Jump to content

Benvenuto nel Simracing Esport: registrati subito!

Dal 1999, la più importante e seguita community di appassionati di simulatori di guida

VELOCIPEDE

AC Telemetry Interface (ACTI) by KLGreene v1.1.2

Recommended Posts

VELOCIPEDE

ACTI is a standalone client that together with an in-game app allows live access to and recording of Assetto Corsa telemetry data. Some of its key features are:

  • Record telemetry data in Motec i2 compatible log files (i2 v1.0.21.30 currently supported).
  • View live telemetry data in user-configurable workspaces.
  • Remote telemetry access (recording / viewing live data from a friend / teammate located anywhere in the world while they are on track).
  • Easy in-game control over telemetry acquisition.

The complete ACTI tool package can be found here (mod edited). Included in the package are:

  • The acti client.
  • The in-game acti trigger control app.
  • Motec i2 installer.
  • Sample Motec i2 Project based on the data channels currently available from Assetto Corsa.

v1.1.2: (released during Assetto Corsa v1.16.1)
- added new data channels (i.e. extra KERS settings / parameters, brake & tire tread temps and a few other misc channels)
- updated sample Motec i2 project to display the new data channels
- updated sample ACTI Live Telem workspace to display the new data channels

download http://www.racedepartment.com/downloads/acti-assetto-corsa-telemetry-interface.3948/

fonte AC forum

post-2-0-37742800-1411501624_thumb.jpg

post-2-0-48839600-1411501626_thumb.jpg

post-2-0-31297500-1411501643_thumb.jpg

post-2-0-48035200-1411501682_thumb.jpg

post-2-0-53602400-1414573361_thumb.jpg

post-2-0-72988200-1414573380_thumb.jpg

post-2-0-07865500-1414573384_thumb.jpg

post-2-0-75268200-1414573386_thumb.jpg

Edited by VELOCIPEDE
v1.1.2

Share this post


Link to post
Share on other sites
babbu70

Salve sono riuscito a far funzionare il programma registra e salva i file nella cartella telemet, ma il motec nn li legge. Aprendo la cartella vi sono i file exensione di motec ma non i file log che dovrebbe leggere il motec. Come posso fare?

Share this post


Link to post
Share on other sites
VELOCIPEDE

// Changelog:
v0.1: (released during AC Steam Early Access 0.9.11)
- Initial Release
v0.2: (released during AC Steam Early Access 0.22.9)
- fixed wchar issue in handshakerResponse
v0.3: (released during AC Steam Early Access 0.22.9)
- fixed potential ACTI dialog window corruption
v0.3.1: (released during AC Steam Early Access 0.22.9)
- fixed ACTI dialog window corruption under non-aero themes
v0.4: (released during AC Steam Early Access 0.22.9)
- ACTI Trigger Control (in-game control, auto-launch, auto-connect)
- further minor tweaks
v0.4.1: (released during AC Steam Early Access 0.22.9)
- various bug fixes
v0.5: (released during AC Steam Early Access 0.22.9)
- new mini in-game ACTI Trigger Control window (separated from settings window)
- new data channels added (wheelAngularSpeed, tyreRadius and tyreLoadedRadius)
- updated sample Motec i2 project to display the new data channels
v0.6: (released during AC Steam Early Access 0.22.9)
- now supports the latest Motec i2 version (mi2_pro_1.0.21.0030)
- replaced the i2 installer with the latest one (mi2_pro_1.0.21.0030)
- new data channels added (Car Coord [X,Y,Z])
- updated sample Motec i2 project to display the new data channels (racing line
generated using local GPS maths and car coordinates)
- fixed potential crash and data loss issues

// Known Issues:
- If acti.exe is launched from in-game and you fully exit Assetto Corsa with acti.exe DISCONNECTED,
you will need to manually close acti.exe before you can start Assetto Corsa again (Steam will
report that "the app is still running"
- In hotlap / race sessions, the FIRST timed lap recorded by ACTI (as viewed in Motec's i2) may
show a slightly different laptime compared to what Assetto Corsa officially recorded. The
difference should be less than the ACTI sampling period (i.e. <50ms).
- ACTI will treat replays as any normal in-game session and will attempt to record telemetry from
them. If this is undesired, make sure you disconnect ACTI (either through the in-game trigger
or externally) as soon as the replay is loaded.

Share this post


Link to post
Share on other sites
MaoZeTung

Forse si è capito che l'inglese non è il nostro forte ah!ah!ah!

Share this post


Link to post
Share on other sites
VELOCIPEDE

nuova versione 1.0 nel primo post

 

v1.0.0: (released during AC Steam Early Access 1.0.4 RC)
- many new channels added (go to Help->See Channel List in acti to get the complete
list
- updated sample Motec i2 project to display the new data channels
- fixed incorrect "Gear" channel data
- fixed occasional issue with the "Tire Slip Angle" and "Tire Slip Ratio" channels
- fixed in-game acti trigger control load/save settings issue
- in-game acti trigger control can now trigger up to 3 remote hosts
- generated motec logs now include "Event" and "Session" info ("Event" is used to
show if the data was generated from a live AC session or a replay and "Session"
is used to show what type of session i.e. practise/quali/race etc)
- acti now has a configurable setting that allows it to launch as a "topmost" window
if desired
- minor tweaks

Share this post


Link to post
Share on other sites
VELOCIPEDE

v1.0.1 nel primo post

Share this post


Link to post
Share on other sites
VELOCIPEDE

v1.0.2 nel primo post

Share this post


Link to post
Share on other sites
Mattew1

Concordo con giustino .. o cmq una mano nessuno ha la possibilità e la voglia di aiutarci xD?  leggo cg height-- cg sta per?

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.