VELOCIPEDE Posted September 5, 2016 Share Posted September 5, 2016 We are bringing you a new Season of the popular World Touring Car Championship. Including all cars from the 2016 Season. As a highlight we will introduce the brand new Volvo S60 Polestar TC1. Based on the S60 sedan, the four-door was developed by Polestar, Volvo's performance division, and will be campaigned in the WTCC by Cyan Racing.Car Data:Engine: 4-cylinder, 1595 cc, Drive–E VolvoDrive: FWDPower: 400 HPMax rpm: 8500 rpmGearbox: 6-speed sequentialSuspension: MacPherson front and rear, adjustable Öhlins dampersBrakes front: 4-piston caliper, 390mm ventilated discsBrakes rear: 2-piston caliper, 280mm ventilated discsRims: 18″ with five-bolt patternBody: Steel and carbon fibreWeight: 1100 kgStay tuned for more information! fonte Sector3 forum Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted April 4, 2017 Author Share Posted April 4, 2017 Non se ne parlava più addirittura da settembre scorso, ma sembra che finalmente sia giunta l'ora del nuovo WTCC 2016 pack per RaceRoom Racing Experience. Il team Sector3 ha infatti confermato sui social l'arrivo a breve del DLC che implementerà nel software la passata stagione del mondiale turismo, includendo anche la nuova Volvo S60 Polestar, che ci viene mostrata in azione al Nordschleife nell'ultimo video realizzato da Georg "6e66o" Ortner (che vi ricordiamo è un membro dello staff Sector3). Inoltre il prossimo update ci offrirà anche la novità delle bandiere con tutte le relative regole. Link to comment Share on other sites More sharing options...
Guest Posted April 4, 2017 Share Posted April 4, 2017 Io questi non li capiro' mai, fra pochi giorni comincia il wtcc 2017 e loro pubblicano il 2016... Poi quest'anno non ci sono auto nuove (anzi ce ne e' qualcuna meno), bastava fare due skins e si sarebbero finalmente allineati, invece niente. Capisco che devono vendere il 2016, il 2017, ecc. ma tanto alla fine se le auto ce le hai paghi solo le skins, proprio non li capisco Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted April 4, 2017 Author Share Posted April 4, 2017 il problema è ovviamente quello della licenza ufficiale Link to comment Share on other sites More sharing options...
Guest Posted April 4, 2017 Share Posted April 4, 2017 non ti seguo, se non pagano quella del 2016 e pagano il 2017 non credo ci sia differenza, anzi ci sono meno marchi... Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted April 5, 2017 Author Share Posted April 5, 2017 Il team Sector3 ha appena rilasciato il nuovo update per il suo RaceRoom Racing Experience. L'aggiornamento, oltre ai consueti bugfix e migliorie varie, implementa anche le nuove regole relative alle bandiere in gara (gialla, rossa, blu...) e l'atteso nuovo pacchetto WTCC 2016, che per euro 7,97 (acquistabile da qui) ci offre le vetture della passata stagione del mondiale turismo. 05-04-2017 What’s New (Summary) Flags WTCC 2016 Game: Changed so upon finishing a race with a slowdown penalty still active, the player will receive a penalty of 30 seconds added to his final result. Fixed issue with video options breaking when switching monitors with same resolution but different refresh rates. Changed so the slowdown time penalty you receive now factors in the actual track distance you have skipped to fix issue with finishing without receiving a penalty for cutting. Changed so if the accumulated slowdown time penalty exceeds the set post-race time penalty for finishing a race with a slow down on your head, you are now disqualified from the race. Current limit is set to 30 seconds. Fixed refueling sound continuing when refueling and returning back to garage in practice. Fixed issue where "Pit timer" from previous event was showing when player was in a new session after completing an event with mandatory pitstop with a minimum pitstop duration. Fixed an issue where player was sometimes able to change fuel when fuel usage was off. Player car will now always use default fuel amount if fuel usage is off. Fixed issue with time of day setting not applying for race 2 and 3. Fixed so slowdown cannot reach more seconds than post race penaltytime. Xbox One controller profile: Swapped shift down and drs buttons so they match the 360 controller button layout. Fixed Xbox One controller vibration issue. Changed automatic DNF logic to allow players to stand still with their engine off if they're close to their pit box. So players can take breaks during long races without getting retired. Changed so