VELOCIPEDE Posted December 27, 2016 Share Posted December 27, 2016 Il team Reiza ha rilasciato come promesso il nuovo update v1.20 per il suo Automobilista, oltre all'atteso DLC denominato Formula Truck, dedicato ai camion da competizione. L'aggiornamento del software, oltre ai consueti bugfix e migliorie varie, ci offre anche alcune novità interessanti, come ad esempio le divertentissime Formula Dirt Series con relativo tracciato sterrato. Qui di seguito tutti i dettagli ed il trailer di lancio. Automobilista v1.20 is now released! As promised, we have a nice little gift With it our third DLC for AMS, as FORMULA TRUCK is now also available for purchase here.If you are interested in the other upcoming Automobilista DLCs however it is strongly recommended you check the AMS "Season Pass" for all upcoming DLCs (for those that already have the base game) and the bundle of AMS Base + Season Pass (including the base game).Below is the Changelog for v1.20:Content Cars Added Formula Truck Series (AVAILABLE ONLY FOR OWNERS OF FORMULA TRUCK AND / OR SEASON PASS): Modified & incremented Caterham series structure & associated customizations - now includes 270R Road, Academy (previously 270R), Supersport, 360R Road, Superlight Standard, Superlight Sequential (previously 360R), 620R Road (previously 620R) (AVAILABLE ONLY FOR OWNERS OF BRIT PACK AND / OR SEASON PASS) Added Formula Dirt Series Tracks: Added Ascurra Dirt Track Added Extra custom Formula Truck track layouts Features & Fixes Fixed bug causing AI cars to take on full fuel tanks in timed races rather than properly estimating the right amount Added a function to prevent AI cars from taking fuel in pitstops when the series does not allow refuelling Adjusted points system for F3, Super V8, Boxer Cup, Supertruck, F-Trainer series Added option to customize number of warnings (range 0-100) for track limit violations before penalty is triggered (options both in-game & Dedi tool) Added support for Formula Truck Speed Trap rules (switch on and off from rules menu) Tripled range for in-car seat adjustment Fixed bug which could cause disappearing UI elements in Multiplayer screen Disabled option to turn Hardware plugins on/off from in-game Further adjustments to AI to reduce their aggression & improve awareness in close racing conditions Tweaked chassis ground scraping sound in Formula cars New samples & code developments for several sound effects - traction control, tire rolling / scrubbing / skidding, wind & chassis floor scraping Fixed issues with sound effect from hitting suspension bumpstops Adjustments to session UI & showroom to better suit F-Trucks Globally reduced tolerance for rev mismatch in manual gear shifts (should allow less clutchless shifts in manual boxes) Adjusted drag coefficients from various aero elements in formula cars F-V12: Slightly revised internal engine sounds F-3: Added configuration option for LCD and steering wheel type/ Fixed mirrors light exposure; adjusted mirror position; Added rev lights on steering wheel & mirrors for Tcam view; Adjusted fuel consumption Opala: Revised starter & external engine sounds Boxer Cup: Adjusted tire physics F-V10: Sligthly improved AI performance Ultima GTR: Adjusted rear damper rates & AI performance for road versions Stock V8: Slightly tweaked tire lateral / longitudinal force combining Montana: Slightly tweaked tire lateral / longitudinal force combining Caterham: AI performance callibration; adjusted fuel consumption Metalmoro: AI performance callibration SuperV8: tire material correction Lancer Rallycross: Added new Russia Team skin; Adjusted AI performance Karting: Adjusted kart tires & AI performance F-Vintage: fixed wheel collision detection; Adjusted front tire load sensitivity OBS 1: Brief explanation of Formula Truck Speed Trap rule: every Formula Truck layout has a Speed Trap in a section of the track (usually the fastest, its location being indicated by the icon on its trackmap, by the flashing icon on top left corner as you approach it while driving, and by a line of cones trackside) through which drivers are supposed to cross going no faster than 160 km/h. Exceeding 160 km/h through the Speed Trap will result in lap being invalidated in practice / qual, or an instant drive-through penalty in races. Players may opt to switch the rule off from the Rules menu.OBS 2: Formula Trucks chop off their 1st gear so it skips straight to 2nd; if you are using an H Shifter you start from 2nd, which is also very short. Typically on track you´ll only use 3rd-6th.OBS 3: F-Truck diesel smoke from the exhaust is still being worked on and has not been implemented in this buildOBS 4: For those who are used to running short times races, you may have to adjust your AI settings as with fuel estimation fix they will be appropriately competitive now - consistent in fact with their practice / quali performance, as they were in lap-based races.If you have a bug to report please use the new bug report thread (make sure to check the opening post first).For any difficulties related to installing, running or setting up the game, please refer to USER MANUAL present as a launch option from Steam If you need further assistance please post it inV1.0 troubleshooting topic or email support@reizastudios.com (please allow for up to 1 business day for a reply). This post has been promoted to an article Link to comment Share on other sites More sharing options...
2slow4u Posted December 27, 2016 Share Posted December 27, 2016 Posseggo Formula Truck ma in AMS non mi e' possibile usare il DLC, mi dice che devo comprarlo. WTF? Link to comment Share on other sites More sharing options...
oppolo Posted December 27, 2016 Share Posted December 27, 2016 anhe a me dice che devo acquistarlo...ok support@reizastudios.com Link to comment Share on other sites More sharing options...
oppolo Posted December 27, 2016 Share Posted December 27, 2016 (edited) ora mi appare acquistato EDIT wau, prime impressioni: il sottosterzo e' diminuito e ora per me questa versione e' molto piu' credibile, nella versione precedente a volte sembrava di avere una gomma di legno li davanti. lo speed trap nn e' per niente una menata, ma anzi e' motivo di diertimento in piu, e' come imparare una staccata Edited December 28, 2016 by oppolo Link to comment Share on other sites More sharing options...
baronesbc Posted December 30, 2016 Share Posted December 30, 2016 lo speed trap nn e' per niente una menata, ma anzi e' motivo di diertimento in piu, e' come imparare una staccatal'ho appena scoperto.. odioso Link to comment Share on other sites More sharing options...
oppolo Posted December 30, 2016 Share Posted December 30, 2016 lo speed trap nn e' per niente una menata, ma anzi e' motivo di diertimento in piu, e' come imparare una staccatal'ho appena scoperto.. odioso possibile??? un challenge in piu' Link to comment Share on other sites More sharing options...
baronesbc Posted December 31, 2016 Share Posted December 31, 2016 possibile??? un challenge in piu' mah avrei senz'altro preferito correre in santa pace o a limite limite dei coni da farci lo slalom Link to comment Share on other sites More sharing options...
2slow4u Posted December 31, 2016 Share Posted December 31, 2016 mah avrei senz'altro preferito correre in santa pace o a limite limite dei coni da farci lo slalom Si puo' disabilitare nelle regole. Link to comment Share on other sites More sharing options...
baronesbc Posted December 31, 2016 Share Posted December 31, 2016 Si puo' disabilitare nelle regole.sisi lo so, ma mi è successo in un server online Link to comment Share on other sites More sharing options...
oppolo Posted December 31, 2016 Share Posted December 31, 2016 belin ma che piffero di simmers siete, i reiza si sbattono tanto per darci ficier realistiche e voi......mah Link to comment Share on other sites More sharing options...
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