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VELOCIPEDE

rFactor 2 Roadmap Update August 2018

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VELOCIPEDE

In avvicinamento all'evento del Simracing Expo 2018, al quale parteciperà, il team Studio 397 ci aggiorna con un nuovo Roadmap Update sullo sviluppo del suo rFactor 2. La novità più interessante, accompagnata da alcuni spettacolari screens di anteprima, è il prossimo arrivo del nuovo circuito di Zandvoort e del Reiza Pack.

Sometimes you look at the calendar and realize that time can fly past faster then our LMP2 cars ingame. It’s already end of August and we have been so busy with working on rFactor 2 that there is no Roadmap yet. But we couldn’t do without one, right? That would be like breaking a family tradition, and since our team is more about fixin’ things than breaking them, let’s put together a Roadmap for August! As said above already, we’re pretty busy, but with what you might ask? As most of you probably know, SimRacing Expo at the iconic Nürburgring track in Germany is just around the corner and it will kick off big things for us. But let’s do this step by step, it’s a roadmap in the end! (wink)

SimRacing Expo 2018

There is enough going on at this years Expo that we could probably fill the whole Roadmap with it, so let’s concentrate on the major things you should know about it. Obviously we will have a booth at the Expo, so you can come around and meet the team, as we will bring plenty of people along. But just talking to us might be a bit boring all day long, so we will make sure that you will have plenty of reasons to visit the rFactor 2 booth. One of them will be new content that we will show exclusively at our booth, a pre-release of course. Hypemode intensifies!

You want to know more about what this could be? For now you need to live with just 3 words: iconic, fast, competition proven, more at the Expo! (wink) You think that’s it already? Enough reasons to visit us? Nah, we’re in for way more this year! The content shown at the booth will be our first announcement during the Expo, but as Germans say “Alle guten Dinge sind drei”, literally meaning “all good things come in threes”, meaning we will follow up with another announcement during Saturday afternoon.

This second announcement will probably tick a lot of boxes for simracers in terms of their dreams-list for our simulation. We are more then excited to finally share that with you. Sunday will see a third announcement (yep, you’re not getting a day to get back your breath) which will show our dedication to further improving your simracing experience. What happens if you can’t be around then? Don’t worry, we will stream all announcements and first talks about them live from our booth onto our channels. Missing them is not an option at all.

Before we all now dive into the guessing-game about what could be in the announcements, let’s have a look at the other topics of our roadmap…

UI and Competition

We are fully aware that everyone is awaiting news on the UI and we’re still working hard every day on this topic. Many steps are needed to implement an UI like the one we envision, which is taking a lot of time. We are still tweaking and optimising, and we will be able to show parts of the new interface at the Expo. Of course we are very curious to get your feedback there!

On the competition side, we have been integrating different session types so we can have events that consist of combinations of practice, qualification and race sessions and we are looking at different ways to score events. In the last month or so we have also been researching and testing a rating system, feeding it data of many races and evaluating its outcome. We’re nowhere near done, but some of these improvements we will certainly already bring to the McLaren Shadow competition next month.

Content

On the content side, we won’t yet spoil the surprises we have in store for the Expo. Previously we’ve announced both Zandvoort and the Reiza Pack to be almost ready and we do anticipate both to become available in September.

Community

Community is our favorite topic, because most of the time this means we can have some action as well. What we’re talking about? Obviously our community night! We did not forget about it at all, so you can expect a new date for some racing and talking on-stream soon. Maybe we should also do a vote for track/car combinations? As always, if you got feedback, suggestions/ideas, feel free to drop into our Discord server and let us know!

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Ginmile

Non avviavo rf2 dall'inizio dell'estate per motivi di lavoro. Quest'ultima build la ritengo ottima. Ho provato una gara con 20 IA ad Okayama e con 50-60 fps fissi sia col mod AM gt3 che con la nuova mp4/13 davvero fatta bene. Prima di questa build mi andava a scatti parecchio. Ho un buon processore i7 8700k ma con VGA 650ti. Sono abbastanza soddisfatto anche sull'aspetto grafico. Ora le piste, se fatte con cura, sono davvero belle da vedere. Resta il neo della pioggia, ingiocabile

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AyrtonForever

per la pioggia forse dipende dalla tua vga allora. io, con i7 7700K e GTX 1070, fino a prima della build 1110 con la pioggia in VR non potevo quasi fare una gara nemmeno settando tutto al minimo, adesso posso mettere tutto al massimo senza avere praticamente problemi

Edited by AyrtonForever

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Ginmile

Devo correggere quello che avevo detto nel post precedente riguardo la pioggia. Ho provato una gara con 20ia, MP4/13, Okayama. Meteo da sereno fino a pioggia a fine gara. Tutto liscio, fps non meno di 50. Alla grande 

 

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AyrtonForever

ottimo ed in linea coi miglioramenti che ho notato io. forse con partenza della gara sotto la pioggia avresti avuto qualche calo, ma nulla di drammatico

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francedesa

A me non funziona più con oculus rift.. Che fare? 

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