Jump to content

Crew Chief per ACC...


Sauro HD

Recommended Posts

Ieri sera ho usato di nuovo CC e a me va discretamente bene in SP (nel senso che mi dà indicazioni durante la gara) ma in MP non parla... a meno che no gli faccia domande io.

Ma ho notato anche (sempre in MP) che se chiedevo distacco ad ogni giro, mi diceva sempre 23.1 secondi... ora, va bene che magari sono costante ma così tanto sia io che chi mi è di fronte????

Qualcun'altro ha notato problemi simili o no? Tanto per capire se c'è qualcosa che non va sul mio...

Link to comment
Share on other sites

  • 2 weeks later...
  • Replies 42
  • Created
  • Last Reply

Top Posters In This Topic

  • Sauro HD

    13

  • Diorha

    7

  • Lele "NightRider" Albanes

    4

  • End222

    3

Nuova versione che dovrebbe risolvere il problema multiplayer  e forse ultima beta..

https://www.assettocorsa.net/forum/index.php?threads/crew-chief-beta.59356/page-10#post-1080069

Quote

right fellas, this is (hopefully) the last test version before a proper release

http://crewchief.isnais.de/CrewChiefV4-4.9.8.16_beta.msi

this contains a couple of important fixes - first, the spotter code has been modified a bit so the spotter doesn't wait for an outstanding UDP read operation to complete before using its data. This should (hopefully) reduce some of the lag. The other fix is much more fundamental. The shared memory sometimes (every few seconds) sends duff data for the session type ("UNKNOWN"). This makes CC think a session has been restarted when the data go back to normal ("RACE" or whatever). Because the glitchy data is only transient I've added a bit of code to ignore this 'unknown' session type if it lasts for <1 second.

The upshot of this is that CC should be less likely to chuck away all its internal state, making it generally 'more betterer' but I've run out of testing time now - i've confirmed the fixes work as intended but i've not been able to run a proper race session to see whether they improve the experience. Feedback would help a lot here. Clearing and recreating its internal state adds quite a lot of CPU overhead so if the previous versions were doing this every few seconds, this latest version should be less resource hungry.

Ah, also, if you're switching between games and get annoyed by the big scrolling list full of old crap you don't play, you can now choose which games appear in that list by adding a comma-separate list of game names to the 'Limit available games' property. Something like "ACC, R3E, pCars2, Assetto, RF2" should work

Non vedo l'ora di provarlo stasera... l'immersione ne giova a mille!!!!!

Link to comment
Share on other sites

facendo un evento speciale sento sia in italiano che in inglese...devo modificare qualcosa o è normale?

Link to comment
Share on other sites

Nelle opzioni audio del gioco abbassa il livello sonoro degli avvisi - radio fino a zero o come più ti piace 

Link to comment
Share on other sites

5 hours ago, salentino said:

Nelle opzioni audio del gioco abbassa il livello sonoro degli avvisi - radio fino a zero o come più ti piace 

ma così abbasso anche l'app?

Link to comment
Share on other sites

Nuovo update che risolve qualche bug e implementa altre comunicazioni (4.9.8.22)

Edited by Diorha
Link to comment
Share on other sites

  • 1 month later...
19 hours ago, Alex.c said:

lho installato e funziona,ma parla in inglese,come si imposta in italiano?

Ti serve il pacchetto dedicato

Edited by Diorha
Link to comment
Share on other sites

Posso provare a vedere se ce l'ho ancora perché il sito dove era è stato chiuso....

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.