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Luccaring - Circuito de' Baluardi by irSindaco


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..long november weekend was at least good for watching a great F1 race and to try something new: i painted first serious traffic stripes on 1/5 of the track, and also refined the background mountain textures. Here's the result:

 

rpvNWXzl.jpg

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  • 1 month later...

The list of things i updated is far too long... So here are some screenshots to show what's going on late at night in Lucca:

oQWLtz3s.jpg djNVddns.jpg FAIDgmIs.jpg wMVDPnos.jpg y3XqPROs.jpg wNysx5is.jpg YkoT6Mos.jpg 8bKuAQQs.jpg 2uoiXyss.jpg iFR4vA9s.jpg hOML5dHs.jpg QdHdMiEs.jpg 3TxTzzNs.jpg PEAxJ9es.jpg

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  • 1 month later...

Time for a new little update, and to see the new PP effects at work in Lucca: i think the gfx improvements of the new update are outstanding. Screenshots are taken with the dynamic PP preset (my favourite). I am using default .ini's, saturation to 95%, doing my best to ensure the shaders will be (hopefully) right for most people.
So: more buildings, more vegetation, new sharkfin flags, new base asphalt (started from scratch for the third time, and i am finally very very happy with the results.. hate jpg compression, it looks crisp and nice in-game clear.png ), more details here and there, updated textures... evrything can be seen in glorious photo-mode:

MW6X4W0s.jpg mkBgVC1s.jpg KfCWydas.jpg qQVtKJ3s.jpg AI4VJhss.jpg fdmcpxAs.jpg GWDtmCis.jpg pnQXLQTs.jpg YyNn0a4s.jpg cZwUXgXs.jpg 7FX66l6s.jpg

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  • 2 weeks later...

Weekly screenshots update as promised
2d grass test (looks ok in the pic, still have to tweak the tones so it's ok from above as well)

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  • 2 weeks later...

Managed to make a full GoPro lap just before lunch (a bit of traffic but not too much), i have to edit it and will post something soon. Will be very useful for surface details & scenery comparisons. GoPro was mounted on left front suspension of my motorbike by rudimentary means... but it did the job and i didn't kill myself. Here's a nice preview (look at the car on the left...someone's getting ready for LuccaRing? clear.png)
goprotest.jpg

 

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La mole poligonale e' davvero massiccia,sara' dura correrci con tante vetture per chi ha PC non monstre come il mio... :doh:

 

Davvero tanti complimenti all'autore per la fedele ricostruzione,anche se avrei lasciato le strade pulite come nella realta' (senza cordoli o muretti di protezione) per dare un senso piu' "illegal" nel correrci. :thumbsup:

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