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Che il team RMT stesse valutando da tempo su quale piattaforma rilasciare il proprio WSGT 2 è cosa nota, ma tutto lasciava presagire che la piattaforma che avrebbe giovato di questo interessantissimo mod fosse rFactor 2 (come dimostrano anche i primi test in-game mostrati mesi or sono).

Nell'ultimo intervento sul suo blog, tuttavia, il team riporta come la Mazda 3 20B Van Herck Racing sia stata realizzata con l'idea di essere inserita in Assetto Corsa.

The model is not yet textured, and a full detail cockpit will be added soon.

RMT is creating the mazda as both a game model and a render project in cooperation with the Van Herck Racing Mazda team.
The game model is supposed to appear in the upcoming Assetto Corsa sim, when possible.

È quindi con piacere che rileviamo l'interesse degli RMT verso il nuovo simulatore di Kunos Simulazioni. Se questo sia il punto di partenza per il rilascio del mod completo è ancora troppo presto per dirlo. Lo stesso, inoltre, potrebbe essere tranquillamente pubblicato anche per il simulatore ISI, facendo così felice un pubblico più ampio possibile.

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Gran figata!

Intanto aspettiamo pazientemente chef Casillo ai fornelli... :laugh:

poi una volta assaggiato l'antipasto, mi sa che sbaveremo fino all'uscita della 1.0 :dribble:

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  • 1 year later...

Con un lungo comunicato, torna a farsi sentire dopo un lungo silenzio il team RMT, per aggiornare gli appassionati di rFactor 2 e di Assetto Corsa sulla situazione riguardante l'attesissimo WSGT 2 Mod, ma purtroppo le notizie non sono affatto buone... In sostanza il modding team chiama a raccolta i fans, per riuscire a reclutare altri appassionati modders, in quanto il lavoro da fare per un progetto come il WSGT 2 è enorme ed impossibile da portare a termine per sole 4 persone!

 

Hi everyone, It has been a long time since we posted anything regarding our WSGT2 mod for… hmm, not sure. Back in 2008 we decided to create a follow up of our WSGT mod for GTR2. The WSGT2 was supposed to be released for ISI’s rFactor 1. Whilst being only a four member team we did set high standards. When in 2009 Image Space Incorporated introduced the upcoming rFactor 2, we decided to halt all work and wait for the rF2 Beta to arrive. This took a little longer than expected.

By the time the rF2 Beta was available, our personal lives had changed dramatically. To have a peek at rFactor 2 modding, we decided to take our old ( build in 2009) RMT Megane Trophy V6 model in-game and tried to get an idea of rFactor 2′s strengths and flaws. To be honest we where not that motivated or exited, but gave it a shot. During the development of the WSGT2 material, we ended up with gigabytes of material. We kept on testing the mod in rFactor 1, and while waiting for rFactor 2 the content grew.

In a perfect world, we would like to release part of the WSGT 2 material for rF2 and Assetto Corsa. That said, there is no such thing as a perfect world, meaning we are still debating what we will or can do.

Today we reached a point where we are discussing what the next step will be. For the moment we have a staggering amount of material, but have to be honest to admit that with the four of us and the time schedules we are running, it will be virtually impossible to release the full WSGT2 mod as planned. Even a few cars might become a problem with the current workload and free time. As friends, and as a Team we are now trying to come up with a few solutions.  One of those solutions would be bringing more members into RMT. Admittedly we have tried that in the past, and it became clear that this is not as easy as it might sound. Its very hard to find passionate and committed modding enthusiasts.

If someone out there would hear the calling, and would like to join our little team, feel free to contact us. The attached gallery (about 600 screens) and video’s show you a small amount of material we have created in the past few years. While some material is a good 5 years old, we feel it still comply’s to todays standards.  (Keep in mind that all videos are recorded in rFactor 1)

It would be a shame to let it all go to waste. So we are trying our best to come up with a solution that enables us to finish what we started.  Thanks for listening.

Arnold Carter Wong , Klaas van Houten, Rick Schoenmaker, Wim Bries

Racers Modding Team 2014

 

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