Guest Uff Posted April 7, 2011 Share Posted April 7, 2011 Grass on tyres, in fact any pick-up on tyres damages performance now - in the 2011 game... Tyre Temps are almost complete for slicks too. Link to comment Share on other sites More sharing options...
Guest Alekart Posted April 10, 2011 Share Posted April 10, 2011 Ci sono alcuni aspetti riguardanti il realismo della guida che spero verranno risolti. Per esempio l'assenza dell'effetto scia o il comportamento assurdo dell'ai quando procede lentamente. In sostanza, da quello che si dice sar Link to comment Share on other sites More sharing options...
Guest Uff Posted April 11, 2011 Share Posted April 11, 2011 In sostanza, da quello che si dice sar Link to comment Share on other sites More sharing options...
Guest Uff Posted May 1, 2011 Share Posted May 1, 2011 As far as I'm concerned people are likely talking about the disconnect between the apparent (visual) conditions and those the car actually experiences. It took too long for the track to become wet in 2010, so even when it was visually raining you still had plenty of track/tyre grip. We'll be looking to balance that better, we've got all the tools we need - just got to work on it a little longer this time. As for track grip when it is actually wet, we've already done a bit on this and I love how the car feels like it floats over some sections, grabbing for grip, you're always desperate to lean on the throttle but have to treat it carefully - it's ace! Link to comment Share on other sites More sharing options...
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