Automotodrom Grobnik Rijeka by Mitja Bonca - Circuiti extra (extra tracks) - DrivingItalia.NET simulatori di guida Jump to content

Automotodrom Grobnik Rijeka by Mitja Bonca


VELOCIPEDE

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The Automnotodrom Grobnik Rijeka lies on the Croatian coast, in the mountains above Rijeka city. Circuit runs in an anti-clockwise direction with a total distance of 4.17 kilometres (2.59 miles) which includes a series of long straights and fast left-right sweeping corners.
Track it self is because of that very challenging to drive, specially in a cars with a low downforce.
Although the circuit is approved by the FIM (Fédération Internationale de Motorcyclisme) and the FIA (Fédération Internationale de l’Automobile), the focus is mainly on training, testing and particularly on concerts which perfectly fit with the beautiful surroundings.
From 1978 to 1990 it hosted the Yugoslavian motorcycle Grand Prix races where ases like Roberts, Lawson, Rainey and other famous riders were winning.

Author: Bojan Pintar (origianlly for rFactor)
Converted: Mitja Bonca

Track offers:
- 24 pitboxes (same number of grids) and working pitlane
- fully working AI (which passes each other)
- trackmap
- brake marks (skidmarks)
- 3 cameras
- it feels like you are there for real

 

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Edited by VELOCIPEDE
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Edited version 1.1: 18.1.2015
-almost complete new track mash
- new grass, gravel, sand and rocks textures
- new AI
- new trees and horizon (surrounding hills)
- a lot of small fixes

 

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version 1.2: 20.1.2015
- added complete 3D terrain including all surrounding hills and mountains (some are so far away, that AC engine does not show, see the images)
- changed grass and some other textures
- added bumps and rebounds to the track surface (to feel more real, since the original tarmac is more then 30 years old and all cracked), thats why some higher riding hight on the cars needed

 

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v1.3
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What new in version 1.3:
- re-modeled 3D terrain around the track and surrounding hills and mountains and added some batter textures to them
- re-modeled track (tarmac it self) and changed some parts of it
- added some bumps and rebounds to the track surface (and removed some too)
- new tarmac, grass, gravel, textures
- added more 3d trees (removed all 2d trees), even new one (most pine trees)
- reworked pits, buildings now look more real, changed 50% of all (note on 3d text :) )

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Whats new in version 1.41:
- new kerbs (some remodeled) and changed colors
- trees in surrounding of the track
- some stuff in pits (glasses, white lines, cars, trucks)
- skidmarks (some new and changed)

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