VELOCIPEDE Posted August 3, 2007 Share Posted August 3, 2007 Bobs Track Builder 0.3.1.12 By: Piddy Bobs Track Builder is an easy-to-use track building tool that allows you to more easily create interesting tracks for rFactor and Richard Burns Rally. Still under development with new releases made every couple of months, the number of features will grow over time. Here's a brief run-down of the more commonly used features. - Export directly to rFactor and Richard Burns Rally, no need for 3d Max. - Import GPS or Google Earth data. - Click and drag track creation uses splines to form all polygons. This allows you to design tracks in minutes rather than hours. - Support for Circuit and Point-to-Point tracks. - Use a background image to trace your track. - Predefined materials allow creation of different surfaces. - Add your own Materials using the flexible XML format. - Advanced support for in-game Bump and Specular maps. - Modifiable cross sections allow great detail and easy change in surface shape. - Add camber (tilt) to your whole track or to individual sections using a simple camber tool. - Change the width of tracks and have width changes smoothly interpolate using simple click and drag methods. - Add Walls and Fences to your track and if you decide to make height or position adjustments to your track, they will also automatically adjust saving hours of editing. Try the demo which allows you to use all of the features available in the Professional version for a limited time. http://www.bobstrackbuilder.net/ Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted August 21, 2007 Share Posted August 21, 2007 Bobs Track Builder 0.3.1.14 http://www.bobstrackbuilder.net/ Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted December 2, 2007 Share Posted December 2, 2007 http://www.bobstrackbuilder.net/ Version 0.4.0.1 is ready - Terrain is Here!! I am very proud to announce that the next version of BTB is now available. It's by far the biggest and most exciting addition since development began. See download section New Features: * Terrain Tool - multiple tools allow quick addition of surrounding terrain areas with detailed and varied materials. * Multiple Background Image support. * Setting a Surface Modifier to Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted December 15, 2007 Share Posted December 15, 2007 Bobs Track Builder 0.4.0.5 http://www.bobstrackbuilder.net/ Link to comment Share on other sites More sharing options...
Guest Astra H Club Posted December 24, 2007 Share Posted December 24, 2007 (edited) Ma questo coso funziona o cosa? L'ho installato in versione demo (l'ultima versione) ma Edited December 24, 2007 by Astra H Club Link to comment Share on other sites More sharing options...
Guest mizamba Posted January 5, 2008 Share Posted January 5, 2008 Premetto che sono un neofita dell'ambiente. Da sempre sono appassionato di rally e di PC (questo Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted February 24, 2008 Share Posted February 24, 2008 Bobs Track Builder 0.4.1.3 By: Piddy Bobs Track Builder is an easy-to-use track building tool that allows you to more easily create interesting tracks for rFactor and Richard Burns Rally. Still under development with new releases made every couple of months, the number of features will grow over time. Here's a brief run-down of the more commonly used features. - Export directly to rFactor and Richard Burns Rally, no need for 3d Max. - Import GPS or Google Earth data. - Click and drag track creation uses splines to form all polygons. This allows you to design tracks in minutes rather than hours. - Support for Circuit and Point-to-Point tracks. - Terrain can now be added with advanced support for material blending. - Use a background image to trace your track, then use it for the terrain. - Predefined materials allow creation of different surfaces. - Add your own Materials using the flexible XML format. - Advanced support for in-game Bump and Specular, Multipl and Add maps. - Transparency support. - Modifiable cross sections allow great detail and easy change in surface shape. - Add camber (tilt) to your whole track or to individual sections using a simple camber tool. - Change the width of tracks and have width changes smoothly interpolate using simple click and drag methods. - Add Walls and Fences to your track and if you decide to make height or position adjustments to your track, they will also automatically adjust saving hours of editing. Try the demo which allows you to use all of the features available in the Professional version for a limited time. http://www.bobstrackbuilder.net/ Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted June 16, 2008 Share Posted June 16, 2008 WIP - Trees and Objects by Piddy http://www.bobstrackbuilder.net/ A Work In Progress video showing the Tree planting and Object features. Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted September 25, 2008 Share Posted September 25, 2008 Bobs Track Builder 0.4.9.1 http://www.bobstrackbuilder.net By: Piddy Beta v0.4.9.1 is ready NOW!! The Beta is now available to Pro Users. Without a doubt this is the biggest BTB release since I began coding three years ago. Hence I expect the biggest number of problems. This Beta will not be compatible with the final release so any project you make may NOT load in future releases. The purpose of this Beta is to give you a taste of what Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted November 25, 2008 Share Posted November 25, 2008 Bobs Track Builder 0.50 By: Piddy http://www.bobstrackbuilder.net/ Bobs Track Builder is an easy-to-use track building tool that allows you to more easily create interesting tracks for rFactor and Richard Burns Rally. Still under development with new releases made every couple of months, the number of features will grow over time. Recent features include the addition of Objects. Here's a brief run-down of the more commonly used features. - Export directly to rFactor and Richard Burns Rally, no need for 3d Max. - Import GPS or Google Earth data. - Click and drag track creation uses splines to form all polygons. This allows you to design tracks in minutes rather than hours. - Support for Circuit and Point-to-Point tracks. - Terrain can now be added with advanced support for material blending. - Use a background image to trace your track, then use it for the terrain. - Predefined materials allow creation of different surfaces. - Add your own Materials using the flexible XML format. - Advanced support for in-game Bump and Specular, Multipl and Add maps. - Transparency support. - Modifiable cross sections allow great detail and easy change in surface shape. - Add camber (tilt) to your whole track or to individual sections using a simple camber tool. - Change the width of tracks and have width changes smoothly interpolate using simple click and drag methods. - Add Walls and Fences to your track and if you decide to make height or position adjustments to your track, they will also automatically adjust saving hours of editing. Try the demo which allows you to use all of the features available in the Professional version for a limited time. Version 0.5.0.0 released. Added * Objects. * Expandability via the use of XPacks (for Pro Users only). These are easier to install than previous Add-ons. * New XPacker application used to help build XPacks. * New Project structure to allow easier sharing of projects and textures. * View change, press 1, 2, 3, 4 to switch between Views. * Press T to cycle through Tracks without opening window. * Press W to cycle through the Render modes (Solid / Wireframe / Both). * Camera “Fly” position rises up over terrain. Fly/Drive will start from nearest point on Active Track. * Camera Zoom To – double-right-click in the 3d window to move about or press J in top/3d view. * Multi-threading support. * Can now create/edit Walls in the 3d view. * New Wall types Spline and Curve. * Walls now have shadow casting settings. * New “Draw” method of adding a wall. * Track and Wall Cross-section randomness - uses a Seed for consistancy for each load. * Terrain “Show Track Anchors” option. * Auto-splitting of large terrain polygons when exporting to RBR. * A second collision model for RBR that allows a column to be used for collisions instead of the Object mesh. *Note: there is still some work left to be done on the RBR graphics engine. Changed * 3d view camera rotation centres around the click position. * Removed the DisableLeftMouseNavigationIn3d option. * You can no longer create walls that are attached to a track, instead you need to use the Align tool. * Undo files are now zipped to save space. * Background Image, when first loaded, is automatically positioned in the Top view rather than you dragging it. * Removed the Track Shadow. Fixed * Made Pacenotes and Driveline balls easier to select, especially at distance. * “Drive/ Fly” no longer flips direction when nodes are close together. Link to comment Share on other sites More sharing options...
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