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Kart Racing Pro release1 WIP


VELOCIPEDE

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Changelog so far:
fix: improved tyre simulation
new: option to force the rolling start even for KZ
new: fixed setup option
new: wing support
new: movable wing support

 

New contents in progress:
- MyChron5
- full FP7 bodywork

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  • 4 weeks later...

Piboso:

Change of plan... Since the FP7 sidepods seems to be no longer used by anyone, the KG 505 front bumper and nassau are in progress instead.
Some interesting partnerships are being finalized and will be announced as soon as possible.

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  • 1 month later...

Piboso:

Progress is slower than expected, but is steady.
There are new features and karts in development.
Please have patience.
The plan was and still is to release in Q1 2016, that is within the end of this month.

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  • 2 months later...

Piboso:

Kart Racing Pro is not progressing as fast as it should, but there are good improvements, especially in the physics.

A new build should be ready for release in one to two weeks time.

This is the changelog so far:
fix: chassis simulation
fix: aerodynamic simulation
fix: tyres' grip
fix: track animations timer
fix: kart selection optimization
fix: allow for a separate track layout image
fix: plugins sprites color
fix: plugins calls when loading a replay
fix: input plugins POV support
new: karts default setups support
new: garage wheels load and ride height readouts
new: compare setups option
new: fixed setup option
new: default controller profiles support
new: intake paint support
new: dash paint support
new: wing support
new: moving wing support
new: option to force the rolling start
new: shared skies support
new: random skies support
new: support for dash flashing led
new: driver and camera set selection from plugin
new: vsync setting


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  • 2 weeks later...

Piboso

Unfortunately release will be postponed because it was decided to split the bodywork to make modding easier.
It is important to do it now, before release.
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