VELOCIPEDE Posted December 9, 2011 Share Posted December 9, 2011 Build 110 (8/12/11, Senior Manager) Fixed some problems with loading and saving setups (incorrect value ranges for vehicles) Autoload correct setup when entering tuning screens (particularly from the Events menu), where one is available Fixed problem where two Caterhams could appear in the Quick Race vehicle selection menu after entering the Eurogamer event Correctly unload physics participant when leaving the tuning screens via the mouse controller Fixed a bug with stat jobs being inappropriately canceled Store and retrieve sector times / on the server Added default TAB button hooks to controllers and vehicle set for lap info cycling (not yet active) Replaced tuning menu exit button event with applink Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted December 9, 2011 Share Posted December 9, 2011 Build 111 (9/12/11, Team Member+) Increased MAX_SUPPORTED_BONES to 72 on 360. Fixed a missing mem file/line call on PC. Run the new Predevice reset msg handler in the renderer's FreeDefaultPoolResources call. Changed installer's logic when detecting older installs of the game. Clicking "no" now will allow to proceed with installation w/o attempting uninstall first (will help those with corrupt/removed/moved installations and those wanting multiple installations) Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted December 12, 2011 Share Posted December 12, 2011 Build 112 (12/12/11, Senior Manager) Lap Info comparison screen code and data added. Cycle through the various lap and sector info displays, including Session, Personal, World best, Session vs Personal and Personal vs World, use TAB key by default but can be remapped in controller config. Added HUD_Wait text to textDB New export of Bathurst Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted December 13, 2011 Share Posted December 13, 2011 Build 113 (13/12/11, Manager+) Fixed a few bugs in the leaderboards Refined lap info comparison screen Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted December 15, 2011 Share Posted December 15, 2011 Build 115 (15/12/11, Senior Manager) Fix to start-up resolution sanity check to allow windowed triple screen rendering in Development builds Reverted previous Event allocation update after finding an alternative/safer method to this Caterham: Improved headlights WIP Caterham: LODX springs fully animated FormulaB: More forward seat motion Build 114 (14/12/11, Senior Manager) Allocate standard Event even if dataSize < eventSize Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted December 16, 2011 Share Posted December 16, 2011 Build 116 (16/12/11, Team Member) Added Live Delta tech. Live Delta displays a comparison of your lap vs your previous best lap at a particular track location. Now you can see as you drive the course where you gain and lose time vs your previous attempts. May not work for old PBs recorded before 12/12 Live Delta works on both the Current Vs Session and Current Vs Personal data screens and the information for each screen is tracked separately. Live Delta data files are maintained in the CARS\Records folder. Probable fix for the sector time message becoming sticky. HUD Lap Info display default changed to show recent laps. Use TAB to cycle. Updated save & load process for Live Deltas Current vs Session may display an incorrect same value of 1:34:567 for all sectors. This is a known bug at certain (HD) resolutions. New export of Bathurst Changes for several cars audio to levels, compression curves and parameter settings, some minor crossfade changes, distortion dsp added All Leonus cars audio - adjustments to levels and exhaust params Car exhausts and impacts audio - adding in attack parameter to the compression settings to allow make up gain to act as additional volume control boost Removed the Test Track from Time Trial mode. Leonus F86: Revised engine heating/cooling so it runs around 110C instead of 165C. Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted December 20, 2011 Share Posted December 20, 2011 Build 118 (20/12/11, Manager+) Fixed a DX9 performance issue with mipmap generation, used in Cubemaps. (Thanks to AMD for pointing this one out). Provides 1-2% FPS speedup dependent on the reflection detail setting. Player Vs Guest lap info page and gadgets added. Fixed problem with lap info panel displaying default 1:34.567 times in certain screen resolutions. Adjusted volumes of turbo, tranny, backfires and splutters Added subwave to exterior, added comp to rumbles interior and exterior; lowered delay mix for focus; boosted various levels, add subtel distortion dsp to on and off throttle for sat effect. Build 117 (19/12/11, Senior Manager) Add 'ULTRA' shadow detail level (DX11 only). This increases both shadow precision and resolution Added Player Vs Guest Live Delta page. Drop any .dat file into CARS/Records/Guests folder and see additional Lap Info page. The live deltas displayed are for player's current track position vs the guest. Also: update delta display more frequently Adding in attack parameter to the compression settings to allow make up gain to act as additional volume control boost Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted December 22, 2011 Share Posted December 22, 2011 Build 119 (21/12/11, Senior Manager) Adjusted more volumes New Bathurst export Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted December 24, 2011 Share Posted December 24, 2011 Build 121 (23/12/11, Team Member+) Ariel Atom Mugen added Belgian Forest track updates Ariel Atom updates California Raceway updates Grass grip reduced Known issues: Ultra shadows setting causes the game to crash with ATI(AMD) cards. Build 120 (22/12/11, Senior Manager) Bathurst updates Build 119 (21/12/11, Senior Manager) Adjusted more volumes New Bathurst export Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted January 4, 2012 Share Posted January 4, 2012 Build 122 (4/1/12, Senior Manager) First round of new physics (5 cars). See ben collins feedback thread for detials Mugen: all LODs done, Alpha2 now. V8: LOD/selection set setup WIP PhysX 2.8.4 PC DLLs Added missing DLL required by some PhysX installs Removed old PhysX runtime Link to comment Share on other sites More sharing options...
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