replay is no longer saved when crossing the finish line but only paused. It is now saved and closed when player finishes the race. Fixed so headlights now strobe for 2 sec when button is clicked, or continuously if held. Shadow splits are now always enabled. Tweaked rumble pad/xinput ffb by disabling high speed constant rumble (steer force), rumble on grass and gravel (covered by slip effects) and engine vibrations. Added missing return so now players get returned to menu if the pit window range is invalid for single race or championships. Added session length format to shared memory. (if the session is time based, lap based or time+lap based). Increased shared memory minor version to 5. Various tweaks and fixes to data displays VR: Support for displaying VR sessions on a monitor. (New control to map : “VR Toggle Monitor view”) Note: What's displayed on the monitor is a cropped copy of the left eye render for the VR headset. The crop avoids including the eye's hidden area mask and maintains the monitor window's aspect ratio. The overlays (menus, etc.) are rendered flatly on top of the cropped VR eye render. The mouse cursor is no longer shown on the monitor window unless the game is set to show the VR session on the monitor. Sounds, Cameras, Physics & AI: Various AI tweaks and improvements AI: spread out their pitstops more also in shorter races AI: moved what they consider middle of race in lapped races back one lap Idle engine sounds no longer include a slight presence of on-throttle samples Fixed a case where brake sounds could be heard when standing still and steering Brake sounds: ramp/fade/blend speeds/pressure settings improved for all cars except FRX, FR2 and FRUS Audi TT RS VLN: AI speed tweaks Aquila : AI speed tweaks BMW M1 Procar : Chase camera tweaks BMW M6 GT3 - Engine Throttle volume increased in cockpit Formula Raceroom US : new sounds, AI speed tweaks WTCC 14 and WTCC 13 : tweaks to fuel burn and fuel estimates WTCC TC1 : tweaked action cameras Karlskoga : lap not counting when passing through pitlane Hungaroring : tightened cut track detection Macau : Added TV camera sets Monza : cut track detection tweaks Moscow: Added helicopter sound sample to aerial TV cameras, cut track detection fixed on FIM layout Paul Ricard 2A: TV camera to see the starting grid properly RaceRoom Raceway: Added TV cameras sets Sonoma IRL layout: Tweak AI lines Zandvoort : Tweaked AI lines Art: WTCC TC1 cars : New driver animation Switched Macau light setting to same as Paul Ricard. Bathurst - removed tirewall blocker in mountain chicane Zolder - Fixed weird bushes and smoothed track bumps a bit further Portal & Backend: Changed Leaderboard divisions to work on a percentage based system. Division 1 0.00% 2.00% of best laptime. Division 2 2.00% 4.00%, Division 3 4.00% 6.00% Division 4 6.00% 8.00%, Division 5 8.00% 10.00%, Division 6 10.00% 12.00% Division 7 12.00%+ Fixed so when a content is set to be free e.g. for a weekend it is not excluded from packs (essential and class packs) and still gets added as owned upon purchase. Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted April 5, 2017 Author Share Posted April 5, 2017 On 4/4/2017 at 2:19 PM, biancazzurro said: non ti seguo, se non pagano quella del 2016 e pagano il 2017 non credo ci sia differenza, anzi ci sono meno marchi... differenza c'è invece, evidentemente la stagione "vecchia" costa molto meno Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted April 6, 2017 Author Share Posted April 6, 2017 06-04-2017 Hotfix Patch Fixed issue where the 2 new released BMW M6 liveries (#19 and #20) were not visible in the menus. Fixed issue where the game client was sending empty password to server regardless of what the player entered when joining a Multiplayer session on a password protected server. Fixed an issue where game was pausing for some players by removing the automatic pause that gets triggered when game loses focus. Fixed issue where spectator clients were not able to join multiplayer servers. Fixed a flag issue where a car that caused the yellow could not be safely overtaken. Disabled blue flag penalties for the moment as certain players were maliciously using it to destroy other players’ races. It will still show blue flag warning but no penalty will be handed Link to comment Share on other sites More sharing options...
speedpn Posted April 10, 2017 Share Posted April 10, 2017 Link to comment Share on other sites More sharing options...
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