1.4->V1.2.2.0 CHANGELOG

CONTENT

Tracks:

  • Added Salvador Street Circuit
  • Added Cascais Alternate Layout
  • Added alternative Interlagos Stock Car / GP variants (latter features temporary grandstands from grand prix weekend)

Vehicles:

  • Added Porsche RSR 3.0 1974 to GT Classics Series


GENERAL

  • Added support for 6 User control sets per profile. Slots can be renamed. (known issues: reset to defaults does not reset name, controller type (wheel/gamepad) is not retained with saved set)
  • Disabled collisions during formation laps and rolling starts
  • Fixed Championship editor saving incorrect dates for P/Q sessions
  • Added custom Steering Lock setting when user is running with a gamepad or digital controller for less sensitive steering than regular default steering lock


UI & HUD

  • Added binding entries for on board TC/ABS adjustment (Assignments > Vehicle).
  • Fixed save/load notification not displaying when switching user control presets
  • Added ability to copy another user control preset to the currently active control set
  • Moved controls screen 'Reset to Defaults' button up to user preset section to reinforce it is profile specific.
  • Added the current user preset name to controls screen secondary tabs.
  • Corrected various track UI information errors
  • Fixed setup edit screen displaying adjustable dampers when they have none when unitless option is enabled
  • Disabled redundant aerodynamic settings in setup screen for various wingless vehicles
  • Fixed qualify session length not correctly displaying in championship overview for custom championships
  • Fixed incorrect help text on test day custom date input
  • Fixed French text appearing on German version of the Time Trial loading screen tip text
  • Fixed Engine Breaking label in Edit Setup screen
  • Fixed untranslated Live Track preset label on session settings screen
  • Added texts for Laguna Seca and Daytona Nascar Layout


PHYSICS

  • Revised tire treads for M1 Procar, Group A cars
  • Minor tire tread adjustments for Group C, Opalas, F-Vee, Lotus 23, Copa Classics, Mini, GT5, G40 Cup, F-3, F-Trainer, Omega Stock Car, Stock Car 2019, GT3, GT4, karts (all variants)
  • Fixed error causing new traction control model not to be used in all cars featuring the system except F-V10 Gen2 & Mclaren 720S
  • Adjusted baseline damper settings for F-Retro Gen1, F-Vee
  • Revised brake heating functions for GTs & classic tintops
  • Adjusted body drag coefficients for Group A, Procar & vintage touring cars
  • Revised inertia values for both Vintage touring cars
  • Revised differential ramp angles for Procar & Group A cars
  • Adjusted default front wheel camber for all karts
  • Revised diff settings for all GTs, Stock Cars
  • Corrected Mini 1965 gear ratios
  • Adjusted default toe settings for Ginetta G55, Mercedes GT3
  • Adjusted Omega diff preload
  • BMW M4 GT4: Stiffer rear suspension rates
  • Revised engine lifetime ranges for all cars
  • Cadillac DPi: Fixed bug causing pitstop CTD due to missing default compound option
  • Adjusted front & rear toe ranges for F-Classics, Group C (requires setup reset)
  • Minor default setup adjustments for both Group C cars (setup reset recommended)
  • Added throttle map for Porsche GT3-R
  • Minor manual H shift RPM tolerance adjustments for completing clutchless shifts
  • Slightly reduced grass & gravel bump amplitude
  • Minor revisions to grass, gravel, grasscrete friction coefficients


AI

  • General AI callibration pass for dry & wet weather performance
  • Further reduced AI lateral rate in urgent moves
  • Fixed bug where fuel would be consumed by AI during accelerated time or during skip to end when the fuel consumption is set to OFF
  • Fixed some strategical decisions by AI not taking into account the fuel consumption setting when set to OFF
  • Curitiba: Smoothed fastline start/finish joint to prevent AI slowdown crossing it
  • Laguna Seca: Reset collision corridors at T11 (fix for AI pileups on rolling starts)
  • Bathurst: Minor AI Grip adjustment
  • Further increased AI performance in qualifying vs race
  • Taruma: Adjust pitlane exit speed
  • Interlagos Kart: Adjusted AI Grip for all layouts


AUDIO

  • Surface sounds: lowered flat curbs volume, increased dirty debris off line occurence
  • BMW M1 Procar adjusted chase cam live-play sound.


TRACKS

  • VIR: Added seasonal foliage; Optimized track cut mesh; Minor art & optimization pass; Fix broken shrubs
  • Montreal (Modern & Historic): Added seasonal foliage
  • Cascavel: Fixed terrain hole and gap in the barriers near the old pit
  • Laguna Seca: Fixed some object LOD popping
  • Oulton Park: Updated seasonal foliage textures
  • Cascais: Minor art & optimization pass
  • Spielberg GP: Add missing brake marker boards at T6
  • Hockenheimring: Enable playground for short layouts
  • Interlagos Kart1: Relax track limits at T7
  • Kansai: Minor LOD tweaks
  • Adjusted Interlagos, Nurburgring, Snetterton trackside camera glitches
  • Spielberg Historic: added VR cams
  • Cadwell Park: fixed invisible bits of road
  • Added working trackside cameras to all Speedland layouts


VEHICLES

  • Superkart / Kart Shifter: Added shifter & driver shifting animations
  • Stock Car Corolla 2021: Updated front bumper and hood model as per recent series facelift
  • Stock Car Cruze 2020: Fixed the cockpit bonnet and external damage clipping on the top
  • Minor adjustment to first shadow cascade radius from cockpit view
  • Switched Vintage Touring Car drivers to GT vintage models
  • Adjusted driver LOD levels to minimise driver parts from popping out while still in sight
  • F-Ultimate: Fixed inverted left mirror
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  • 4 weeks later...

