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American Truck Simulator by SCS Software


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American Truck Simulator heads towards New Mexico!

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Today marks one year anniversary of American Truck Simulator's release. When we started working on the game way back several years ago, it was with a tiny team of five people, and still we were not sure if we can sustain the development. But we persisted, and were rewarded by a very strong launch on the market and a warm reception by the community as well as gaming press. This gave us the confidence to bolster the team and raise our ambition for the scale of the project.

At this moment, over 20 people focus solely on ATS development; an internal team plus a network of full-time contractors. Still it is not enough. We are well aware that the game's fans would like to see more content, more vehicles, more game features, more optimizations, faster progress. To make this possible, we keep growing the company - our vision is to at least double our production bandwidth for both American Truck as well as Euro Truck 2. We have been adding a few new people to the company pretty much every month during 2016, and we'll definitely keep on growing through 2017. All this new talent does and will make a difference that you should definitely notice.
We are happy to confirm that the next map expansion for American Truck Simulator will be the state of New Mexico!
 
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Meddy's dildo
 
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American Truck Simulator Update 1.6 Open Beta

We are ready to start public testing of a new Update for ATS today. ETS2 Open Beta should follow later this week.
After rescaling the ATS world in 1.5, we have focused on driver experience improvements in this update. 
 
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Game Updates Arrive Today!

The wait for the final version of the 1.6 update for American Truck Simulator and 1.27 update for Euro Truck Simulator 2 is over! We want to thank all of you who contributed to our open beta test with bug reports, feedback, and suggestions. Updates for both games are available via Steam now.

MAIN FEATURES

  • [ETS2 only] Country Specific Police Cars AI
This update brings a new element which synchronizes the game with ATS - cop cars in traffic. Police cars have a unique look for each country.
 
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  • [ATS only] Weigh station pass device
The windshield-mounted box expands situational awareness for those who prefer to switch off all user interface elements for an immersive experience. It works the same way as the weigh station functionality which is a part of the on-screen Advisor "widget".
 
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  • Trailer Liftable Axles
  • Differential Lock
  • Adaptive transmission modes (power, normal, eco)
  • Improved engine simulation model (friction, braking, consumption)

MINOR CHANGES

  • [ETS2 only] Volvo with Allison gearbox can shift up over 4 gears.
  • Air pressure simulation improved (pressure buildup, cut-off sound, application pressure).
  • Coin sound tweaked.
  • FOV range increased to 40-120 degrees in adjuster.
  • Engine brakes set to 3 positions (as most current trucks have). One-key-hold control will use full strength still.
  • If engine brake toggle input is not assigned, increase/decrease engine brake inputs work similar to retarder (in range from 0 to maximum).
  • Multiple fueling points on gas stations.
  • g_force_economy_reset flag is disabled after economy reset.
  • Transmission input shaft simulation (double clutch).

MODDING INFO

  • Single "overrides" (forced default) rule can be used instead of defaults-suitable rule pair across linked accessories.
  • All pressure units set consistently to bars (data, animation, dashboard UI).
  • Nominal air_tank_pressure value added to chassis data.
  • Changed interior animations: all air, oil and brake pressure (gauges, indicators).
  • New interior animation: trailer axle lift (indicator), differential lock (button, indicator).
  • New engine data: resistance_torque (measured at 2000rpm).
  • Coin sound made moddable in the same way as other sounds (through ogg file).
To get the best advice about modding either game check our modding wiki.

WORLD OF TRUCKS

  • Connecting DLC's owned by the player to his World of Truck account to make the content available for all World of Trucks features.
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questo si che è un simulatore! :clap:

Fully mobile, full motion commercial semi truck simulator, as presented at Peterbilt's booth at Mid-America Truck Show 2017, taking place in Louisville, Kentucky, USA. Combining technologies from SCS Software's American Truck Simulator, Sigma Intégrale, D-BOX, and Peterbilt, this demonstrator was attracting crowds all three days of the show.
Sigma Intégrale's smart solution keeps the vehicle road-worthy so that it can travel from show to show on its own. For the event, the steering wheel, pedals, and dashboard instruments and gauges are connected to proprietary hardware interfacing with SCS Software's truck simulation Software Development Kit. The cabin sits on D-BOX actuators providing motion cues when accelerating or turning, taking G-force simulation values from American Truck Simulator.

 

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Big in America

After revealing our plans for Heavy Cargo for Euro Truck Simulator 2, we have noticed some American Truck Simulator players worrying if we are not forgetting about them.
Fear not, because we have something equally cool in the making for you!
The US regulations are different from European, calling for different axle configurations for the special transport trailers. It takes a ton of skill to master driving these monstrosities, just look at the screenshots bellow...
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New Mexico: New Prefabs

We are excited about our progress on New Mexico map DLC expansion for American Truck Simulator. It is still going to take us some time to wrap the work up and polish it for release, but we feel that we are ready to gradually start showing you new cool stuff from New Mexico.

An important part of the in-game economy are the prefabs representing local industries. They should be visually recognizable and believable for gameplay to be fun. Prefabs are often represented by a typical building, special-purpose installation, or even a whole industrial complex. We focus on their realistic appearance and adjust them to fit perfectly into the surroundings. The team is doing their homework on research to make sure we take proper inspirations from relevant real industrial facilities as the basis for our work.

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New Mexico: Places to Rest and Refuel

We are always thinking of opportunities to make our tech more flexible, to help us bring the "touch of real trucking spirit" into our virtual worlds. Besides driving, the places to stop and rest are an integral part of a driver's life. We have decided that they deserve our focus now as we work on New Mexico DLC for American Truck Simulator.

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Heavy Cargo Pack DLC for ATS is out!

Looks like 2017 is going to be a very exciting year for truck sim fans. Today we are here to announce the release of Heavy Cargo DLC for American Truck Simulator!

Much like in our previous release of Heavy Cargo Pack for ETS2, this DLC contains a set of new features that will enhance your gameplay. Let's see what you can look forward to in this heavy haul pack.

 

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New Mexico: The Land of Enchantment

The engine is roaring. The town is behind me now, miles of the road stretch into the distance ahead of me. And all around there is just pristine nature. Land of Enchantment is New Mexico's nickname, and we are doing our best have it reflected in our new DLC.
 
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