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Indianapolis Motor Speedway by ISI v1.7


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Direttamente Tim Wheatley del team ISI ci informa che il nuovo ed atteso circuito di Indianapolis per rFactor 2 sarà rilasciato a fine mese in concomitanza proprio con la mitica 500 Miglia. Il tracciato sarà disponibile in tre versioni: vecchio e nuovo circuito stradale ed il classico ovale. Salvo imprevisti, assieme alla pista sarà rilasciata anche la nuova monoposto Dallara DW12.
 
the Indianapolis Motor Speedway should be released by/on memorial weekend (Indy 500 weekend) later this month.
 
Will include:
Old F1 GP roadcourse
New Indy GP roadcourse
Indy 500 oval
 
The DW12 is also planned for release at the same time.

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  • 3 weeks later...

indy_topleft-480x258.jpg
indycartopleft-480x258.jpg

We are happy to announce that the Indy car and Indianapolis Motor Speedway are now available, free, to rFactor 2 users. This was an epic project for us, with the oval and roadcourse originally surveyed in 2012, we visited the facility five more times since, including being there the day after the asphalt was laid late last year. We’re extremely proud to be the first simulator to feature the new 2014 Grand Prix of Indianapolis roadcourse as well.
Our track team have gone above and beyond by including the 2007 Grand Prix, 2013 Grand Prix, 2014 Grand Prix and 2013 Oval layouts for you to enjoy. All for free to those of you who own our product.
There are three physically different Dallara DW12 chassis configurations and it has two engine configurations, making a total of six technically different cars. Within the roadcourse configuration, we also have two tire options, Primary (black-sidewall) and Alternate (red-sidewall). This means effectively seven combinations, not including wets. Again, all free for rFactor 2 users.

 

DOWNLOAD -> http://rfactor.net/web/rf2/rf2dl/

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  • 1 year later...

Il team ISI ha rilasciato per rFactor 2 la nuova versione aggiornata 1.3 del tracciato di Indianapolis Motor Speedway. La nuova release, oltre ai consueti bugfix, apporta al tracciato americano anche varie migliorie, comprese quelle viste nella recente 500 miglia di Indianapolis.

 

Image Space Inc. are very happy to release an updated Indianapolis Motor Speedway v1.3! This update joins the recently updated Dallara DW12 Indy car to provide a place where you can race an Indy 500, but also with the stock cars – due for release very soon – a place where you can run a Brickyard 400 as well!

AI has seen quite a bit of improvement (especially on the 2007 GP layout and Oval) in the current public build, and will get even better with the upcoming build release (again – very soon). We’ve used a proprietary data technique to add some of the bumps we were able to detect during the initial surveys, and are very happy with how that has turned out. All-round, this is a very nice update to a fantastic facility!

You can download v1.3 here (446MB).
Track profile page here.


IMS v1.3 Changelog (from v1.03):
New additions
– Added “Brickyard 400″ layout for Stock Cars
– Added road (micro)bump for 2007 layout
– Added road (micro)bump for 2013 layout
– Added road (micro)bump for 2014 layout
– Added 2007/2013 and 2014 curb texture variations
– Added service pitlane fence posts for 400/500/2014
– Added Pit In cone for 400/Stock Cars
– Added dashed line on pitlane for 400 and 500 layouts
– Removed pitwall fences for 400/500/2014 layouts
– Enhanced AIWs for Speedways — less extreme Block Path
– Tweaked dashed painted stripe length
– Replaced loading screens for all layouts


Fixes
– Fixed various terrain gaps on drivable surfaces
– Fixed missing piece of road/terrain for 2007 and 2013 layouts
– Fixed gap in S1/T3 road for 2007/2013 layouts
– Fixed curbs gaps for 2007
– Fixed various painted stripe glitches
– Fixed and tweaked various GDB entries
– Fixed garage back door colliders on F1 pit garages
– Fixed UV mapping glitches on Gift Shops
– Fixed pit entry line for 400 and 500 layouts
– Fixed minor errors in all AIWs
– Fixed and improved various trackside cameras


Specific AIW tweaks for 2007 layout
– Stopped AI hitting garages when leaving
– Reduced false positive cut track warnings
– Improved AI speed in some corners
– Made LEFT Path to pit entry transition smoother



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  • 10 months later...

Just in-time for the Indy 500 and Angie’s List Grand Prix of Indianapolis, we have an updated version of Indianapolis Motor Speedway for you to enjoy…

This minor release fixes a few equally minor issues, and is a good opportunity to demonstrate how a Steam content package update works. It should be a seamless experience; and it shouldn’t download the full track again if you’re subscribed to the item.

What’s changed? A good amount of cutting false positives have been addressed, as well as the pit entry glitch on the 2014 layout. Cam bugs have also been fixed, and the AI cars now use headlights on the road courses. In an attempt to slowly move away from the recent desaturated look, the grass should look a tad more alive.

And yes, non-Steam people can still grab the full download and install manually if they wish.

Download: 447MB
(Steam version should update automatically if subscribed to Image Space Inc in workshop).

Changelog:
– Fixed AI headlights on road courses
– Fixed several false positive cut detections
– Fixed pit entry glitch on 2014 layout
– Fixed cams on 400 and 500 layouts
– Increased grass saturation



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