We are still hard at work putting together our #AMS2 August update - only a couple more days to go now!

The new build will introduce several valuable improvements and all-time classic car: The Corvette C3!

There will be two versions of the C3 - a standard one featuring in the Vintage Touring Cars class, and a race-spec model in the GT Classics class as a sparring partner to the Porsche RSR. Bona fide muscle car fun coming up soon!

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V1.2.2.0 -> V1.2.3.0 CHANGELOG

CONTENT

  • Added Corvette C3 to Vintage Touring Car Class
  • Added Corvette C3 "R" Spec to GT Classics Class


GENERAL

  • Added Damage Scale option
  • Added option to allow/disable pit stop refuelling
  • Added time +1 lap option for race sessions
  • Real Weather now uses real environment temperatures for all tracks (including historical data)
  • Added weather data between original feature release on June 4th through today to historical database of all locations


UI&HUD

  • Lobby Page session details: Fixed incorrect value for mandatory stop; Removed duplicate track cut entry; Fixed rolling start label; Added formation lap info
  • Fixed Lobby driver list scrollbar
  • Fixed Start button still being available when a championship is complete
  • Update various vehicle class colours
  • Corrected track details for Azure
  • Fixed missing track map for Interlagos Stock Car variant
  • Fixed Start button still being available when a championship is complete
  • Further restricted setup options showing redundant adjustable settings in fixed configurations


PHYSICS

  • Fixed bug in intake manifold pressure model causing poor throttle response in several cars
  • Minor tire tread adjustments to all GT classes, Stock Cars,, P2, P3, F-3, F-Trainer, Procar, Group A, Group C, Porsche RSR, F-Vintage, F-Vee, Opala 79, Old Stock, Lotus 23, Street Cars
  • Revised clutch inertia values for all cars
  • Porsche RSR 1974: Tire carcass & tread model adjustments; slightly adjusted CoG height & inertia; Minor default setup adjustments; Fixed wet tires overperformance
  • Fixed redundant 1 bumpstop level adjustment on setup screens for several cars that don´t have that setting
  • F-Vintage: Added extra final drive ratios to both V8 models as well as Lotus 49C, Brabham BT26


AI

  • Altered AI selection logic to selected fastest drivers first when fixed drivers are unavailable or exhausted.
  • Fixed excessive clutch inertia causing AI slow starts & gear shifts for Procar, Group A & Porsche RSR
  • General wet weather callibration pass for all cars
  • BMW M1 Procar, Group A, Porsche RSR AI callibration
  • Improved line and AI performance at Interlagos, Montreal & Santa Cruz


AUDIO

  • Added diversified curb, grasscrete, astroturf sound effects according to material type & profiles (all cars)
  • Added dirt pickup sound effect (all cars)
  • Corrected various curb material sounds for Granja Viana, Ortona, Long Beach, Silverstone 1975, Silverstone 2001, Spa-Francorchamps, Kyalami, Imola, Kansai & Montreal
  • Adjusted audio pan compensation for curbs and added support for more types to road noise sound
  • Mercedes 190E DTM: Fixed no engine sound when looking back in chase cam view


TRACKS

  • Minor adjustment to visual Livetrack groove
  • Hockenheim: Fixed minor object popping issues
  • Salvador: Fortified some gaps in the walls; Added more tree trunks to open areas; switched on collisions for stactic vehicles
  • Silverstone: Added a missing curb on old Abbey-Bridge road; Fixed a minor selection set error
  • Silverstone 2001: Reduced road noise on GP layout; Minor art & optimization pass
  • Brasilia Outer: Fixed minor clipping issues
  • Granja Viana: Improved track cut limits; Minor art & optimization pass
  • Silverstone 1975: Minor art & optimization pass; Fixed pit wall collision
  • Long Beach: Fix broken transform on some fence speakers; Adjusted pitlane cheat block
  • Interlagos: Minor art & optimization pass
  • Cadwell Park: Minor art & optimization pass
  • Adelaide Historic: Added pitlane cones; Replace triggers with new boxes; Minor art & optimization pass; Slightly reduced road noise
  • Spa Francorchamps 2020: Minor art & optimization pass;
  • Kyalami 2020: Minor art & optimization pass
  • Imola 2021: Minor art & optimization pass
  • Montreal 2021: Minor performance & art pass; Fixed strange collisions at T14 exit.
  • Added VR cams for Brasilia Outer and Curvelo B
  • Fixed missing pitbox marker in race session for Daytona and Long Beach
  • Santa Cruz: Add cones to mark pit ent/exit
  • Kyalami Historic: Revised physical terrain material types; Minor performance pass
  • Minor fixes & adjustments to trackside cameras of Kyalami, Azure, Cascais


VEHICLES

  • Metalmoro MRX (all variants): Added driver animations; Detached the cockpit gear shifter. Adjusted the cockpit view to match the new driver position.
  • F-Trainer: Add rear chassis parts and rear suspension for cockpit view
  • Stock Corolla 20/21: Fixed LOD C glitch
  • Various minor art improvements to Vintage GT helmet & suits
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