AyrtonForever Posted January 22, 2020 Share Posted January 22, 2020 (edited) credo 8 anni, 2012. purtroppo vista la base ormai obsoleta, non credo si possa fare più di tanto. non arriverebbe al livello di un software moderno nemmeno nelle mani di una software house con risorse immense, figuriamoci cosa possono fare gli S397 che sono un team decisamente piccolo. a loro va ascritto il merito di averlo risollevato dal declino in cui si trovava quando lo hanno rilevato, con auto e tracciati di livello a dir poco eccellente. stanno anche tentando di modernizzare la UI, impresa per loro titanica penso, vediamo fin dove possono spingersi. sarebbe bello vedere un rFactor 3 con un motore grafico al passo coi tempi e tutto il resto, ma al momento non mi pare essere all'orizzonte, sperando di sbagliarmi Edited January 22, 2020 by AyrtonForever Link to comment Share on other sites More sharing options...
End222 Posted January 23, 2020 Share Posted January 23, 2020 Come stanno le cose adesso gli S397 hanno RFactor e gli ISI si sono buttati su Automobilista? Link to comment Share on other sites More sharing options...
AyrtonForever Posted January 23, 2020 Share Posted January 23, 2020 (edited) Automobilista è di Reiza Studios, gli ISI mi sa che hanno abbandonato tutto quando hanno ceduto rf2 un po' di info su di loro Edited January 23, 2020 by AyrtonForever Link to comment Share on other sites More sharing options...
Lucio Distilleri Posted January 23, 2020 Share Posted January 23, 2020 a quanto ricordo gli isi si stavano dedicando su qualcosa di spaziale, roguesystem o qualcosa del genere Link to comment Share on other sites More sharing options...
Alfred ita Posted January 31, 2020 Author Share Posted January 31, 2020 (edited) BOP delle vetture GT3: Radical RXC GT3: -30 kg di penalità BMW M6 GT3: -30 kg di penalità McLaren 650S GT3: penalità di peso di 5 kg. Audi R8 LMS GT3 2018: + 5 kg di penalità. Porsche 991 GT3-R: coppia motore / potenza del -1,5%. Bentley Continental GT3: + 10 kg di penalità in peso, -2% coppia motore / potenza erogata. Callaway C7 GT3-R: -2,5% coppia / potenza del motore Aston Martin Vantage GT3: + 15 kg di penalità Invariati sono la McLaren 720s GT3, Audi R8 LMS GT3 2019 e Mercedes AMG GT3 Edited January 31, 2020 by Alfred ita Link to comment Share on other sites More sharing options...
Alfred ita Posted January 31, 2020 Author Share Posted January 31, 2020 (edited) Aggiornato il thread con la nuova road map, il circuito di Formula E "Monaco e-Prix" in aggiornamento a breve, idem per il Circuito di Le Mans, il BOP per le GT3 dovrebbe essere online. La prossima settimana nuova release della UI in beta. https://www.studio-397.com/2020/01/roadmap-update-january-2020/ Edited January 31, 2020 by Alfred ita Link to comment Share on other sites More sharing options...
Walker™ Posted January 31, 2020 Share Posted January 31, 2020 La GT Challenge Series ha catturato la mia attenzione Link to comment Share on other sites More sharing options...
Alfred ita Posted February 3, 2020 Author Share Posted February 3, 2020 E' online il nuovo BOP per le GT3. ----------------------------------- These are the latest BOP (Balance of Performance) updates. https://forum.studio-397.com/index.php?threads/bop-gt3-2020-balance-of-performance.65189/ Please note there are a few corrections from what was posted in the January 2020 Roadmap. Link to comment Share on other sites More sharing options...
Alfred ita Posted February 7, 2020 Author Share Posted February 7, 2020 Il primo aggiornamento della nuova beta pubblica dell'interfaccia utente è qui! Sebbene ci sia voluto un po 'più del previsto, abbiamo risolto molti problemi, come puoi vedere dal log delle modifiche di seguito. Abbiamo trattenuto questa versione per un po 'più di quanto ci aspettassimo, poiché ritenevamo di dover risolvere un certo numero di problemi nel prossimo aggiornamento. In futuro, prevediamo di poter ottenere circa due aggiornamenti al mese per la nuova interfaccia utente, con correzioni più piccole e funzionalità aggiunte, e risolvendo anche alcuni altri problemi in ogni nuova build. Sotto il log delle modifiche di seguito abbiamo aggiunto alcuni problemi noti e i "work in progress", questo non è un elenco esaustivo, ma dovrebbe coprire ciò che stiamo cercando di rilasciare nei prossimi aggiornamenti o su cui stiamo lavorando per un aggiornamento successivo. Come sempre vorremmo ringraziare te, la community di rFactor 2, per i rapporti dettagliati e il feedback. https://www.studio-397.com/2020/02/build-1117-update-and-new-ui-improvements/ Changelog New UI: public_beta: Steam Build ID 4648512 ‘Favorite servers’ will only update when manually refreshed. Added tyre wear, temperatures and hot pressures to the garage page, so you can see those after you get out of your car. Added practice, qualification and race progress in the event screen. Added brake wear to garage page, so after you get out of your car, you can see how much your brakes have worn. Added plugin management tab to options, allowing you to enable and disable installed plugins. This still requires a restart after making changes. Added class color coded icons and class names to event standings if such an event has more than a single class. Added a replay ‘seeker’ that is now drag-able so you can immediately see where you are in the replay. Added confirmation dialog when deleting a setup When you select a car, track or series, you will now return to where you came from, instead of going back to start page or in some cases the race page. Fixed the missing package download and install process when joining a server. Fixed the missing blinking cursor in text fields. Fixed that you could always start driving again in sessions, even after for example being classified as DNF in a race. Now correctly disables the button when needed. Removed certain display settings that shouldn’t be available when in a session. Key assignments now show the key modifiers, such as ALT and CTRL. When clicking a folder in save setup, the setup name is no longer lost and goes blank. Server text commands do now work when pressing ‘return’. Fixed the intermittent pace car loading error on track load Removed additional pace cars “Clio Cup” and “Pace Car With Lights” from base install. In VR, fixed a glitchy loading screen in the headset in both the old and new UI. In VR, fixed a flashing desktop mirror while track loads in both the old and new UI. Updated openvr libraries. Fixed the lag when other clients joined a server. Fixed AI limit of 19 when adding them in single player using ‘session controls’. Removed old UI images that would appear sporadically. Known Issues Showroom does not go full screen when pressing ‘return’. After content install in VR rFactor 2 does not restart. A workaround for now is to restart manually. There is still a black band on the bottom half of the track loading screen. Some are seeing some micro stutters in the new UI, more prominent in VR, we are aware and working on a fix. Unrelated to UI, but we are also aware of the erratic throttle behavior of the AI cars, and we are looking into that. Work in Progress Add skin download progress bar while on a server that allows custom skin transfers. Config tool sporadically fails to launch up after clicking PLAY for setting graphics resolution, VR or post effect levels. Team creation in the showroom is missing. Material editing in the showroom is missing. Forced setup and/or upgrades. Car (re)selection when on a server. Resume from replay. Sporadic ‘white screen’ on server exit. Link to comment Share on other sites More sharing options...
Alfred ita Posted February 17, 2020 Author Share Posted February 17, 2020 Nuovo update: https://www.studio-397.com/2020/02/build-1117-and-content-weekly-updates/ Link to comment Share on other sites More sharing options...
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